Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Jamesd391
Bastet
Level 109
God Stats
20W - 12L
1,611 SR
Queue Stats
71W - 66L
1,438 Elo+
Party 1
Bacchus
Bacchus
Jordanmontyy
Bacchus
Level 107
God Stats
63W - 57L
1,502 SR
Queue Stats
77W - 68L
1,447 Elo+
Party 1
Anubis
Anubis
StReeT BeaTs101
Anubis
Level 126
God Stats
3W - 4L
1,430 SR
Queue Stats
60W - 52L
1,399 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
l Delta II
Morgan Le Fay
Level 118
God Stats
4W - 2L
1,557 SR
Queue Stats
22W - 25L
1,436 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,444 Elo+

VS

Team Averages
Level 118
1,565 SR
1,428 Elo+
Raijin
Raijin
Bombklack
Raijin
Level 127
God Stats
5W - 3L
1,891 SR
Queue Stats
308W - 343L
1,412 Elo+
Party 2
Neith
Neith
Genesis337
Neith
Level 145
God Stats
82W - 83L
1,442 SR
Queue Stats
1,244W - 1,269L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 88
God Stats
312W - 283L
1,495 SR
Queue Stats
404W - 382L
1,440 Elo+
Solo
Shiva
Shiva
edgarramalho_82
Shiva
Level 143
God Stats
40W - 36L
1,523 SR
Queue Stats
828W - 877L
1,420 Elo+
Party 2
Ymir
Ymir
manecas_TX_jr
Ymir
Level 86
God Stats
3W - 3L
1,476 SR
Queue Stats
329W - 338L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 1 / 1
5,173
517
1,726
6,558
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Jamesd391
Bastet
11
1 / 0 / 1
5,767
577
2,495
5,522
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Jordanmontyy
Bacchus
9
0 / 0 / 2
5,369
537
2,685
3,632
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,642
564
4,512
6,798
2,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
l Delta II
Morgan Le Fay
11
2 / 0 / 1
5,721
572
5,748
5,906
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bombklack
Raijin
10
0 / 2 / 0
5,381
538
2,100
5,917
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
1 / 0 / 0
5,862
586
3,524
4,916
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Jerx07
Kuzenbo
1
0 / 0 / 0
3,453
345
0
0
0
10
2 / 1 / 0
5,972
597
4,348
8,034
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 1
4,962
496
2,901
9,369
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
1
1.5
L
Raijin
Bombklack
Raijin
0
2
0
0
L
Neith
1
0
0
1
W
Bastet
Jamesd391
Bastet
1
0
1
1.5
L
Kuzenbo
Jerx07
Kuzenbo
0
0
0
0
W
Bacchus
Jordanmontyy
Bacchus
0
0
2
1
W
1
2
0
0.5
L
2
1
0
2
W
Morgan Le Fay
l Delta II
Morgan Le Fay
2
0
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
12,873
28,416
Taken
28,236
12,629
Mitigated
12,177
10,246
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
1,726
811
0
2,634
6,558
2,298
282
896
5,662
0
30,897
L
Raijin
Bombklack
Raijin
2,100
99
0
1,445
5,917
1,918
0
3,693
2,224
36,977
0
L
Neith
3,524
477
0
2,345
4,916
1,674
464
987
3,929
0
45,427
W
Bastet
Jamesd391
Bastet
2,495
869
0
1,750
5,522
1,860
0
705
4,739
0
43,501
L
Kuzenbo
Jerx07
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Jordanmontyy
Bacchus
2,685
419
92
1,040
3,632
3,339
0
695
2,871
21,097
0
W
4,512
310
0
3,538
6,798
2,986
0
0
6,798
37,862
0
L
4,348
704
0
2,579
8,034
4,367
0
4,512
3,522
0
37,769
W
Morgan Le Fay
l Delta II
Morgan Le Fay
5,748
642
0
1,192
5,906
2,146
0
2,385
3,345
47,417
0
L
2,901
377
0
4,268
9,369
4,218
0
3,753
5,616
30,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
25,630
302
Minions Killed
279
0
Camps Cleared
0
935,995
Distance Traveled
756,428
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,173
517
51
5
0
171,206
2
L
Raijin
5,381
538
79
8
0
184,305
4
L
Neith
5,862
586
75
8
0
179,198
2
W
Bastet
5,767
577
72
7
0
227,169
0
L
Kuzenbo
3,453
345
0
0
0
442
0
W
Bacchus
5,369
537
34
3
0
180,747
1
W
Anubis
5,642
564
63
6
0
155,188
0
L
Shiva
5,972
597
72
7
0
201,787
2
W
Morgan Le Fay
5,721
572
82
8
0
201,685
0
L
Ymir
4,962
496
53
5
0
190,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role