Player Matchup

Thoth
Thoth
Baalberithh
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Chaac
Chaac
BlutAbdi3
Chaac
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,268 Elo+
Solo
Raijin
Raijin
EzioQuiroz
Raijin
Level 128
God Stats
1W - 1L
1,713 SR
Queue Stats
84W - 91L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
ToastyElf2147
Sun Wukong
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 121L
1,433 Elo+
Solo
Heimdallr
Heimdallr
xXKingstrueXx
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Team Averages
Level 74
1,543 SR
1,435 Elo+

VS

Team Averages
Level 102
1,546 SR
1,390 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ElGatoCheshire
Shiva
Level 129
God Stats
4W - 7L
1,649 SR
Queue Stats
171W - 198L
1,464 Elo+
Solo
Athena
Athena
TLK_TheDarkNova
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,054 Elo+
Solo
Agni
Agni
TRILLA99
Agni
Level 124
God Stats
7W - 4L
1,556 SR
Queue Stats
696W - 661L
1,461 Elo+
Solo
Yu Huang
Yu Huang
YeshuaRex
Yu Huang
Level 82
God Stats
7W - 4L
1,523 SR
Queue Stats
186W - 213L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
7,692
699
5,737
9,603
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
BlutAbdi3
Chaac
14
2 / 4 / 5
7,726
702
6,877
10,600
9,882
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Raijin
EzioQuiroz
Raijin
14
3 / 7 / 2
8,412
765
6,502
10,955
4,468
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ToastyElf2147
Sun Wukong
13
0 / 2 / 5
6,831
621
5,247
7,837
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
xXKingstrueXx
Heimdallr
16
4 / 6 / 6
9,026
821
14,363
11,964
5,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
8 / 2 / 10
9,275
843
8,707
11,925
14,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 4 / 14
9,550
868
10,940
12,334
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 13
8,680
789
3,052
10,309
8,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
17
5 / 3 / 12
9,419
856
12,287
6,967
3,201
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
YeshuaRex
Yu Huang
16
5 / 1 / 11
9,154
832
10,213
7,163
3,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
11
Kills
25
25
Deaths
11
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
10
6.5
L
2
6
4
0.67
L
Chaac
BlutAbdi3
Chaac
2
4
5
1.13
W
7
4
14
3.5
L
Raijin
EzioQuiroz
Raijin
3
7
2
0.57
W
0
1
13
6.5
W
Agni
5
3
12
3.67
L
Sun Wukong
ToastyElf2147
Sun Wukong
0
2
5
1.25
W
Yu Huang
YeshuaRex
Yu Huang
5
1
11
10.5
L
Heimdallr
xXKingstrueXx
Heimdallr
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,726
Damage
45,199
50,959
Taken
48,698
28,831
Mitigated
43,347
6,952
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,707
348
1,051
3,600
11,925
14,617
54
2,631
9,294
0
14,741
L
5,737
527
0
250
9,603
3,749
132
5,447
3,957
12,053
0
L
Chaac
BlutAbdi3
Chaac
6,877
1,024
0
1,508
10,600
9,882
0
4,220
5,897
0
9,108
W
10,940
634
485
952
12,334
14,052
394
3,308
9,026
0
17,858
L
Raijin
EzioQuiroz
Raijin
6,502
760
1,026
801
10,955
4,468
0
5,795
4,796
14,122
0
W
3,052
570
2,398
3,681
10,309
8,036
225
2,014
8,295
8,833
0
W
Agni
12,287
314
427
721
6,967
3,201
405
2,256
4,711
32,040
0
L
Sun Wukong
ToastyElf2147
Sun Wukong
5,247
862
2,046
897
7,837
5,427
0
3,539
4,070
0
14,551
W
Yu Huang
YeshuaRex
Yu Huang
10,213
502
2,323
2,843
7,163
3,441
421
2,030
5,133
21,183
0
L
Heimdallr
xXKingstrueXx
Heimdallr
14,363
7,208
0
424
11,964
5,305
0
6,551
4,960
0
30,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,687
Gold Earned
46,078
89
Minions Killed
110
0
Camps Cleared
0
889,836
Distance Traveled
1,174,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,275
843
12
1
0
233,617
0
L
Thoth
7,692
699
13
1
0
183,020
0
L
Chaac
7,726
702
3
0
0
209,592
0
W
Shiva
9,550
868
15
1
0
255,353
0
L
Raijin
8,412
765
22
2
0
151,765
0
W
Athena
8,680
789
9
1
0
249,914
0
W
Agni
9,419
856
48
4
0
203,171
0
L
Sun Wukong
6,831
621
12
1
0
173,906
0
W
Yu Huang
9,154
832
26
2
0
232,046
0
L
Heimdallr
9,026
821
39
4
0
171,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role