Player Matchup

Mulan
Mulan
BananaBlaze187
Mulan
Level 62
God Stats
13W - 15L
1,461 SR
Queue Stats
18W - 22L
1,404 Elo+
Solo
Kali
Kali
Da Snake1857
Kali
Level 36
God Stats
7W - 7L
1,403 SR
Queue Stats
55W - 40L
1,317 Elo+
Solo
Ishtar
Ishtar
HockeyChompy5
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,140 Elo+
Party 1
Vulcan
Vulcan
IzzaBquizza
Vulcan
Level 61
God Stats
33W - 27L
1,345 SR
Queue Stats
665W - 631L
1,313 Elo+
Solo
Charon
Charon
MarkTheGoat4386
Charon
Level 28
God Stats
0W - 3L
1,238 SR
Queue Stats
2W - 8L
1,206 Elo+
Party 1
Team Averages
Level 46
1,389 SR
1,276 Elo+

VS

Team Averages
Level 88
1,548 SR
1,415 Elo+
Scylla
Scylla
JoaquinnT
Scylla
Level 69
God Stats
7W - 8L
1,485 SR
Queue Stats
268W - 270L
1,462 Elo+
Solo
Thanatos
Thanatos
OMBE Issac52
Thanatos
Level 63
God Stats
9W - 5L
1,816 SR
Queue Stats
55W - 72L
1,337 Elo+
Solo
Zhong Kui
Zhong Kui
Sicelet
Zhong Kui
Level 106
God Stats
14W - 8L
1,474 SR
Queue Stats
430W - 450L
1,383 Elo+
Solo
Tyr
Tyr
StoneDrg
Tyr
Level 117
God Stats
49W - 65L
1,479 SR
Queue Stats
534W - 529L
1,471 Elo+
Solo
Cupid
Cupid
睡倒河床
Cupid
Level 86
God Stats
4W - 1L
1,486 SR
Queue Stats
18W - 16L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,103
477
8,725
21,281
12,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 5 / 0
7,158
421
2,235
14,858
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 0
6,667
392
5,828
12,568
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
14
2 / 1 / 0
8,711
512
5,838
5,293
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
7,329
431
5,031
10,198
7,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JoaquinnT
Scylla
15
1 / 1 / 0
9,123
537
2,535
4,264
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
OMBE Issac52
Thanatos
14
3 / 2 / 7
8,945
526
8,940
15,490
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Sicelet
Zhong Kui
17
6 / 0 / 0
10,838
638
15,484
13,376
13,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 0 / 4
8,480
499
9,305
13,969
10,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 0 / 2
8,073
475
7,734
7,554
2,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
17
17
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
5
0
0
L
0
4
0
0
L
Vulcan
2
1
0
2
W
Scylla
JoaquinnT
Scylla
1
1
0
1
L
0
1
0
0
W
Thanatos
OMBE Issac52
Thanatos
3
2
7
3.25
W
Zhong Kui
Sicelet
Zhong Kui
6
0
0
6
W
5
0
4
7
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
43,998
64,198
Taken
54,653
32,301
Mitigated
34,729
17,997
Healing
25,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,725
1,087
0
6,492
21,281
12,576
0
13,239
8,042
0
56,323
L
2,235
1,289
213
1,308
14,858
5,425
548
3,410
11,448
0
48,890
L
5,828
4,116
397
4,698
12,568
4,831
737
470
12,098
0
39,712
L
Vulcan
5,838
1,138
0
1,000
5,293
2,383
448
900
4,393
60,594
0
W
Scylla
JoaquinnT
Scylla
2,535
47
0
780
4,264
1,322
0
2,448
1,596
73,056
0
L
5,031
908
1,500
2,389
10,198
7,086
424
0
10,198
32,318
0
W
Thanatos
OMBE Issac52
Thanatos
8,940
1,385
0
10,479
15,490
6,229
0
1,614
13,726
0
64,537
W
Zhong Kui
Sicelet
Zhong Kui
15,484
2,333
0
9,506
13,376
13,660
702
0
13,376
87,940
0
W
9,305
1,161
73
2,363
13,969
10,575
0
3,758
10,073
0
46,438
W
7,734
3,379
315
2,156
7,554
2,943
653
2,541
5,013
0
54,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
45,459
391
Minions Killed
538
0
Camps Cleared
0
1,538,800
Distance Traveled
1,650,705
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,103
477
97
6
0
267,506
0
L
Kali
7,158
421
60
4
0
351,346
0
L
Ishtar
6,667
392
74
4
0
295,841
3
L
Vulcan
8,711
512
125
7
0
307,995
7
W
Scylla
9,123
537
158
9
0
312,022
4
L
Charon
7,329
431
35
2
0
316,112
0
W
Thanatos
8,945
526
81
5
0
349,303
2
W
Zhong Kui
10,838
638
156
9
0
305,442
0
W
Tyr
8,480
499
47
3
0
381,365
6
W
Cupid
8,073
475
96
6
0
302,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role