Player Matchup

Agni
Agni
AcidLxrd
Agni
Level 121
God Stats
1W - 6L
1,283 SR
Queue Stats
186W - 211L
1,503 Elo+
Solo
Susano
Susano
Earth Finger
Susano
Level 177
God Stats
3W - 6L
1,471 SR
Queue Stats
502W - 517L
1,596 Elo+
Solo
Nike
Nike
Flipante555
Nike
Level 149
God Stats
1W - 3L
1,492 SR
Queue Stats
83W - 72L
1,527 Elo+
Solo
Medusa
Medusa
RLKJSR
Medusa
Level 59
God Stats
6W - 3L
1,641 SR
Queue Stats
152W - 153L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
WDNATH Jet
Kuzenbo
Level 120
God Stats
1W - 3L
1,531 SR
Queue Stats
72W - 50L
1,575 Elo+
Solo
Team Averages
Level 125
1,484 SR
1,537 Elo+

VS

Team Averages
Level 101
1,571 SR
1,485 Elo+
Xbalanque
Xbalanque
Espаdа
Xbalanque
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,570 Elo+
Solo
Hachiman
Hachiman
Kandarr
Hachiman
Level 108
God Stats
2W - 1L
1,701 SR
Queue Stats
20W - 19L
1,478 Elo+
Solo
Sol
Sol
Polski Wolf
Sol
Level 122
God Stats
1W - 0L
1,803 SR
Queue Stats
11W - 13L
1,325 Elo+
Solo
Anubis
Anubis
markstn09
Anubis
Level 46
God Stats
8W - 5L
1,581 SR
Queue Stats
181W - 169L
1,475 Elo+
Solo
Ne Zha
Ne Zha
xFurySmash
Ne Zha
Level 151
God Stats
7W - 13L
1,272 SR
Queue Stats
588W - 546L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 4 / 1
6,294
420
3,181
5,464
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
14
9 / 2 / 0
8,742
583
4,830
12,633
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 3 / 3
7,179
479
11,944
13,433
11,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
RLKJSR
Medusa
13
4 / 1 / 3
7,816
521
11,333
7,675
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
WDNATH Jet
Kuzenbo
12
0 / 4 / 2
7,264
484
7,490
15,070
12,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Espаdа
Xbalanque
10
1 / 3 / 4
6,923
462
4,156
12,234
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Kandarr
Hachiman
10
1 / 4 / 2
6,822
455
4,162
12,068
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 5
8,309
554
9,163
9,903
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
markstn09
Anubis
14
3 / 3 / 1
8,760
584
11,454
11,641
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
xFurySmash
Ne Zha
15
5 / 2 / 5
9,307
620
7,556
13,224
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
16
Kills
14
14
Deaths
16
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
0
4
1
0.13
L
Susano
9
2
0
4.5
W
Xbalanque
Espаdа
Xbalanque
1
3
4
1
L
3
3
3
1.5
W
Hachiman
Kandarr
Hachiman
1
4
2
0.5
W
4
4
5
1.63
L
Medusa
RLKJSR
Medusa
4
1
3
5.5
L
Kuzenbo
WDNATH Jet
Kuzenbo
0
4
2
0.25
W
Anubis
markstn09
Anubis
3
3
1
1.17
W
Ne Zha
xFurySmash
Ne Zha
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,778
Damage
36,491
54,275
Taken
59,070
33,691
Mitigated
28,209
13,530
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
3,181
92
0
870
5,464
1,858
0
2,513
2,772
31,047
0
L
Susano
4,830
822
0
5,524
12,633
4,881
0
4,599
7,868
0
60,612
W
Xbalanque
Espаdа
Xbalanque
4,156
1,601
0
1,862
12,234
9,183
0
281
11,943
0
18,092
L
11,944
808
109
1,199
13,433
11,345
0
2,362
10,973
1,550
44,756
W
Hachiman
Kandarr
Hachiman
4,162
2,494
0
3,092
12,068
3,748
0
180
11,888
0
36,474
W
9,163
2,120
0
1,693
9,903
3,494
1,390
2,631
6,974
51,688
0
L
Medusa
RLKJSR
Medusa
11,333
6,860
0
3,948
7,675
3,336
0
1,481
6,118
0
51,839
L
Kuzenbo
WDNATH Jet
Kuzenbo
7,490
2,363
0
1,880
15,070
12,271
0
9,124
5,927
42,047
385
W
Anubis
markstn09
Anubis
11,454
963
0
5,212
11,641
6,096
777
6,121
5,084
80,502
0
W
Ne Zha
xFurySmash
Ne Zha
7,556
3,052
0
2,161
13,224
5,688
0
1,262
11,878
0
62,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
40,121
376
Minions Killed
382
0
Camps Cleared
0
1,378,700
Distance Traveled
1,430,296
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,294
420
63
4
0
177,288
2
L
Susano
8,742
583
97
6
0
328,932
2
W
Xbalanque
6,923
462
20
1
0
273,533
0
L
Nike
7,179
479
68
5
0
311,249
0
W
Hachiman
6,822
455
70
5
0
289,935
0
W
Sol
8,309
554
77
5
0
270,344
0
L
Medusa
7,816
521
77
5
0
285,825
2
L
Kuzenbo
7,264
484
71
5
0
275,406
3
W
Anubis
8,760
584
133
9
0
254,041
0
W
Ne Zha
9,307
620
82
5
0
342,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role