Player Matchup

Terra
Terra
 
Terra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Cubitusx
Ganesha
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 81L
1,512 Elo+
Party 3
Hun Batz
Hun Batz
Logos2
Hun Batz
Level 81
God Stats
3W - 2L
1,643 SR
Queue Stats
174W - 149L
1,478 Elo+
Solo
The Morrigan
The Morrigan
YungHamSandwich
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,413 Elo+
Party 3
Sobek
Sobek
dj_xoma_
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,529 SR
1,481 Elo+

VS

Team Averages
Level 89
1,458 SR
1,461 Elo+
Horus
Horus
GBScotty
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 274L
1,445 Elo+
Solo
Hun Batz
Hun Batz
Sister_Of_Wolves
Hun Batz
Level 32
God Stats
0W - 3L
1,290 SR
Queue Stats
30W - 35L
1,423 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SoapBubble1602
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
VRBoti
Hou Yi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,503 Elo+
Party 1
Serqet
Serqet
VRHarD
Serqet
Level 103
God Stats
3W - 2L
1,499 SR
Queue Stats
63W - 56L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
7 / 1 / 7
9,894
899
9,467
11,314
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Cubitusx
Ganesha
15
0 / 2 / 12
8,572
779
8,945
9,616
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Logos2
Hun Batz
14
0 / 3 / 11
7,886
717
12,657
9,564
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
YungHamSandwich
The Morrigan
17
8 / 3 / 5
9,777
889
14,110
8,390
6,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
dj_xoma_
Sobek
12
0 / 2 / 8
7,819
711
2,159
8,113
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GBScotty
Horus
15
0 / 2 / 7
7,607
692
5,037
12,404
9,788
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 4 / 6
7,558
687
8,649
10,825
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
SoapBubble1602
Ah Muzen Cab
14
2 / 2 / 5
8,180
744
7,371
8,905
3,277
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
VRBoti
Hou Yi
15
5 / 3 / 4
8,756
796
10,679
11,686
4,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
VRHarD
Serqet
14
3 / 4 / 5
7,658
696
6,424
9,985
4,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
15
Kills
11
11
Deaths
15
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
7
1
7
10.5
W
Ganesha
Cubitusx
Ganesha
0
2
12
3
L
Horus
GBScotty
Horus
0
2
7
1.75
W
Hun Batz
Logos2
Hun Batz
0
3
11
1.83
L
1
4
6
1
L
Ah Muzen Cab
SoapBubble1602
Ah Muzen Cab
2
2
5
2.25
L
Hou Yi
VRBoti
Hou Yi
5
3
4
2.33
L
Serqet
VRHarD
Serqet
3
4
5
1.38
W
The Morrigan
YungHamSandwich
The Morrigan
8
3
5
3.5
W
Sobek
dj_xoma_
Sobek
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,338
Damage
38,160
46,997
Taken
53,805
40,776
Mitigated
27,566
17,607
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,467
1,063
3,666
3,487
11,314
9,909
66
603
10,555
11,386
0
W
Ganesha
Cubitusx
Ganesha
8,945
1,029
1,514
1,960
9,616
11,936
496
462
8,998
21,604
0
L
Horus
GBScotty
Horus
5,037
1,493
5,084
5,806
12,404
9,788
80
7,623
4,781
4,756
8,997
W
Hun Batz
Logos2
Hun Batz
12,657
540
0
990
9,564
5,588
171
417
8,829
0
24,364
L
8,649
310
537
884
10,825
5,178
248
5,322
5,503
0
21,776
L
Ah Muzen Cab
SoapBubble1602
Ah Muzen Cab
7,371
3,202
649
1,389
8,905
3,277
0
4,998
3,907
0
28,164
L
Hou Yi
VRBoti
Hou Yi
10,679
4,155
1,216
2,879
11,686
4,893
0
6,755
4,931
0
24,838
L
Serqet
VRHarD
Serqet
6,424
1,267
1,311
858
9,985
4,430
0
6,413
3,572
0
7,276
W
The Morrigan
YungHamSandwich
The Morrigan
14,110
1,768
2,257
1,603
8,390
6,523
378
274
7,886
28,903
5,726
W
Sobek
dj_xoma_
Sobek
2,159
104
414
1,716
8,113
6,820
52
311
7,532
7,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,948
Gold Earned
39,759
124
Minions Killed
112
0
Camps Cleared
0
1,098,910
Distance Traveled
1,073,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,894
899
20
2
0
251,541
0
W
Ganesha
8,572
779
7
1
0
216,437
0
L
Horus
7,607
692
12
1
0
248,183
0
W
Hun Batz
7,886
717
35
3
0
210,519
0
L
Hun Batz
7,558
687
17
2
0
210,751
0
L
Ah Muzen Cab
8,180
744
43
4
0
208,311
3
L
Hou Yi
8,756
796
37
3
0
195,422
0
L
Serqet
7,658
696
3
0
0
210,716
0
W
The Morrigan
9,777
889
49
4
0
187,986
0
W
Sobek
7,819
711
13
1
0
232,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role