Player Matchup

Chaac
Chaac
Silver I
Emree-Gohan
Chaac
Silver I
Level 135
God Stats
1W - 1L
1,259 SR
Queue Stats
102W - 102L
1,194 MMR
Party 1
Thanatos
Thanatos
Gold V
Moori
Thanatos
Gold V
Level 155
God Stats
1W - 1L
1,263 SR
Queue Stats
239W - 286L
1,322 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
SilenceCro
Baron Samedi
Gold IV
Level 135
God Stats
7W - 7L
1,402 SR
Queue Stats
131W - 130L
1,343 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,308 SR
1,286 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,432 SR
1,352 MMR
Janus
Janus
Bronze III
Arethias
Janus
Bronze III
Level 46
God Stats
0W - 3L
1,474 SR
Queue Stats
0W - 11L
1,263 MMR
Solo
Artemis
Artemis
Bronze IV
RQT-159
Artemis
Bronze IV
Level 87
God Stats
0W - 1L
1,321 SR
Queue Stats
20W - 16L
1,400 MMR
Solo
Bacchus
Bacchus
Gold V
ilyaponomarev200
Bacchus
Gold V
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 12
12,304
769
13,177
23,894
22,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Moori
Thanatos
14
5 / 4 / 5
12,650
791
8,328
11,639
5,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SilenceCro
Baron Samedi
17
8 / 1 / 5
13,517
845
19,947
12,156
6,645
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesDiscordiaMartichorasPersephoneHachiman

VS

Bans
UllrThothCthulhuAgniAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arethias
Janus
16
3 / 6 / 3
12,910
807
11,211
13,372
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
RQT-159
Artemis
13
0 / 9 / 5
10,827
677
8,209
16,775
5,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 1
11,846
740
9,458
18,108
26,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
8
8
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Arethias
Janus
3
6
3
0.75
W
3
3
12
3
W
Thanatos
Moori
Thanatos
5
4
5
1.88
L
Artemis
RQT-159
Artemis
0
9
5
0.28
W
Baron Samedi
SilenceCro
Baron Samedi
8
1
5
10.5
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,452
Damage
28,878
47,689
Taken
48,255
34,715
Mitigated
37,245
17,452
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arethias
Janus
11,211
723
0
953
13,372
4,804
0
5,181
8,191
56,728
0
W
13,177
1,538
0
8,479
23,894
22,836
1,202
10,519
13,375
0
43,210
W
Thanatos
Moori
Thanatos
8,328
1,214
0
4,864
11,639
5,234
326
4,468
7,171
0
32,871
L
Artemis
RQT-159
Artemis
8,209
2,151
0
940
16,775
5,957
58
6,298
10,477
0
33,497
W
Baron Samedi
SilenceCro
Baron Samedi
19,947
869
1,132
2,977
12,156
6,645
1,586
7,146
5,010
89,119
0
L
9,458
1,442
0
2,307
18,108
26,484
0
8,745
9,363
22,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
35,583
192
Minions Killed
144
0
Camps Cleared
0
879,421
Distance Traveled
861,632
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,910
807
76
5
0
280,477
0
W
Chaac
12,304
769
54
3
0
275,957
0
W
Thanatos
12,650
791
33
2
0
325,455
5
L
Artemis
10,827
677
54
3
0
256,458
0
W
Baron Samedi
13,517
845
105
7
0
278,009
0
L
Bacchus
11,846
740
14
1
0
324,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role