Player Matchup

Rama
Rama
BROKENHOOD
Rama
Level 128
God Stats
6W - 9L
1,630 SR
Queue Stats
153W - 152L
1,501 Elo+
Solo
Hera
Hera
C0rtes17
Hera
Level 77
God Stats
3W - 8L
1,700 SR
Queue Stats
125W - 127L
1,495 Elo+
Solo
Nemesis
Nemesis
Dominik8596
Nemesis
Level 109
God Stats
79W - 88L
1,716 SR
Queue Stats
892W - 960L
1,588 Elo+
Solo
King Arthur
King Arthur
Merfinkad
King Arthur
Level 146
God Stats
0W - 1L
1,494 SR
Queue Stats
4W - 7L
1,785 Elo+
Solo
Chernobog
Chernobog
Vermillion1939
Chernobog
Level 36
God Stats
1W - 2L
1,345 SR
Queue Stats
1W - 3L
1,497 Elo+
Solo
Team Averages
Level 99
1,577 SR
1,573 Elo+

VS

Team Averages
Level 125
1,365 SR
1,460 Elo+
Hel
Hel
ColdIce1
Hel
Level 105
God Stats
2W - 0L
1,269 SR
Queue Stats
116W - 104L
1,511 Elo+
Solo
Bacchus
Bacchus
HikariRaider
Bacchus
Level 103
God Stats
2W - 2L
1,261 SR
Queue Stats
128W - 131L
1,463 Elo+
Solo
Charybdis
Charybdis
Pablorule220
Charybdis
Level 158
God Stats
20W - 14L
1,630 SR
Queue Stats
785W - 852L
1,560 Elo+
Solo
Fenrir
Fenrir
Poose_Slayer_
Fenrir
Level 149
God Stats
8W - 7L
1,426 SR
Queue Stats
96W - 117L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
TAI DA MAN
Kumbhakarna
Level 109
God Stats
1W - 1L
1,237 SR
Queue Stats
80W - 113L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,452
1,075
6,160
9,163
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
2 / 2 / 1
7,117
1,186
10,325
3,419
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Dominik8596
Nemesis
11
1 / 3 / 2
6,509
1,085
3,279
8,552
3,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Merfinkad
King Arthur
11
0 / 6 / 3
6,484
1,081
6,339
10,915
6,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Vermillion1939
Chernobog
10
0 / 0 / 0
5,672
945
0
100
24
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

310

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,448
1,241
7,795
5,719
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
HikariRaider
Bacchus
12
3 / 1 / 8
7,097
1,183
6,466
5,602
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Pablorule220
Charybdis
12
2 / 0 / 5
7,139
1,190
5,787
5,002
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 0 / 8
7,197
1,200
6,985
6,661
6,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
TAI DA MAN
Kumbhakarna
12
0 / 1 / 9
7,102
1,184
2,532
7,921
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
3
Kills
12
12
Deaths
3
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Hera
2
2
1
1.25
W
4
1
8
8
L
Nemesis
Dominik8596
Nemesis
1
3
2
0.67
W
Bacchus
HikariRaider
Bacchus
3
1
8
7
L
King Arthur
Merfinkad
King Arthur
0
6
3
0.25
W
Charybdis
Pablorule220
Charybdis
2
0
5
4.5
W
3
0
8
7
W
Kumbhakarna
TAI DA MAN
Kumbhakarna
0
1
9
4.5
L
Chernobog
Vermillion1939
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
29,565
32,149
Taken
30,905
15,400
Mitigated
23,331
2,422
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,160
4,923
0
1,920
9,163
3,460
0
4,788
4,023
0
16,240
L
Hera
10,325
2,342
0
0
3,419
1,438
0
962
2,457
19,298
0
W
7,795
1,660
2,424
2,336
5,719
3,210
0
731
4,688
18,856
0
L
Nemesis
Dominik8596
Nemesis
3,279
458
0
368
8,552
3,578
0
4,480
3,900
0
9,297
W
Bacchus
HikariRaider
Bacchus
6,466
829
0
473
5,602
4,452
0
2,574
2,893
12,520
0
L
King Arthur
Merfinkad
King Arthur
6,339
486
0
124
10,915
6,900
0
5,831
4,726
0
19,483
W
Charybdis
Pablorule220
Charybdis
5,787
2,698
0
0
5,002
2,158
0
1,309
3,543
0
24,098
W
6,985
1,634
0
1,545
6,661
6,240
0
1,915
4,466
0
15,035
W
Kumbhakarna
TAI DA MAN
Kumbhakarna
2,532
462
269
1,055
7,921
7,271
0
3,046
4,575
8,467
0
L
Chernobog
Vermillion1939
Chernobog
0
0
0
10
100
24
0
0
100
0
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
35,983
112
Minions Killed
114
6
Camps Cleared
5
458,651
Distance Traveled
575,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,452
1,075
18
3
0
103,865
0
L
Hera
7,117
1,186
46
8
1
114,289
0
W
Hel
7,448
1,241
26
4
1
108,238
0
L
Nemesis
6,509
1,085
13
2
0
122,675
0
W
Bacchus
7,097
1,183
19
3
0
114,951
0
L
King Arthur
6,484
1,081
33
6
3
101,979
0
W
Charybdis
7,139
1,190
40
7
2
105,527
0
W
Fenrir
7,197
1,200
13
2
2
122,499
0
W
Kumbhakarna
7,102
1,184
16
3
0
124,237
0
L
Chernobog
5,672
945
2
0
2
15,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role