Player Matchup

Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ChemikusZA
Mercury
Level 98
God Stats
3W - 2L
1,628 SR
Queue Stats
54W - 62L
1,437 Elo+
Party 2
Olorun
Olorun
Csuti
Olorun
Level 106
God Stats
0W - 1L
1,220 SR
Queue Stats
47W - 30L
1,492 Elo+
Solo
Guan Yu
Guan Yu
MechHead_ATK
Guan Yu
Level 27
God Stats
15W - 22L
1,336 SR
Queue Stats
16W - 27L
1,347 Elo+
Party 2
Xing Tian
Xing Tian
chickee_nuggies
Xing Tian
Level 85
God Stats
2W - 7L
1,300 SR
Queue Stats
9W - 15L
1,127 Elo+
Party 2
Team Averages
Level 85
1,397 SR
1,381 Elo+

VS

Team Averages
Level 57
1,375 SR
1,427 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Alvin0
Serqet
Level 86
God Stats
7W - 6L
1,287 SR
Queue Stats
62W - 42L
1,480 Elo+
Solo
Persephone
Persephone
Kingdom8189
Persephone
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 288L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
raggydean10
Sun Wukong
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 115L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
xiHarro
Danzaburou
Level 60
God Stats
3W - 10L
1,087 SR
Queue Stats
175W - 173L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
5,371
384
1,124
2,357
643
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
ChemikusZA
Mercury
12
3 / 6 / 1
7,430
531
3,953
12,869
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Csuti
Olorun
10
1 / 6 / 3
6,375
455
5,805
10,184
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
MechHead_ATK
Guan Yu
12
0 / 2 / 0
6,962
497
3,813
12,445
12,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xing Tian
chickee_nuggies
Xing Tian
10
1 / 1 / 2
6,494
464
3,532
14,062
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
4 / 3 / 4
7,144
510
9,296
11,191
6,373
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Alvin0
Serqet
13
5 / 1 / 3
8,488
606
6,865
7,882
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Kingdom8189
Persephone
13
2 / 1 / 3
8,545
610
2,900
4,631
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
raggydean10
Sun Wukong
14
1 / 0 / 0
8,502
607
5,353
8,838
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
xiHarro
Danzaburou
12
2 / 1 / 6
7,844
560
11,266
8,017
3,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Cthulhu
 
Cthulhu
4
3
4
2
W
Serqet
Alvin0
Serqet
5
1
3
6.5
L
Mercury
ChemikusZA
Mercury
3
6
1
0.58
L
Olorun
Csuti
Olorun
1
6
3
0.42
W
Persephone
Kingdom8189
Persephone
2
1
3
3.5
L
Guan Yu
MechHead_ATK
Guan Yu
0
2
0
0
L
Xing Tian
chickee_nuggies
Xing Tian
1
1
2
2
W
Sun Wukong
raggydean10
Sun Wukong
1
0
0
1
W
Danzaburou
xiHarro
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
35,680
51,917
Taken
40,559
32,156
Mitigated
22,289
10,695
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,124
89
0
600
2,357
643
0
920
1,381
16,962
0
W
Cthulhu
 
Cthulhu
9,296
803
201
2,156
11,191
6,373
0
4,853
6,338
30,890
0
W
Serqet
Alvin0
Serqet
6,865
1,255
0
1,102
7,882
3,344
0
811
7,071
0
48,887
L
Mercury
ChemikusZA
Mercury
3,953
1,497
0
995
12,869
4,381
15
2,152
10,066
0
50,008
L
Olorun
Csuti
Olorun
5,805
3,251
752
2,600
10,184
4,056
0
4,546
5,628
25,061
0
W
Persephone
Kingdom8189
Persephone
2,900
80
0
672
4,631
1,818
1,808
1,631
2,983
55,798
0
L
Guan Yu
MechHead_ATK
Guan Yu
3,813
883
0
3,959
12,445
12,017
0
0
12,187
0
43,231
L
Xing Tian
chickee_nuggies
Xing Tian
3,532
235
0
1,789
14,062
11,059
0
4,362
9,650
27,434
0
W
Sun Wukong
raggydean10
Sun Wukong
5,353
1,336
0
855
8,838
7,046
336
0
8,838
0
69,546
W
Danzaburou
xiHarro
Danzaburou
11,266
6,790
0
4,289
8,017
3,708
1,078
3,149
4,868
0
54,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
40,523
254
Minions Killed
413
0
Camps Cleared
0
1,263,389
Distance Traveled
1,398,768
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,371
384
29
2
0
113,881
0
W
Cthulhu
7,144
510
30
2
0
291,814
0
W
Serqet
8,488
606
73
5
0
327,201
0
L
Mercury
7,430
531
87
6
0
312,854
0
L
Olorun
6,375
455
42
3
0
276,652
0
W
Persephone
8,545
610
102
7
0
253,995
0
L
Guan Yu
6,962
497
74
5
0
265,352
0
L
Xing Tian
6,494
464
22
2
0
294,650
4
W
Sun Wukong
8,502
607
109
8
0
256,258
0
W
Danzaburou
7,844
560
99
7
0
269,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role