Player Matchup

Morgan Le Fay
Morgan Le Fay
Balsevich
Morgan Le Fay
Level 155
God Stats
5W - 4L
1,604 SR
Queue Stats
155W - 142L
1,477 Elo+
Solo
Chernobog
Chernobog
CatNamedFrostyy
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,274 Elo+
Party 1
Thanatos
Thanatos
XxB1G0UNCExX
Thanatos
Level 120
God Stats
1W - 4L
1,488 SR
Queue Stats
140W - 138L
1,420 Elo+
Solo
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 69
God Stats
6W - 11L
1,290 SR
Queue Stats
6W - 11L
1,274 Elo+
Party 1
Achilles
Achilles
zenZo Dark
Achilles
Level 56
God Stats
1W - 1L
1,769 SR
Queue Stats
8W - 8L
1,459 Elo+
Solo
Team Averages
Level 83
1,530 SR
1,381 Elo+

VS

Team Averages
Level 97
1,580 SR
1,450 Elo+
Sol
Sol
AKCR6396
Sol
Level 102
God Stats
6W - 5L
1,486 SR
Queue Stats
149W - 166L
1,348 Elo+
Solo
Loki
Loki
BOB5032
Loki
Level 67
God Stats
4W - 4L
1,522 SR
Queue Stats
106W - 94L
1,494 Elo+
Solo
Bacchus
Bacchus
ConanZula
Bacchus
Level 113
God Stats
4W - 4L
1,710 SR
Queue Stats
13W - 16L
1,384 Elo+
Solo
Ishtar
Ishtar
PechaGottaAK
Ishtar
Level 105
God Stats
8W - 4L
1,680 SR
Queue Stats
194W - 153L
1,493 Elo+
Solo
Tyr
Tyr
ZF_XenoShimaga
Tyr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 48L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Balsevich
Morgan Le Fay
14
3 / 4 / 2
8,357
464
10,801
11,998
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
CatNamedFrostyy
Chernobog
15
0 / 2 / 1
8,422
468
3,848
11,806
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
XxB1G0UNCExX
Thanatos
13
4 / 4 / 1
8,713
484
7,126
15,568
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 7 / 5
7,600
422
5,924
15,568
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
zenZo Dark
Achilles
15
1 / 1 / 1
8,178
454
6,651
16,563
16,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 3
11,665
648
15,020
18,652
7,266
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
BOB5032
Loki
15
3 / 3 / 4
9,521
529
5,763
12,507
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
ConanZula
Bacchus
13
3 / 1 / 9
9,538
530
7,790
11,615
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
17
4 / 1 / 4
10,896
605
11,010
9,919
5,174
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 3
10,880
604
4,913
11,801
12,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
18
18
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
W
Loki
BOB5032
Loki
3
3
4
1.67
L
Morgan Le Fay
Balsevich
Morgan Le Fay
3
4
2
1
L
Chernobog
CatNamedFrostyy
Chernobog
0
2
1
0.25
W
Bacchus
ConanZula
Bacchus
3
1
9
7.5
W
Ishtar
4
1
4
6
L
Thanatos
XxB1G0UNCExX
Thanatos
4
4
1
1.13
W
0
1
3
1.5
L
1
7
5
0.5
L
Achilles
zenZo Dark
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,350
Damage
44,496
71,503
Taken
64,494
40,351
Mitigated
42,313
21,009
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,020
2,989
0
11,057
18,652
7,266
6,023
6,487
12,165
99,170
0
W
Loki
BOB5032
Loki
5,763
1,534
0
4,026
12,507
4,496
0
3,355
9,152
0
60,056
L
Morgan Le Fay
Balsevich
Morgan Le Fay
10,801
615
0
2,007
11,998
5,265
440
4,340
7,658
65,481
0
L
Chernobog
CatNamedFrostyy
Chernobog
3,848
2,201
0
4,611
11,806
4,595
0
3,031
8,775
0
63,035
W
Bacchus
ConanZula
Bacchus
7,790
823
382
2,763
11,615
12,937
119
3,780
7,835
25,341
0
W
Ishtar
11,010
6,613
225
3,711
9,919
5,174
1,188
2,574
7,345
0
95,635
L
Thanatos
XxB1G0UNCExX
Thanatos
7,126
2,166
0
7,381
15,568
6,594
0
5,126
10,442
0
57,443
W
4,913
613
0
2,808
11,801
12,440
53
529
11,272
82
91,344
L
5,924
1,243
1,258
4,252
15,568
6,970
227
6,538
9,030
34,594
0
L
Achilles
zenZo Dark
Achilles
6,651
1,172
0
1,500
16,563
16,927
0
3,857
12,706
0
52,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
52,500
446
Minions Killed
535
0
Camps Cleared
0
1,597,911
Distance Traveled
1,738,134
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,665
648
136
8
0
343,607
0
W
Loki
9,521
529
73
4
0
367,450
2
L
Morgan Le Fay
8,357
464
90
5
0
299,099
0
L
Chernobog
8,422
468
132
7
0
319,580
4
W
Bacchus
9,538
530
29
2
0
346,683
0
W
Ishtar
10,896
605
147
8
0
325,445
0
L
Thanatos
8,713
484
78
4
0
321,570
0
W
Tyr
10,880
604
150
8
0
354,949
2
L
Chang'e
7,600
422
61
3
0
334,576
4
L
Achilles
8,178
454
85
5
0
323,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role