Player Matchup

Sun Wukong
Sun Wukong
AJT FTW
Sun Wukong
Level 156
God Stats
0W - 1L
1,723 SR
Queue Stats
3W - 4L
1,547 Elo+
Party 2
Thanatos
Thanatos
Machiavelli89
Thanatos
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 205L
1,544 Elo+
Solo
Charon
Charon
ajtftwsucks
Charon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Team Averages
Level 73
1,574 SR
1,454 Elo+

VS

Team Averages
Level 85
1,597 SR
1,467 Elo+
Sobek
Sobek
EGP AsiaNvasion
Sobek
Level 82
God Stats
24W - 18L
1,589 SR
Queue Stats
350W - 363L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KvngSliik
Morgan Le Fay
Level 102
God Stats
31W - 22L
1,569 SR
Queue Stats
80W - 86L
1,530 Elo+
Solo
Chernobog
Chernobog
LethalDucks
Chernobog
Level 71
God Stats
3W - 1L
1,635 SR
Queue Stats
155W - 146L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AJT FTW
Sun Wukong
10
0 / 4 / 2
7,027
703
4,958
12,398
7,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Machiavelli89
Thanatos
10
3 / 1 / 1
7,362
736
5,382
11,336
4,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
10
1 / 4 / 2
7,192
719
5,558
10,489
7,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
7,432
743
5,318
9,081
8,894
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
KvngSliik
Morgan Le Fay
12
4 / 1 / 5
8,759
876
13,299
6,346
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
LethalDucks
Chernobog
11
3 / 0 / 6
8,239
824
8,332
5,630
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
9
9
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AJT FTW
Sun Wukong
0
4
2
0.25
W
2
3
4
1.33
W
Morgan Le Fay
KvngSliik
Morgan Le Fay
4
1
5
6.5
W
Chernobog
LethalDucks
Chernobog
3
0
6
6
L
Thanatos
Machiavelli89
Thanatos
3
1
1
3.5
L
Charon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,898
Damage
26,949
34,223
Taken
21,057
19,485
Mitigated
13,549
8,830
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AJT FTW
Sun Wukong
4,958
327
0
2,207
12,398
7,461
0
7,673
4,725
0
30,034
W
5,318
178
195
731
9,081
8,894
0
2,390
6,691
10,215
0
W
Morgan Le Fay
KvngSliik
Morgan Le Fay
13,299
2,457
0
366
6,346
2,693
608
1,580
4,766
54,747
0
W
Chernobog
LethalDucks
Chernobog
8,332
4,053
580
1,564
5,630
1,962
971
1,695
3,935
0
22,841
L
Thanatos
Machiavelli89
Thanatos
5,382
682
0
6,065
11,336
4,330
0
5,794
5,542
0
22,935
L
Charon
5,558
318
0
558
10,489
7,694
0
5,348
5,141
20,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,581
Gold Earned
24,430
99
Minions Killed
115
0
Camps Cleared
0
595,232
Distance Traveled
541,891
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,027
703
49
5
0
205,020
0
W
Sobek
7,432
743
15
2
0
178,972
0
W
Morgan Le Fay
8,759
876
70
7
0
190,323
3
W
Chernobog
8,239
824
30
3
0
172,596
0
L
Thanatos
7,362
736
27
3
0
207,761
1
L
Charon
7,192
719
23
2
0
182,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role