Player Matchup

Nemesis
Nemesis
AkAjuanpeGG
Nemesis
Level 6
God Stats
0W - 1L
1,203 SR
Queue Stats
3W - 1L
1,852 Elo+
Party 2
Guan Yu
Guan Yu
AzaKre123
Guan Yu
Level 46
God Stats
14W - 7L
1,761 SR
Queue Stats
34W - 20L
1,702 Elo+
Party 2
Izanami
Izanami
AzaKreSeba
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 2
Ao Kuang
Ao Kuang
Driizu
Ao Kuang
Level 100
God Stats
14W - 30L
1,237 SR
Queue Stats
204W - 203L
1,436 Elo+
Solo
Aphrodite
Aphrodite
MejorAmiga
Aphrodite
Level 176
God Stats
3W - 2L
1,951 SR
Queue Stats
90W - 53L
1,639 Elo+
Solo
Team Averages
Level 73
1,531 SR
1,666 Elo+

VS

Team Averages
Level 140
1,431 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
LucariosDrak
Odin
Level 128
God Stats
4W - 1L
1,384 SR
Queue Stats
166W - 160L
1,532 Elo+
Solo
Thanatos
Thanatos
MarcksonOliveira
Thanatos
Level 64
God Stats
10W - 11L
1,272 SR
Queue Stats
90W - 92L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkAjuanpeGG
Nemesis
7
0 / 2 / 1
4,183
523
1,246
5,476
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
AzaKre123
Guan Yu
6
0 / 2 / 2
3,986
498
3,071
6,648
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
AzaKreSeba
Izanami
9
1 / 1 / 0
5,070
634
2,393
4,362
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Driizu
Ao Kuang
6
0 / 4 / 0
3,850
481
1,056
7,290
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
MejorAmiga
Aphrodite
9
0 / 1 / 0
4,812
602
3,571
5,940
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 0 / 2
6,527
816
5,279
4,389
1,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
 
Zeus
9
0 / 0 / 3
4,995
624
4,877
2,991
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
 
Charybdis
8
0 / 1 / 2
4,765
596
2,940
5,127
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 3
4,577
572
970
4,093
2,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
5 / 0 / 1
5,429
679
3,613
7,815
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
9
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
2
5
W
Zeus
 
Zeus
0
0
3
1.5
W
Charybdis
 
Charybdis
0
1
2
1
L
Nemesis
AkAjuanpeGG
Nemesis
0
2
1
0.25
L
Guan Yu
AzaKre123
Guan Yu
0
2
2
0.5
L
Izanami
AzaKreSeba
Izanami
1
1
0
1
L
Ao Kuang
Driizu
Ao Kuang
0
4
0
0
W
0
1
3
1.5
W
5
0
1
5.5
L
Aphrodite
MejorAmiga
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,337
Damage
17,679
29,716
Taken
24,415
10,587
Mitigated
8,887
10,345
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,279
337
0
3,116
4,389
1,994
264
1,056
3,333
45,560
0
W
Zeus
 
Zeus
4,877
679
0
1,000
2,991
927
0
1,622
1,333
35,872
0
W
Charybdis
 
Charybdis
2,940
1,602
0
3,055
5,127
1,323
0
0
4,988
0
33,505
L
Nemesis
AkAjuanpeGG
Nemesis
1,246
530
0
418
5,476
1,470
0
1,918
3,558
0
17,290
L
Guan Yu
AzaKre123
Guan Yu
3,071
470
104
1,506
6,648
4,238
0
1,446
5,202
0
13,914
L
Izanami
AzaKreSeba
Izanami
2,393
2,024
0
1,292
4,362
1,349
0
352
4,010
0
40,064
L
Ao Kuang
Driizu
Ao Kuang
1,056
387
0
2,333
7,290
1,562
0
3,831
3,459
15,119
0
W
970
265
0
1,286
4,093
2,010
0
341
3,539
0
11,381
W
3,613
1,164
0
6,176
7,815
2,633
0
1,608
6,168
0
34,596
L
Aphrodite
MejorAmiga
Aphrodite
3,571
425
888
3,804
5,940
1,968
0
2,609
3,331
38,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
26,293
220
Minions Killed
267
0
Camps Cleared
0
833,942
Distance Traveled
930,872
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,527
816
75
9
0
163,438
2
W
Zeus
4,995
624
70
9
0
179,221
1
W
Charybdis
4,765
596
67
8
0
159,643
0
L
Nemesis
4,183
523
41
5
0
193,714
0
L
Guan Yu
3,986
498
14
2
0
185,366
0
L
Izanami
5,070
634
72
9
0
173,849
0
L
Ao Kuang
3,850
481
24
3
0
121,129
0
W
Odin
4,577
572
7
1
0
215,655
2
W
Thanatos
5,429
679
48
6
0
212,915
1
L
Aphrodite
4,812
602
69
9
0
159,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role