Player Matchup

Ah Puch
Ah Puch
Brenchm8
Ah Puch
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,468 Elo+
Party 1
Ullr
Ullr
Duffonzicus
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,354 Elo+
Party 1
Ares
Ares
Humilleration
Ares
Level 43
God Stats
1W - 1L
1,498 SR
Queue Stats
3W - 5L
1,436 Elo+
Party 1
Da Ji
Da Ji
Joericks
Da Ji
Level 129
God Stats
12W - 6L
1,874 SR
Queue Stats
50W - 42L
1,468 Elo+
Party 1
Yu Huang
Yu Huang
Yournanonsniff
Yu Huang
Level 120
God Stats
10W - 8L
1,609 SR
Queue Stats
309W - 292L
1,422 Elo+
Solo
Team Averages
Level 116
1,596 SR
1,429 Elo+

VS

Team Averages
Level 93
1,449 SR
1,429 Elo+
Ra
Ra
DMiaN-
Ra
Level 168
God Stats
4W - 5L
1,675 SR
Queue Stats
116W - 99L
1,552 Elo+
Solo
Danzaburou
Danzaburou
HORT_On_Fire-_-
Danzaburou
Level 97
God Stats
6W - 6L
1,446 SR
Queue Stats
407W - 416L
1,486 Elo+
Party 2
Ullr
Ullr
IchHab_3Beine187
Ullr
Level 113
God Stats
3W - 5L
1,206 SR
Queue Stats
282W - 278L
1,466 Elo+
Party 2
Athena
Athena
Jorhak
Athena
Level 43
God Stats
17W - 13L
1,417 SR
Queue Stats
37W - 33L
1,155 Elo+
Solo
Bastet
Bastet
hauerhauki20
Bastet
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 157L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brenchm8
Ah Puch
14
2 / 2 / 2
8,801
550
20,058
12,675
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 0
7,390
462
3,695
9,397
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 0
5,895
368
2,900
6,373
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Joericks
Da Ji
12
4 / 7 / 2
7,618
476
9,998
15,183
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
15
1 / 2 / 2
8,532
533
5,333
9,476
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
2 / 2 / 6
9,512
595
10,270
13,835
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HORT_On_Fire-_-
Danzaburou
15
4 / 0 / 2
8,968
561
6,857
7,281
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 3
9,349
584
5,013
11,678
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Jorhak
Athena
13
4 / 0 / 7
9,117
570
7,574
15,749
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
14
1 / 3 / 4
8,081
505
3,613
14,996
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
14
14
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Brenchm8
Ah Puch
2
2
2
1.5
W
Ra
2
2
6
2.5
L
1
2
0
0.5
W
Danzaburou
HORT_On_Fire-_-
Danzaburou
4
0
2
5
L
0
1
0
0
W
3
3
3
1.5
L
Da Ji
Joericks
Da Ji
4
7
2
0.71
W
Athena
Jorhak
Athena
4
0
7
7.5
L
Yu Huang
1
2
2
1
W
Bastet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
33,327
53,104
Taken
63,539
24,814
Mitigated
37,850
13,070
Healing
21,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Brenchm8
Ah Puch
20,058
1,020
0
5,978
12,675
7,780
461
4,899
7,776
76,583
630
W
Ra
10,270
660
1,560
5,853
13,835
6,821
675
6,480
6,664
92,271
0
L
3,695
1,726
0
3,799
9,397
4,024
0
2,004
7,393
0
52,809
W
Danzaburou
HORT_On_Fire-_-
Danzaburou
6,857
3,057
0
4,323
7,281
3,369
1,923
2,892
4,247
0
73,389
L
2,900
549
0
2,167
6,373
3,478
0
1,255
5,118
10,601
0
W
5,013
1,197
0
2,840
11,678
4,762
1,241
4,847
6,171
0
63,005
L
Da Ji
Joericks
Da Ji
9,998
2,520
0
376
15,183
5,693
0
4,690
10,414
0
39,467
W
Athena
Jorhak
Athena
7,574
2,770
0
3,816
15,749
16,516
211
6,497
8,523
19,937
0
L
Yu Huang
5,333
210
0
750
9,476
3,839
374
4,847
4,559
64,188
0
W
Bastet
3,613
792
0
3,025
14,996
6,382
0
4,577
10,273
0
59,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,236
Gold Earned
45,027
403
Minions Killed
506
0
Camps Cleared
0
1,337,922
Distance Traveled
1,708,513
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,801
550
113
7
0
291,997
0
W
Ra
9,512
595
147
9
0
321,378
0
L
Ullr
7,390
462
85
5
0
269,846
0
W
Danzaburou
8,968
561
125
8
0
319,957
0
L
Ares
5,895
368
24
2
0
156,829
2
W
Ullr
9,349
584
133
8
0
315,437
5
L
Da Ji
7,618
476
48
3
0
322,353
1
W
Athena
9,117
570
16
1
0
381,576
5
L
Yu Huang
8,532
533
133
8
0
296,897
0
W
Bastet
8,081
505
85
5
0
370,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role