Player Matchup

Sylvanus
Sylvanus
FainWishes
Sylvanus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Horus
Horus
MazDaH23-_
Horus
Level 43
God Stats
2W - 2L
1,736 SR
Queue Stats
26W - 21L
1,456 Elo+
Solo
Charybdis
Charybdis
Roxas420
Charybdis
Level 24
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
StealthyPanda397
Nu Wa
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Xavosera17
Ne Zha
Level 3
God Stats
1W - 0L
1,686 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,545 SR
1,491 Elo+

VS

Team Averages
Level 84
1,396 SR
1,468 Elo+
Fenrir
Fenrir
BDOGx17x17
Fenrir
Level 144
God Stats
1W - 3L
1,052 SR
Queue Stats
214W - 213L
1,485 Elo+
Party 1
Ullr
Ullr
CxldSul
Ullr
Level 106
God Stats
7W - 9L
1,463 SR
Queue Stats
273W - 266L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
L3GNAA
Amaterasu
Level 109
God Stats
13W - 11L
1,652 SR
Queue Stats
99W - 103L
1,484 Elo+
Solo
Olorun
Olorun
ZappyTbh
Olorun
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 117L
1,429 Elo+
Solo
Atlas
Atlas
ximuser
Atlas
Level 27
God Stats
1W - 1L
1,315 SR
Queue Stats
134W - 121L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FainWishes
Sylvanus
13
3 / 0 / 6
8,650
509
8,069
15,194
12,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Horus
16
5 / 3 / 0
10,328
608
10,313
16,476
12,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Roxas420
Charybdis
14
1 / 1 / 2
8,632
508
8,378
10,811
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 4
9,908
583
14,427
9,362
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Xavosera17
Ne Zha
13
4 / 1 / 5
8,461
498
7,430
12,563
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BDOGx17x17
Fenrir
15
3 / 3 / 3
9,395
553
10,434
18,438
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
CxldSul
Ullr
13
2 / 2 / 0
7,920
466
7,404
10,143
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
L3GNAA
Amaterasu
16
1 / 4 / 2
8,925
525
7,681
15,611
15,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ZappyTbh
Olorun
12
1 / 5 / 1
7,848
462
4,482
12,583
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
ximuser
Atlas
11
0 / 3 / 2
7,487
440
6,324
15,815
13,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
7
7
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BDOGx17x17
Fenrir
3
3
3
1.5
L
Ullr
CxldSul
Ullr
2
2
0
1
W
Sylvanus
FainWishes
Sylvanus
3
0
6
6
L
Amaterasu
L3GNAA
Amaterasu
1
4
2
0.5
W
Horus
5
3
0
1.67
W
Charybdis
Roxas420
Charybdis
1
1
2
2
W
4
2
4
3
W
Ne Zha
Xavosera17
Ne Zha
4
1
5
6.5
L
Olorun
ZappyTbh
Olorun
1
5
1
0.3
L
Atlas
ximuser
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,617
Damage
36,325
64,406
Taken
72,590
38,868
Mitigated
44,633
20,113
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BDOGx17x17
Fenrir
10,434
2,224
0
7,557
18,438
7,114
0
5,681
12,757
0
67,903
L
Ullr
CxldSul
Ullr
7,404
2,470
0
380
10,143
4,425
0
3,977
6,166
0
62,311
W
Sylvanus
FainWishes
Sylvanus
8,069
2,295
1,200
7,853
15,194
12,991
0
3,764
11,430
37,221
0
L
Amaterasu
L3GNAA
Amaterasu
7,681
2,951
0
1,238
15,611
15,256
667
911
14,700
0
69,347
W
Horus
10,313
4,734
0
4,554
16,476
12,469
88
424
15,181
0
74,852
W
Charybdis
Roxas420
Charybdis
8,378
4,550
0
3,958
10,811
4,508
2,135
3,430
7,329
0
63,486
W
14,427
3,941
0
1,750
9,362
3,577
2,117
1,595
7,767
77,855
0
W
Ne Zha
Xavosera17
Ne Zha
7,430
2,245
0
798
12,563
5,323
82
1,593
10,970
0
55,365
L
Olorun
ZappyTbh
Olorun
4,482
1,936
60
3,794
12,583
4,443
940
7,501
5,082
51,098
0
L
Atlas
ximuser
Atlas
6,324
2,368
369
4,657
15,815
13,395
0
4,426
11,389
27,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,979
Gold Earned
41,575
469
Minions Killed
422
0
Camps Cleared
0
1,741,865
Distance Traveled
1,547,341
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,395
553
92
5
0
368,060
2
L
Ullr
7,920
466
112
7
0
316,941
3
W
Sylvanus
8,650
509
51
3
0
333,132
0
L
Amaterasu
8,925
525
96
6
0
305,273
9
W
Horus
10,328
608
111
7
0
325,846
3
W
Charybdis
8,632
508
125
7
0
331,519
0
W
Nu Wa
9,908
583
117
7
0
333,121
0
W
Ne Zha
8,461
498
65
4
0
418,247
0
L
Olorun
7,848
462
91
5
0
254,289
1
L
Atlas
7,487
440
31
2
0
302,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role