Player Matchup

Anhur
Anhur
Platinum II
CSL221
Anhur
Platinum II
Level 126
God Stats
22W - 12L
1,807 SR
Queue Stats
144W - 128L
1,965 MMR
Party 2
Bastet
Bastet
Platinum IV
EzPzPhilTeTe
Bastet
Platinum IV
Level 175
God Stats
14W - 22L
1,648 SR
Queue Stats
325W - 318L
1,895 MMR
Solo
Yu Huang
Yu Huang
Platinum II
RawExotics
Yu Huang
Platinum II
Level 62
God Stats
1W - 1L
1,253 SR
Queue Stats
63W - 42L
1,906 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Zekhov59
Kuzenbo
Platinum III
Level 129
God Stats
10W - 9L
1,567 SR
Queue Stats
148W - 129L
1,864 MMR
Party 2
Sol
Sol
Platinum V
mauili
Sol
Platinum V
Level 66
God Stats
8W - 1L
1,798 SR
Queue Stats
17W - 12L
1,894 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,615 SR
1,905 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,585 SR
1,904 MMR
Freya
Freya
Platinum I
FOCUS000
Freya
Platinum I
Level 91
God Stats
8W - 6L
1,710 SR
Queue Stats
97W - 91L
1,925 MMR
Solo
Ne Zha
Ne Zha
Platinum II
SirSopa
Ne Zha
Platinum II
Level 158
God Stats
2W - 2L
1,623 SR
Queue Stats
99W - 92L
1,887 MMR
Party 1
Achilles
Achilles
Platinum I
Tony50578
Achilles
Platinum I
Level 128
God Stats
7W - 6L
1,686 SR
Queue Stats
97W - 85L
2,012 MMR
Party 1
Hercules
Hercules
Platinum III
deathrain21
Hercules
Platinum III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,808 MMR
Solo
Thoth
Thoth
Platinum II
sondgoku
Thoth
Platinum II
Level 124
God Stats
8W - 17L
1,407 SR
Queue Stats
485W - 498L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CSL221
Anhur
11
1 / 0 / 3
6,462
646
2,779
3,531
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
2 / 1 / 2
6,377
638
3,303
7,335
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
RawExotics
Yu Huang
11
4 / 0 / 1
6,543
654
4,259
3,463
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Zekhov59
Kuzenbo
9
2 / 0 / 3
5,918
592
2,850
6,619
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
mauili
Sol
12
2 / 0 / 0
7,385
739
5,303
4,016
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AgniAo KuangSun Wukong

VS

Bans
BakasuraMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FOCUS000
Freya
9
0 / 3 / 0
4,925
493
2,678
5,664
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
SirSopa
Ne Zha
9
0 / 2 / 0
5,126
513
2,234
6,987
3,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Tony50578
Achilles
10
0 / 2 / 0
5,206
521
1,727
7,568
4,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
deathrain21
Hercules
8
1 / 1 / 0
4,883
488
1,463
5,314
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
sondgoku
Thoth
8
0 / 4 / 1
4,676
468
1,436
5,992
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
CSL221
Anhur
1
0
3
2.5
W
Bastet
2
1
2
3
L
Freya
FOCUS000
Freya
0
3
0
0
W
Yu Huang
RawExotics
Yu Huang
4
0
1
4.5
L
Ne Zha
SirSopa
Ne Zha
0
2
0
0
L
Achilles
Tony50578
Achilles
0
2
0
0
W
Kuzenbo
Zekhov59
Kuzenbo
2
0
3
3.5
L
Hercules
deathrain21
Hercules
1
1
0
1
W
Sol
mauili
Sol
2
0
0
2
L
Thoth
sondgoku
Thoth
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
9,538
24,964
Taken
31,525
12,883
Mitigated
14,179
9,878
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CSL221
Anhur
2,779
1,700
0
2,040
3,531
1,070
734
947
2,444
0
44,019
W
Bastet
3,303
1,118
0
2,205
7,335
2,630
0
764
6,571
0
51,840
L
Freya
FOCUS000
Freya
2,678
766
0
927
5,664
1,849
0
2,218
3,380
27,828
0
W
Yu Huang
RawExotics
Yu Huang
4,259
502
0
500
3,463
1,184
523
764
2,675
43,601
0
L
Ne Zha
SirSopa
Ne Zha
2,234
465
0
1,908
6,987
3,646
0
1,967
4,922
0
22,811
L
Achilles
Tony50578
Achilles
1,727
236
0
1,560
7,568
4,812
0
3,748
3,820
0
38,415
W
Kuzenbo
Zekhov59
Kuzenbo
2,850
1,237
0
1,813
6,619
6,419
24
1,261
5,144
14,150
0
L
Hercules
deathrain21
Hercules
1,463
266
0
1,340
5,314
2,134
0
1,676
3,530
0
24,154
W
Sol
mauili
Sol
5,303
2,820
0
3,320
4,016
1,580
1,444
0
4,016
51,973
5,807
L
Thoth
sondgoku
Thoth
1,436
38
0
876
5,992
1,738
0
1,905
3,981
21,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
24,816
374
Minions Killed
251
0
Camps Cleared
0
992,844
Distance Traveled
950,388
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,462
646
98
10
0
175,753
2
W
Bastet
6,377
638
77
8
0
216,595
0
L
Freya
4,925
493
56
6
0
195,555
1
W
Yu Huang
6,543
654
76
8
0
182,396
1
L
Ne Zha
5,126
513
36
4
0
186,447
0
L
Achilles
5,206
521
64
6
0
219,746
0
W
Kuzenbo
5,918
592
16
2
0
210,666
4
L
Hercules
4,883
488
50
5
0
218,562
2
W
Sol
7,385
739
107
11
0
207,434
1
L
Thoth
4,676
468
45
5
0
130,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role