Player Matchup

Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold II
Freshtrip
The Morrigan
Gold II
Level 162
God Stats
12W - 15L
1,314 SR
Queue Stats
241W - 238L
1,517 MMR
Solo
Ravana
Ravana
Gold I
OGswagdaddy89
Ravana
Gold I
Level 129
God Stats
6W - 6L
1,682 SR
Queue Stats
136W - 129L
1,528 MMR
Solo
Ares
Ares
Platinum V
Yizuz420
Ares
Platinum V
Level 87
God Stats
11W - 2L
1,880 SR
Queue Stats
308W - 304L
1,547 MMR
Solo
Martichoras
Martichoras
Gold I
steelbaggage
Martichoras
Gold I
Level 102
God Stats
6W - 4L
1,329 SR
Queue Stats
160W - 150L
1,570 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,541 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,554 SR
1,549 MMR
Hou Yi
Hou Yi
Silver III
DAH The Goat
Hou Yi
Silver III
Level 107
God Stats
2W - 2L
1,958 SR
Queue Stats
9W - 12L
1,493 MMR
Party 1
Thor
Thor
Bronze III
HUF x Budweiser
Thor
Bronze III
Level 66
God Stats
0W - 2L
1,462 SR
Queue Stats
11W - 25L
1,539 MMR
Party 1
Janus
Janus
Gold III
Hardwell91
Janus
Gold III
Level 169
God Stats
36W - 25L
1,546 SR
Queue Stats
195W - 183L
1,589 MMR
Solo
Fafnir
Fafnir
Gold III
blazek1ller
Fafnir
Gold III
Level 88
God Stats
2W - 6L
1,273 SR
Queue Stats
208W - 198L
1,543 MMR
Solo
Mulan
Mulan
Gold III
cabrokendeez
Mulan
Gold III
Level 65
God Stats
5W - 3L
1,532 SR
Queue Stats
59W - 59L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 0
6,557
596
5,060
10,097
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Freshtrip
The Morrigan
12
1 / 0 / 2
6,824
620
2,664
4,470
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 0
6,777
616
5,503
5,165
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
10
1 / 0 / 2
6,328
575
3,488
4,939
3,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
steelbaggage
Martichoras
11
1 / 1 / 1
6,041
549
5,849
7,305
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KuzenboAwilixCupid

VS

Bans
BastetAo KuangCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 3 / 1
5,693
518
4,864
9,595
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,214
474
2,481
9,351
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
11
0 / 1 / 0
6,411
583
2,176
5,886
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
9
1 / 1 / 0
5,954
541
1,675
6,417
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 0 / 0
7,562
687
7,683
9,213
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Hou Yi
0
3
1
0.17
W
The Morrigan
Freshtrip
The Morrigan
1
0
2
2
L
0
2
1
0.25
L
Janus
0
1
0
0
W
4
0
0
4
W
Ares
1
0
2
2
L
Fafnir
1
1
0
1
L
2
0
0
2
W
Martichoras
steelbaggage
Martichoras
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
18,879
31,976
Taken
40,462
16,955
Mitigated
19,639
9,333
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,060
1,306
0
3,098
10,097
6,378
0
183
9,914
0
56,498
L
Hou Yi
4,864
3,003
0
4,027
9,595
2,919
0
1,512
8,083
0
43,659
W
The Morrigan
Freshtrip
The Morrigan
2,664
586
0
1,000
4,470
1,667
0
1,448
2,970
54,231
686
L
2,481
719
0
2,979
9,351
2,901
0
911
8,408
0
23,546
L
Janus
2,176
135
0
1,500
5,886
1,792
0
1,409
4,435
55,989
0
W
5,503
2,638
0
943
5,165
2,312
0
645
4,512
0
56,753
W
Ares
3,488
422
0
1,648
4,939
3,460
0
714
4,221
18,817
0
L
Fafnir
1,675
424
0
2,479
6,417
5,034
0
1,542
4,857
14,785
0
L
7,683
1,888
0
6,443
9,213
6,993
0
0
9,213
473
65,446
W
Martichoras
steelbaggage
Martichoras
5,849
2,136
0
2,644
7,305
3,138
687
1,014
6,291
0
44,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
30,834
406
Minions Killed
371
0
Camps Cleared
0
1,167,983
Distance Traveled
1,160,047
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,557
596
105
10
0
224,801
4
L
Hou Yi
5,693
518
79
7
0
197,617
0
W
The Morrigan
6,824
620
117
11
0
232,724
2
L
Thor
5,214
474
41
4
0
243,545
3
L
Janus
6,411
583
116
11
0
265,623
5
W
Ravana
6,777
616
85
8
0
239,929
1
W
Ares
6,328
575
30
3
0
254,330
6
L
Fafnir
5,954
541
13
1
0
238,499
2
L
Mulan
7,562
687
122
11
0
214,763
3
W
Martichoras
6,041
549
69
6
0
216,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role