Player Matchup

Ix Chel
Ix Chel
Blackleather
Ix Chel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,325 Elo+
Party 2
Pele
Pele
Directnix
Pele
Level 116
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 18L
1,261 Elo+
Party 2
Xing Tian
Xing Tian
Lazaroki
Xing Tian
Level 86
God Stats
3W - 3L
1,628 SR
Queue Stats
244W - 240L
1,504 Elo+
Solo
Bacchus
Bacchus
RadicalPotato
Bacchus
Level 167
God Stats
8W - 12L
1,351 SR
Queue Stats
477W - 469L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
ciaroVit
Xbalanque
Level 158
God Stats
18W - 9L
1,687 SR
Queue Stats
1,140W - 1,163L
1,462 Elo+
Party 1
Team Averages
Level 130
1,492 SR
1,400 Elo+

VS

Team Averages
Level 116
1,405 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
EETHING
Bastet
Level 124
God Stats
2W - 2L
1,538 SR
Queue Stats
159W - 142L
1,438 Elo+
Party 3
Chernobog
Chernobog
Sneglehorn
Chernobog
Level 124
God Stats
1W - 1L
1,273 SR
Queue Stats
79W - 112L
1,452 Elo+
Solo
Anubis
Anubis
V12U5
Anubis
Level 154
God Stats
4W - 5L
1,270 SR
Queue Stats
272W - 283L
1,449 Elo+
Party 3
King Arthur
King Arthur
Willm4n
King Arthur
Level 129
God Stats
3W - 2L
1,441 SR
Queue Stats
123W - 107L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blackleather
Ix Chel
14
0 / 8 / 7
8,069
576
8,935
15,196
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Pele
17
4 / 7 / 4
9,666
690
12,996
17,111
6,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Lazaroki
Xing Tian
16
1 / 5 / 7
9,786
699
5,952
28,019
24,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
17
4 / 4 / 4
9,427
673
13,841
24,600
28,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
ciaroVit
Xbalanque
16
3 / 9 / 5
9,393
671
17,268
17,548
6,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 3 / 19
9,707
693
6,722
18,087
19,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
EETHING
Bastet
20
11 / 2 / 19
11,693
835
21,023
19,354
11,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Sneglehorn
Chernobog
18
6 / 2 / 23
11,300
807
20,061
13,675
8,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
V12U5
Anubis
20
9 / 2 / 21
12,199
871
31,829
13,161
9,619
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Willm4n
King Arthur
18
6 / 3 / 16
10,821
773
14,637
20,526
24,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
131
12
Kills
33
33
Deaths
12
27
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
19
3.5
L
Ix Chel
Blackleather
Ix Chel
0
8
7
0.44
L
Pele
4
7
4
0.86
W
Bastet
EETHING
Bastet
11
2
19
10.25
L
Xing Tian
Lazaroki
Xing Tian
1
5
7
0.9
L
Bacchus
4
4
4
1.5
W
Chernobog
Sneglehorn
Chernobog
6
2
23
8.75
W
Anubis
V12U5
Anubis
9
2
21
9.75
W
King Arthur
Willm4n
King Arthur
6
3
16
4.67
L
Xbalanque
ciaroVit
Xbalanque
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,992
Damage
94,272
102,474
Taken
84,803
71,116
Mitigated
72,789
28,890
Healing
34,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,722
2,192
6,148
3,822
18,087
19,669
574
7,325
10,762
13,145
0
L
Ix Chel
Blackleather
Ix Chel
8,935
942
2,359
1,837
15,196
5,080
0
7,073
8,123
19,914
0
L
Pele
12,996
1,673
1,244
2,763
17,111
6,580
0
6,229
10,882
0
25,069
W
Bastet
EETHING
Bastet
21,023
5,057
2,008
6,339
19,354
11,302
507
4,765
14,589
0
29,890
L
Xing Tian
Lazaroki
Xing Tian
5,952
458
894
5,996
28,019
24,409
0
9,204
18,815
12,823
451
L
Bacchus
13,841
720
1,089
9,462
24,600
28,520
0
10,076
14,524
25,955
0
W
Chernobog
Sneglehorn
Chernobog
20,061
7,647
3,154
3,703
13,675
8,176
5,481
4,603
9,072
0
51,109
W
Anubis
V12U5
Anubis
31,829
3,785
2,211
3,727
13,161
9,619
1,868
4,835
8,326
51,140
0
W
King Arthur
Willm4n
King Arthur
14,637
544
1,244
2,126
20,526
24,023
185
6,749
13,777
0
28,447
L
Xbalanque
ciaroVit
Xbalanque
17,268
6,977
1,467
1,779
17,548
6,527
711
5,969
11,579
0
32,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,341
Gold Earned
55,720
137
Minions Killed
160
0
Camps Cleared
0
1,099,512
Distance Traveled
1,331,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,707
693
9
1
0
225,240
0
L
Ix Chel
8,069
576
13
1
0
212,622
0
L
Pele
9,666
690
40
3
0
225,728
0
W
Bastet
11,693
835
18
1
0
332,825
0
L
Xing Tian
9,786
699
22
2
0
230,611
0
L
Bacchus
9,427
673
25
2
0
251,172
0
W
Chernobog
11,300
807
56
4
0
244,735
0
W
Anubis
12,199
871
52
4
0
245,758
0
W
King Arthur
10,821
773
25
2
0
283,095
0
L
Xbalanque
9,393
671
37
3
0
179,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role