Player Matchup

Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
Just_A_Norwegian
Kukulkan
Gold III
Level 161
God Stats
12W - 4L
1,739 SR
Queue Stats
229W - 219L
1,602 MMR
Solo
He Bo
He Bo
Gold I
MaGaZa
He Bo
Gold I
Level 132
God Stats
4W - 3L
1,795 SR
Queue Stats
50W - 45L
1,591 MMR
Solo
Mercury
Mercury
Gold V
joobslayer
Mercury
Gold V
Level 64
God Stats
6W - 6L
1,483 SR
Queue Stats
83W - 70L
1,602 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,603 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,401 SR
1,586 MMR
Athena
Athena
Gold III
Baboon--Saviour
Athena
Gold III
Level 157
God Stats
1W - 3L
1,189 SR
Queue Stats
328W - 332L
1,587 MMR
Solo
Hou Yi
Hou Yi
Gold I
Gloodyy
Hou Yi
Gold I
Level 128
God Stats
17W - 13L
1,644 SR
Queue Stats
256W - 264L
1,564 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
ImBadDontFlame
Cu Chulainn
Gold III
Level 155
God Stats
1W - 1L
1,329 SR
Queue Stats
28W - 23L
1,579 MMR
Solo
Nemesis
Nemesis
Gold I
IzaNahMate
Nemesis
Gold I
Level 164
God Stats
3W - 3L
1,342 SR
Queue Stats
427W - 426L
1,600 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
lu0srevo
Morgan Le Fay
Bronze III
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
113W - 99L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 3 / 0
7,063
543
6,884
10,162
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
 
Sobek
10
0 / 3 / 3
6,060
466
5,328
13,077
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 1
7,362
566
4,014
7,757
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
MaGaZa
He Bo
11
3 / 5 / 2
6,737
518
4,970
10,168
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
joobslayer
Mercury
14
0 / 3 / 1
7,797
600
1,230
9,281
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangSusanoFreyaMartichoras

VS

Bans
KaliThorRavanaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,762
520
4,695
10,225
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Gloodyy
Hou Yi
12
1 / 2 / 3
7,125
548
5,890
8,042
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ImBadDontFlame
Cu Chulainn
14
5 / 1 / 4
8,928
687
9,440
12,651
8,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
IzaNahMate
Nemesis
13
6 / 1 / 4
7,881
606
7,457
9,636
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
lu0srevo
Morgan Le Fay
14
5 / 1 / 3
8,294
638
8,895
5,091
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
18
18
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
0
0.67
L
Sobek
 
Sobek
0
3
3
0.5
W
1
1
8
5
W
Hou Yi
Gloodyy
Hou Yi
1
2
3
1.25
W
Cu Chulainn
ImBadDontFlame
Cu Chulainn
5
1
4
7
W
Nemesis
IzaNahMate
Nemesis
6
1
4
8
L
1
4
1
0.38
L
He Bo
MaGaZa
He Bo
3
5
2
0.8
L
Mercury
joobslayer
Mercury
0
3
1
0.17
W
Morgan Le Fay
lu0srevo
Morgan Le Fay
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,426
Damage
36,377
50,445
Taken
45,645
26,810
Mitigated
25,938
12,329
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,884
4,024
166
2,729
10,162
4,308
0
1,499
8,663
0
49,611
L
Sobek
 
Sobek
5,328
674
0
4,098
13,077
11,323
0
4,796
8,281
17,370
0
W
4,695
1,522
0
2,033
10,225
8,106
0
3,822
6,353
17,500
80
W
Hou Yi
Gloodyy
Hou Yi
5,890
3,250
0
3,251
8,042
3,228
0
2,151
5,891
0
48,958
W
Cu Chulainn
ImBadDontFlame
Cu Chulainn
9,440
1,559
0
1,973
12,651
8,626
222
2,377
10,244
0
68,524
W
Nemesis
IzaNahMate
Nemesis
7,457
3,150
0
3,873
9,636
3,737
0
2,899
6,655
0
50,116
L
4,014
461
0
625
7,757
3,502
0
3,182
4,575
64,053
0
L
He Bo
MaGaZa
He Bo
4,970
161
0
1,330
10,168
3,561
0
3,624
6,544
40,291
0
L
Mercury
joobslayer
Mercury
1,230
194
0
3,381
9,281
4,116
775
409
8,872
0
62,935
W
Morgan Le Fay
lu0srevo
Morgan Le Fay
8,895
819
0
717
5,091
2,241
0
2,845
2,190
68,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
38,990
408
Minions Killed
423
0
Camps Cleared
0
1,306,744
Distance Traveled
1,399,408
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,063
543
89
7
0
238,498
3
L
Sobek
6,060
466
14
1
0
269,900
2
W
Athena
6,762
520
17
1
0
299,549
0
W
Hou Yi
7,125
548
92
7
0
239,589
4
W
Cu Chulainn
8,928
687
109
8
0
267,267
1
W
Nemesis
7,881
606
91
7
0
312,974
0
L
Kukulkan
7,362
566
119
9
0
243,519
4
L
He Bo
6,737
518
73
6
0
269,335
0
L
Mercury
7,797
600
113
9
0
285,492
4
W
Morgan Le Fay
8,294
638
114
9
0
280,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role