Player Matchup

Medusa
Medusa
KarmaticRex
Medusa
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 97L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nieuleczalna
Morgan Le Fay
Level 127
God Stats
1W - 4L
1,383 SR
Queue Stats
324W - 336L
1,467 Elo+
Solo
Charon
Charon
damiank24z7
Charon
Level 147
God Stats
49W - 47L
1,444 SR
Queue Stats
185W - 207L
1,534 Elo+
Solo
Hera
Hera
jadsonlourenco
Hera
Level 142
God Stats
1W - 2L
1,429 SR
Queue Stats
582W - 618L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
tankers152
Ao Kuang
Level 106
God Stats
45W - 54L
1,460 SR
Queue Stats
139W - 149L
1,424 Elo+
Solo
Team Averages
Level 112
1,443 SR
1,456 Elo+

VS

Team Averages
Level 91
1,664 SR
1,480 Elo+
Surtr
Surtr
Darth_Shepherd
Surtr
Level 72
God Stats
8W - 2L
1,955 SR
Queue Stats
23W - 21L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GoOoOoLaZoOoOo
Kumbhakarna
Level 97
God Stats
3W - 1L
1,693 SR
Queue Stats
103W - 106L
1,491 Elo+
Solo
Scylla
Scylla
KerpaI
Scylla
Level 59
God Stats
56W - 41L
1,487 SR
Queue Stats
73W - 72L
1,407 Elo+
Solo
Olorun
Olorun
TheBruffmeister
Olorun
Level 83
God Stats
3W - 0L
1,687 SR
Queue Stats
14W - 8L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
sketchyliquor
Amaterasu
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 123L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 2
6,797
971
4,886
10,044
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Nieuleczalna
Morgan Le Fay
12
0 / 8 / 2
6,840
977
7,251
15,074
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
12
2 / 3 / 0
7,716
1,102
5,854
9,909
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 2
7,449
1,064
6,262
7,745
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
tankers152
Ao Kuang
11
0 / 2 / 2
6,459
923
909
2,928
1,170
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

243

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
8,752
1,250
10,277
7,265
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
GoOoOoLaZoOoOo
Kumbhakarna
13
2 / 0 / 14
8,456
1,208
8,479
9,770
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
KerpaI
Scylla
15
14 / 0 / 5
10,229
1,461
12,628
3,161
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 9
7,701
1,100
3,905
2,456
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
sketchyliquor
Amaterasu
13
1 / 0 / 13
7,603
1,086
7,338
8,819
8,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
2
Kills
22
22
Deaths
2
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Kumbhakarna
GoOoOoLaZoOoOo
Kumbhakarna
2
0
14
9
L
Medusa
0
6
2
0.17
W
Scylla
KerpaI
Scylla
14
0
5
16.5
L
Morgan Le Fay
Nieuleczalna
Morgan Le Fay
0
8
2
0.13
W
0
0
9
4.5
L
Charon
2
3
0
0.67
L
0
3
2
0.33
W
Amaterasu
sketchyliquor
Amaterasu
1
0
13
7.5
L
Ao Kuang
tankers152
Ao Kuang
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
42,627
45,700
Taken
31,471
21,093
Mitigated
26,787
3,699
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,277
4,976
0
832
7,265
5,048
0
4,611
2,654
395
22,900
W
Kumbhakarna
GoOoOoLaZoOoOo
Kumbhakarna
8,479
1,630
0
407
9,770
10,451
0
4,873
4,897
11,536
0
L
Medusa
4,886
2,663
0
372
10,044
3,749
0
6,006
3,713
0
12,269
W
Scylla
KerpaI
Scylla
12,628
892
0
308
3,161
1,435
0
2,606
555
30,765
0
L
Morgan Le Fay
Nieuleczalna
Morgan Le Fay
7,251
964
0
100
15,074
5,916
0
7,885
6,711
18,615
0
W
3,905
1,590
127
250
2,456
1,200
0
1,840
616
22,295
2,599
L
Charon
5,854
725
0
685
9,909
7,791
0
6,162
3,226
13,064
130
L
6,262
1,219
303
2,204
7,745
2,467
0
2,266
5,245
32,920
0
W
Amaterasu
sketchyliquor
Amaterasu
7,338
3,919
0
2,823
8,819
8,653
0
6,216
2,603
0
9,975
L
Ao Kuang
tankers152
Ao Kuang
909
338
0
35
2,928
1,170
0
1,983
909
2,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
42,741
142
Minions Killed
144
3
Camps Cleared
9
475,825
Distance Traveled
711,844
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,752
1,250
17
2
4
134,129
0
W
Kumbhakarna
8,456
1,208
13
2
0
141,988
0
L
Medusa
6,797
971
15
2
0
83,828
0
W
Scylla
10,229
1,461
47
7
0
131,645
0
L
Morgan Le Fay
6,840
977
34
5
0
107,473
0
W
Olorun
7,701
1,100
59
8
5
136,448
0
L
Charon
7,716
1,102
5
1
0
113,874
0
L
Hera
7,449
1,064
84
12
0
136,052
1
W
Amaterasu
7,603
1,086
8
1
0
167,634
0
L
Ao Kuang
6,459
923
4
1
3
34,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role