Player Matchup

King Arthur
King Arthur
Bencefice14
King Arthur
Level 105
God Stats
2W - 1L
1,559 SR
Queue Stats
123W - 128L
1,453 Elo+
Solo
Baba Yaga
Baba Yaga
MrCosmoFox
Baba Yaga
Level 103
God Stats
2W - 2L
1,249 SR
Queue Stats
120W - 129L
1,503 Elo+
Party 2
Ra
Ra
Shelby3
Ra
Level 107
God Stats
2W - 2L
1,285 SR
Queue Stats
77W - 90L
1,467 Elo+
Solo
Thanatos
Thanatos
SwietaLama
Thanatos
Level 86
God Stats
6W - 8L
1,309 SR
Queue Stats
192W - 205L
1,450 Elo+
Solo
Sobek
Sobek
anto-santo326
Sobek
Level 78
God Stats
3W - 0L
1,807 SR
Queue Stats
120W - 96L
1,463 Elo+
Party 2
Team Averages
Level 96
1,442 SR
1,467 Elo+

VS

Team Averages
Level 98
1,540 SR
1,431 Elo+
Sylvanus
Sylvanus
Exalty_ZaLmA
Sylvanus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,246 Elo+
Solo
Mercury
Mercury
Fietro07
Mercury
Level 62
God Stats
0W - 2L
1,462 SR
Queue Stats
38W - 37L
1,468 Elo+
Solo
Vamana
Vamana
c3nouRa1989-1995
Vamana
Level 148
God Stats
5W - 2L
1,738 SR
Queue Stats
304W - 314L
1,505 Elo+
Party 1
Charybdis
Charybdis
frankwilde89
Charybdis
Level 85
God Stats
5W - 6L
1,427 SR
Queue Stats
284W - 300L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
rutenpitt
Amaterasu
Level 174
God Stats
0W - 1L
1,572 SR
Queue Stats
150W - 155L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bencefice14
King Arthur
18
3 / 4 / 17
10,706
714
8,900
21,932
28,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
MrCosmoFox
Baba Yaga
18
4 / 4 / 18
11,058
737
20,264
11,112
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 16
11,705
780
17,548
8,968
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
SwietaLama
Thanatos
18
13 / 7 / 10
12,106
807
19,733
19,887
11,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 1 / 21
12,431
829
16,899
24,374
36,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Exalty_ZaLmA
Sylvanus
15
1 / 6 / 11
9,846
656
12,391
21,584
21,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Fietro07
Mercury
17
4 / 8 / 4
10,558
704
12,529
19,836
9,681
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 6 / 8
10,640
709
17,258
23,537
22,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
frankwilde89
Charybdis
16
4 / 7 / 8
10,325
688
13,065
14,809
7,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
rutenpitt
Amaterasu
18
3 / 3 / 11
11,067
738
6,653
17,701
15,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
60
30
Kills
18
18
Deaths
30
82
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bencefice14
King Arthur
3
4
17
2.88
L
Sylvanus
Exalty_ZaLmA
Sylvanus
1
6
11
1.08
L
Mercury
Fietro07
Mercury
4
8
4
0.75
W
Baba Yaga
MrCosmoFox
Baba Yaga
4
4
18
3.25
W
5
2
16
6.5
W
Thanatos
SwietaLama
Thanatos
13
7
10
2.57
W
5
1
21
15.5
L
6
6
8
1.67
L
Charybdis
frankwilde89
Charybdis
4
7
8
1.14
L
Amaterasu
rutenpitt
Amaterasu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,344
Damage
61,896
86,273
Taken
97,467
88,346
Mitigated
77,221
39,096
Healing
31,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bencefice14
King Arthur
8,900
974
928
2,149
21,932
28,476
432
4,750
16,669
0
15,992
L
Sylvanus
Exalty_ZaLmA
Sylvanus
12,391
3,199
3,603
4,575
21,584
21,558
0
11,459
10,125
17,210
0
L
Mercury
Fietro07
Mercury
12,529
7,165
1,283
5,098
19,836
9,681
0
11,012
8,824
0
32,125
W
Baba Yaga
MrCosmoFox
Baba Yaga
20,264
1,385
0
1,304
11,112
6,944
3,233
883
10,101
36,052
0
W
17,548
2,386
12,226
3,868
8,968
4,822
2,891
559
8,155
52,133
0
W
Thanatos
SwietaLama
Thanatos
19,733
4,757
973
7,786
19,887
11,509
364
1,867
17,822
0
26,698
W
16,899
833
2,132
7,730
24,374
36,595
756
5,769
18,008
28,088
1,551
L
17,258
7,288
81
3,240
23,537
22,986
0
11,373
12,164
2,362
33,806
L
Charybdis
frankwilde89
Charybdis
13,065
4,722
1,290
1,999
14,809
7,058
0
10,417
4,392
0
29,843
L
Amaterasu
rutenpitt
Amaterasu
6,653
1,616
2,776
7,094
17,701
15,938
0
8,899
8,802
0
9,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,006
Gold Earned
52,436
176
Minions Killed
125
0
Camps Cleared
0
1,360,415
Distance Traveled
1,364,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,706
714
12
1
0
290,297
0
L
Sylvanus
9,846
656
7
0
0
237,895
0
L
Mercury
10,558
704
49
3
0
298,271
0
W
Baba Yaga
11,058
737
46
3
0
228,742
0
W
Ra
11,705
780
75
5
0
297,181
0
W
Thanatos
12,106
807
11
1
0
237,257
0
W
Sobek
12,431
829
32
2
0
306,938
0
L
Vamana
10,640
709
25
2
0
291,029
0
L
Charybdis
10,325
688
35
2
0
187,199
0
L
Amaterasu
11,067
738
9
1
0
349,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role