Player Matchup

Ix Chel
Ix Chel
BoNuS3280
Ix Chel
Level 155
God Stats
10W - 13L
1,404 SR
Queue Stats
642W - 651L
1,439 Elo+
Solo
Charon
Charon
gantai-II
Charon
Level 63
God Stats
4W - 0L
1,656 SR
Queue Stats
42W - 50L
1,437 Elo+
Party 1
Fenrir
Fenrir
goncas0123
Fenrir
Level 105
God Stats
12W - 2L
1,836 SR
Queue Stats
579W - 546L
1,591 Elo+
Party 1
Team Averages
Level 108
1,632 SR
1,489 Elo+

VS

Team Averages
Level 149
1,531 SR
1,453 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Viper-die
Kuzenbo
Level 157
God Stats
7W - 9L
1,538 SR
Queue Stats
147W - 145L
1,520 Elo+
Solo
Thor
Thor
jonfe
Thor
Level 141
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 11L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BoNuS3280
Ix Chel
12
3 / 2 / 8
8,852
885
5,838
6,244
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
gantai-II
Charon
10
4 / 0 / 7
8,222
822
4,568
5,960
4,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
goncas0123
Fenrir
12
5 / 0 / 7
8,798
880
6,302
11,391
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 5 / 1
7,701
770
6,260
10,306
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Viper-die
Kuzenbo
5
0 / 1 / 0
6,035
604
1,018
1,791
1,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Thor
jonfe
Thor
10
1 / 6 / 0
7,031
703
3,397
8,159
3,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
1
0.3
W
Ix Chel
BoNuS3280
Ix Chel
3
2
8
3.5
L
Kuzenbo
Viper-die
Kuzenbo
0
1
0
0
W
Charon
gantai-II
Charon
4
0
7
7.5
W
Fenrir
goncas0123
Fenrir
5
0
7
8.5
L
Thor
jonfe
Thor
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,708
Damage
10,675
23,595
Taken
20,256
15,867
Mitigated
8,586
3,703
Healing
2,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,260
1,192
0
1,525
10,306
3,847
0
4,862
5,146
32,525
0
W
Ix Chel
BoNuS3280
Ix Chel
5,838
298
683
1,075
6,244
2,463
459
3,042
2,991
43,689
0
L
Kuzenbo
Viper-die
Kuzenbo
1,018
532
0
31
1,791
1,735
0
1,108
683
3,707
0
W
Charon
gantai-II
Charon
4,568
442
0
220
5,960
4,429
451
1,369
4,433
12,768
344
W
Fenrir
goncas0123
Fenrir
6,302
1,426
0
1,725
11,391
8,975
742
2,465
8,634
0
19,644
L
Thor
jonfe
Thor
3,397
217
0
500
8,159
3,004
0
4,360
3,560
0
21,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
20,767
124
Minions Killed
79
0
Camps Cleared
0
509,551
Distance Traveled
409,263
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,701
770
57
6
0
156,804
0
W
Ix Chel
8,852
885
80
8
0
177,540
3
L
Kuzenbo
6,035
604
3
0
0
84,952
0
W
Charon
8,222
822
13
1
0
154,119
0
W
Fenrir
8,798
880
31
3
0
177,892
0
L
Thor
7,031
703
19
2
0
167,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role