Player Matchup

Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
ColdSniperOps
Bakasura
Gold II
Level 144
God Stats
6W - 5L
1,712 SR
Queue Stats
51W - 57L
1,658 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
MelekaiV
Baba Yaga
Gold II
Level 137
God Stats
5W - 5L
1,209 SR
Queue Stats
346W - 331L
1,664 MMR
Solo
Shiva
Shiva
Gold II
N-E-X-z-
Shiva
Gold II
Level 149
God Stats
9W - 9L
1,457 SR
Queue Stats
272W - 273L
1,610 MMR
Solo
Atlas
Atlas
Gold III
coxxy356
Atlas
Gold III
Level 104
God Stats
9W - 7L
1,638 SR
Queue Stats
369W - 386L
1,602 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,503 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,495 SR
1,620 MMR
Loki
Loki
Gold II
 
Loki
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold I
ChiriGamerZ2
Charon
Gold I
Level 157
God Stats
0W - 3L
1,220 SR
Queue Stats
17W - 19L
1,646 MMR
Party 1
Skadi
Skadi
Platinum IV
CoyoteWise
Skadi
Platinum IV
Level 228
God Stats
108W - 76L
1,587 SR
Queue Stats
1,173W - 1,198L
1,654 MMR
Solo
Janus
Janus
Gold II
DrLayzie
Janus
Gold II
Level 113
God Stats
10W - 9L
1,667 SR
Queue Stats
31W - 33L
1,653 MMR
Solo
Hou Yi
Hou Yi
Gold II
ivangamer23
Hou Yi
Gold II
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 0
6,110
611
3,398
6,153
2,373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
ColdSniperOps
Bakasura
11
0 / 1 / 1
6,115
612
1,702
7,839
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
MelekaiV
Baba Yaga
11
0 / 1 / 1
6,384
638
2,538
4,501
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
N-E-X-z-
Shiva
12
1 / 0 / 0
7,061
706
2,280
3,412
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
coxxy356
Atlas
9
1 / 0 / 1
5,690
569
2,978
4,028
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
RavanaAo KuangSerqetGaneshaMartichoras

VS

Bans
ThanatosBastetKaliThorFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 0
5,629
563
2,809
8,460
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
8
0 / 0 / 2
5,125
513
2,443
4,257
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
9
1 / 1 / 0
5,560
556
1,412
4,586
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
DrLayzie
Janus
10
0 / 0 / 1
5,470
547
3,881
4,926
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
5
0 / 1 / 0
4,006
401
1,382
3,727
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
0
1
L
Loki
 
Loki
2
2
0
1
L
Charon
0
0
2
1
W
Bakasura
ColdSniperOps
Bakasura
0
1
1
0.5
L
Skadi
1
1
0
1
L
Janus
DrLayzie
Janus
0
0
1
0.5
W
Baba Yaga
MelekaiV
Baba Yaga
0
1
1
0.5
W
Shiva
N-E-X-z-
Shiva
1
0
0
1
W
Atlas
coxxy356
Atlas
1
0
1
1.5
L
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,896
Damage
11,927
25,933
Taken
25,956
11,280
Mitigated
9,451
8,415
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,398
1,593
0
1,590
6,153
2,373
877
1,092
5,061
0
43,036
L
Loki
 
Loki
2,809
581
0
3,210
8,460
2,927
0
232
8,176
0
43,435
L
Charon
2,443
595
0
2,059
4,257
2,617
0
1,588
2,645
13,542
0
W
Bakasura
ColdSniperOps
Bakasura
1,702
1,047
0
1,832
7,839
3,009
0
2,088
5,597
0
42,929
L
Skadi
1,412
382
0
790
4,586
1,290
0
705
3,851
0
30,024
L
Janus
DrLayzie
Janus
3,881
199
0
1,203
4,926
1,451
0
1,413
3,234
46,713
0
W
Baba Yaga
MelekaiV
Baba Yaga
2,538
0
0
1,183
4,501
1,897
0
1,995
2,329
52,062
0
W
Shiva
N-E-X-z-
Shiva
2,280
505
0
1,051
3,412
1,507
0
0
3,412
0
50,380
W
Atlas
coxxy356
Atlas
2,978
1,366
1,000
1,759
4,028
2,494
0
794
3,210
13,998
0
L
Hou Yi
1,382
798
0
1,538
3,727
1,166
0
1,305
2,402
0
17,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,360
Gold Earned
25,790
373
Minions Killed
278
0
Camps Cleared
0
1,063,092
Distance Traveled
902,327
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,110
611
71
7
0
188,897
2
L
Loki
5,629
563
81
8
0
226,780
0
L
Charon
5,125
513
19
2
0
174,348
0
W
Bakasura
6,115
612
87
9
0
256,625
0
L
Skadi
5,560
556
54
5
0
188,849
0
L
Janus
5,470
547
95
10
0
199,950
0
W
Baba Yaga
6,384
638
109
11
0
189,112
2
W
Shiva
7,061
706
93
9
0
201,206
2
W
Atlas
5,690
569
13
1
0
227,252
2
L
Hou Yi
4,006
401
29
3
0
112,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role