Player Matchup

Bacchus
Bacchus
CarpetBagColt9
Bacchus
Level 119
God Stats
6W - 4L
1,530 SR
Queue Stats
62W - 89L
1,404 Elo+
Party 1
Nemesis
Nemesis
I Demon Dream I
Nemesis
Level 15
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
Rxtain
Arachne
Level 95
God Stats
8W - 9L
1,654 SR
Queue Stats
21W - 33L
1,328 Elo+
Party 3
Nu Wa
Nu Wa
sayagainn
Nu Wa
Level 125
God Stats
0W - 1L
1,625 SR
Queue Stats
8W - 15L
1,396 Elo+
Solo
Chiron
Chiron
silentsvs
Chiron
Level 120
God Stats
2W - 3L
1,574 SR
Queue Stats
84W - 97L
1,404 Elo+
Party 1
Team Averages
Level 95
1,594 SR
1,407 Elo+

VS

Team Averages
Level 115
1,459 SR
1,438 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
DamnThySouls
Yu Huang
Level 121
God Stats
16W - 8L
1,544 SR
Queue Stats
607W - 640L
1,393 Elo+
Solo
Mercury
Mercury
Sir_Mr_Dr_Prof_
Mercury
Level 128
God Stats
9W - 9L
1,536 SR
Queue Stats
367W - 388L
1,411 Elo+
Solo
Freya
Freya
TheoneShane321
Freya
Level 45
God Stats
2W - 2L
1,213 SR
Queue Stats
58W - 72L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,778
578
3,974
7,275
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 2 / 1
4,062
406
1,671
3,838
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Rxtain
Arachne
8
2 / 6 / 1
5,248
525
3,288
11,087
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
sayagainn
Nu Wa
9
0 / 2 / 0
5,056
506
2,388
4,075
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
silentsvs
Chiron
9
2 / 5 / 1
5,132
513
5,490
7,170
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
4 / 2 / 5
6,067
607
8,553
8,420
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
10
2 / 1 / 2
5,538
554
4,924
7,624
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
DamnThySouls
Yu Huang
11
2 / 1 / 1
6,500
650
2,449
3,171
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 2
6,027
603
2,527
7,867
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 0
5,922
592
2,092
4,505
1,488
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
15
16
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
5
3.25
W
Sylvanus
 
Sylvanus
2
1
2
3
L
2
1
2
3
W
Yu Huang
DamnThySouls
Yu Huang
2
1
1
2.5
L
0
2
1
0.25
L
Arachne
Rxtain
Arachne
2
6
1
0.42
W
4
1
2
5
W
3
1
0
3
L
Nu Wa
sayagainn
Nu Wa
0
2
0
0
L
Chiron
silentsvs
Chiron
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
20,545
33,445
Taken
31,587
14,061
Mitigated
16,427
5,260
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,553
2,849
0
3,190
8,420
6,535
190
1,979
6,429
0
31,664
W
Sylvanus
 
Sylvanus
4,924
1,568
528
2,326
7,624
4,786
124
1,612
6,000
25,776
11,284
L
3,974
774
125
2,515
7,275
6,072
0
1,958
5,317
21,067
0
W
Yu Huang
DamnThySouls
Yu Huang
2,449
0
0
350
3,171
986
356
1,199
1,848
51,222
0
L
1,671
873
0
0
3,838
1,024
15
514
3,324
0
10,186
L
Arachne
Rxtain
Arachne
3,288
2,265
0
1,244
11,087
3,508
0
2,913
8,174
0
27,122
W
2,527
1,009
0
1,468
7,867
2,632
0
857
6,958
0
32,890
W
2,092
958
0
1,781
4,505
1,488
719
503
3,990
22,451
0
L
Nu Wa
sayagainn
Nu Wa
2,388
1,119
0
360
4,075
1,150
0
2,449
1,626
28,429
0
L
Chiron
silentsvs
Chiron
5,490
1,971
271
745
7,170
2,307
0
1,307
5,827
0
22,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
30,054
189
Minions Killed
296
0
Camps Cleared
0
951,929
Distance Traveled
971,664
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,067
607
46
5
0
207,537
0
W
Sylvanus
5,538
554
55
6
0
165,923
2
L
Bacchus
5,778
578
28
3
0
185,496
2
W
Yu Huang
6,500
650
100
10
0
187,023
2
L
Nemesis
4,062
406
18
2
0
203,350
0
L
Arachne
5,248
525
51
5
0
225,331
0
W
Mercury
6,027
603
57
6
0
222,689
0
W
Freya
5,922
592
38
4
0
188,492
0
L
Nu Wa
5,056
506
59
6
0
156,844
0
L
Chiron
5,132
513
33
3
0
180,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role