Player Matchup

Cthulhu
Cthulhu
Cragmites
Cthulhu
Level 29
God Stats
5W - 1L
1,796 SR
Queue Stats
50W - 58L
1,408 Elo+
Party 2
Hou Yi
Hou Yi
MSokkary
Hou Yi
Level 47
God Stats
5W - 6L
1,528 SR
Queue Stats
24W - 30L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
Natsujan
Amaterasu
Level 124
God Stats
2W - 2L
1,292 SR
Queue Stats
76W - 78L
1,398 Elo+
Solo
Agni
Agni
ProstoDi
Agni
Level 109
God Stats
7W - 10L
1,520 SR
Queue Stats
274W - 249L
1,493 Elo+
Solo
He Bo
He Bo
Y0ung-_StxlzZ
He Bo
Level 68
God Stats
0W - 2L
1,246 SR
Queue Stats
113W - 127L
1,442 Elo+
Solo
Team Averages
Level 75
1,476 SR
1,435 Elo+

VS

Team Averages
Level 103
1,491 SR
1,446 Elo+
Achilles
Achilles
KnowMedz89
Achilles
Level 99
God Stats
14W - 5L
1,785 SR
Queue Stats
72W - 77L
1,464 Elo+
Party 1
Scylla
Scylla
W11-PBDT
Scylla
Level 88
God Stats
14W - 17L
1,415 SR
Queue Stats
95W - 100L
1,456 Elo+
Party 1
Mercury
Mercury
W11-x44LH
Mercury
Level 121
God Stats
3W - 3L
1,451 SR
Queue Stats
137W - 149L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
rutenpitt
Cernunnos
Level 174
God Stats
1W - 0L
1,268 SR
Queue Stats
197W - 181L
1,416 Elo+
Solo
Artio
Artio
sely66
Artio
Level 32
God Stats
5W - 5L
1,535 SR
Queue Stats
7W - 11L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cragmites
Cthulhu
10
0 / 3 / 0
6,524
435
5,820
15,645
11,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
MSokkary
Hou Yi
12
0 / 1 / 0
6,675
445
7,029
9,947
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Natsujan
Amaterasu
13
0 / 2 / 0
6,992
466
8,316
18,132
13,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
14
1 / 5 / 1
7,970
531
7,573
11,398
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 1
7,270
485
4,881
9,924
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KnowMedz89
Achilles
13
2 / 0 / 1
8,188
546
11,014
14,585
16,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
W11-PBDT
Scylla
15
3 / 0 / 1
8,942
596
6,349
6,365
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
W11-x44LH
Mercury
15
5 / 1 / 2
8,927
595
7,317
10,759
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
rutenpitt
Cernunnos
14
2 / 0 / 4
7,839
523
10,832
8,249
3,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
sely66
Artio
12
2 / 1 / 5
7,658
511
5,784
14,811
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cragmites
Cthulhu
0
3
0
0
W
Achilles
KnowMedz89
Achilles
2
0
1
2.5
L
Hou Yi
MSokkary
Hou Yi
0
1
0
0
L
Amaterasu
Natsujan
Amaterasu
0
2
0
0
L
Agni
1
5
1
0.3
W
Scylla
W11-PBDT
Scylla
3
0
1
3.5
W
Mercury
W11-x44LH
Mercury
5
1
2
6
L
1
3
1
0.5
W
Cernunnos
rutenpitt
Cernunnos
2
0
4
4
W
Artio
sely66
Artio
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,619
Damage
41,296
65,046
Taken
54,769
36,224
Mitigated
40,859
23,800
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cragmites
Cthulhu
5,820
545
1,376
2,639
15,645
11,207
252
2,638
12,981
34,056
0
W
Achilles
KnowMedz89
Achilles
11,014
4,395
0
4,068
14,585
16,337
15
632
13,953
0
54,672
L
Hou Yi
MSokkary
Hou Yi
7,029
4,410
0
4,932
9,947
4,092
672
2,519
7,428
0
45,957
L
Amaterasu
Natsujan
Amaterasu
8,316
4,395
0
9,112
18,132
13,290
0
0
18,132
0
48,350
L
Agni
7,573
423
60
1,863
11,398
4,102
0
4,752
6,284
61,999
0
W
Scylla
W11-PBDT
Scylla
6,349
738
0
1,626
6,365
2,585
811
3,959
2,152
69,391
0
W
Mercury
W11-x44LH
Mercury
7,317
2,501
0
1,271
10,759
4,436
0
3,777
6,804
0
76,590
L
4,881
717
0
3,818
9,924
3,533
0
1,772
8,088
53,101
0
W
Cernunnos
rutenpitt
Cernunnos
10,832
3,993
0
3,000
8,249
3,992
0
2,863
5,386
0
64,870
W
Artio
sely66
Artio
5,784
385
534
5,468
14,811
13,509
0
6,465
8,200
18,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
41,554
439
Minions Killed
460
0
Camps Cleared
0
1,415,476
Distance Traveled
1,592,067
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,524
435
56
4
0
310,114
0
W
Achilles
8,188
546
79
5
0
314,099
1
L
Hou Yi
6,675
445
78
5
0
252,837
0
L
Amaterasu
6,992
466
83
6
0
277,052
1
L
Agni
7,970
531
127
8
0
273,352
0
W
Scylla
8,942
596
138
9
0
299,102
3
W
Mercury
8,927
595
114
8
0
408,455
0
L
He Bo
7,270
485
95
6
0
302,121
0
W
Cernunnos
7,839
523
111
7
0
274,790
0
W
Artio
7,658
511
18
1
0
295,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role