Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EmpiricalEv
Hercules
Level 158
God Stats
3W - 1L
1,530 SR
Queue Stats
43W - 42L
1,548 Elo+
Solo
Ullr
Ullr
ZayanAl
Ullr
Level 143
God Stats
11W - 9L
1,485 SR
Queue Stats
156W - 145L
1,528 Elo+
Solo
He Bo
He Bo
thomasvl13
He Bo
Level 115
God Stats
3W - 1L
1,568 SR
Queue Stats
142W - 141L
1,510 Elo+
Solo
Team Averages
Level 135
1,516 SR
1,517 Elo+

VS

Team Averages
Level 116
1,601 SR
1,532 Elo+
Cernunnos
Cernunnos
BrouBrouLaFmf
Cernunnos
Level 107
God Stats
1W - 1L
1,699 SR
Queue Stats
50W - 49L
1,589 Elo+
Party 1
Osiris
Osiris
Chogolisa
Osiris
Level 142
God Stats
0W - 1L
1,609 SR
Queue Stats
66W - 76L
1,572 Elo+
Party 1
Janus
Janus
Quydos
Janus
Level 158
God Stats
6W - 9L
1,515 SR
Queue Stats
439W - 422L
1,527 Elo+
Solo
Athena
Athena
Raph26
Athena
Level 109
God Stats
12W - 17L
1,456 SR
Queue Stats
203W - 207L
1,491 Elo+
Party 2
Bakasura
Bakasura
dehret
Bakasura
Level 65
God Stats
1W - 1L
1,728 SR
Queue Stats
88W - 104L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 0 / 2
6,442
644
7,030
3,992
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
 
Maui
9
2 / 0 / 5
5,739
574
3,073
8,281
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
EmpiricalEv
Hercules
11
2 / 0 / 2
6,374
637
7,520
6,150
3,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
ZayanAl
Ullr
10
1 / 0 / 3
5,722
572
4,925
5,168
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
11
5 / 1 / 2
6,875
688
8,364
7,270
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BrouBrouLaFmf
Cernunnos
8
0 / 1 / 0
4,942
494
5,695
6,932
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Chogolisa
Osiris
10
1 / 3 / 0
5,254
525
2,450
10,832
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Quydos
Janus
9
0 / 4 / 1
5,006
501
3,658
5,386
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Raph26
Athena
8
0 / 1 / 1
4,945
495
3,571
9,759
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
dehret
Bakasura
9
0 / 4 / 0
5,126
513
2,755
10,492
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
1
1
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
2
4
W
Maui
 
Maui
2
0
5
4.5
L
Cernunnos
BrouBrouLaFmf
Cernunnos
0
1
0
0
L
Osiris
Chogolisa
Osiris
1
3
0
0.33
W
Hercules
EmpiricalEv
Hercules
2
0
2
3
L
Janus
Quydos
Janus
0
4
1
0.13
L
Athena
Raph26
Athena
0
1
1
0.5
W
Ullr
ZayanAl
Ullr
1
0
3
2.5
L
Bakasura
dehret
Bakasura
0
4
0
0
W
He Bo
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,912
Damage
18,129
30,861
Taken
43,401
15,293
Mitigated
23,021
11,287
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,030
791
0
1,956
3,992
1,465
0
1,756
2,146
47,680
0
W
Maui
 
Maui
3,073
1,232
0
2,394
8,281
5,659
0
3,103
4,922
14,300
0
L
Cernunnos
BrouBrouLaFmf
Cernunnos
5,695
3,075
0
2,978
6,932
2,418
0
2,580
4,352
0
32,872
L
Osiris
Chogolisa
Osiris
2,450
685
0
2,900
10,832
7,900
0
2,947
7,885
0
20,235
W
Hercules
EmpiricalEv
Hercules
7,520
2,874
0
3,422
6,150
3,766
175
94
6,056
0
42,281
L
Janus
Quydos
Janus
3,658
174
0
390
5,386
1,857
0
2,581
2,805
29,193
0
L
Athena
Raph26
Athena
3,571
1,512
309
2,155
9,759
6,937
0
5,799
3,960
15,504
0
W
Ullr
ZayanAl
Ullr
4,925
1,810
0
1,076
5,168
1,998
0
676
4,488
0
41,870
L
Bakasura
dehret
Bakasura
2,755
1,902
0
1,695
10,492
3,909
0
4,560
5,932
0
32,835
W
He Bo
8,364
643
0
2,439
7,270
2,405
0
1,418
5,401
58,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
25,273
356
Minions Killed
237
0
Camps Cleared
0
1,056,715
Distance Traveled
1,080,038
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,442
644
92
9
0
205,187
2
W
Maui
5,739
574
18
2
0
217,698
0
L
Cernunnos
4,942
494
60
6
0
185,914
3
L
Osiris
5,254
525
33
3
0
226,269
2
W
Hercules
6,374
637
72
7
0
207,822
2
L
Janus
5,006
501
53
5
0
200,749
0
L
Athena
4,945
495
18
2
0
229,964
3
W
Ullr
5,722
572
81
8
0
202,088
3
L
Bakasura
5,126
513
73
7
0
237,142
1
W
He Bo
6,875
688
93
9
0
223,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role