Player Matchup

Charybdis
Charybdis
LordTenebrae1666
Charybdis
Level 143
God Stats
18W - 17L
1,360 SR
Queue Stats
325W - 316L
1,431 Elo+
Solo
Charon
Charon
ReaperRoulette
Charon
Level 102
God Stats
1W - 1L
1,707 SR
Queue Stats
41W - 42L
1,461 Elo+
Party 1
Achilles
Achilles
millionbucks245
Achilles
Level 127
God Stats
7W - 6L
1,448 SR
Queue Stats
348W - 347L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
nicescorpio995
Nu Wa
Level 69
God Stats
82W - 67L
1,578 SR
Queue Stats
200W - 182L
1,530 Elo+
Solo
Odin
Odin
奔马扬蹄
Odin
Level 125
God Stats
12W - 17L
1,417 SR
Queue Stats
158W - 173L
1,515 Elo+
Solo
Team Averages
Level 113
1,502 SR
1,477 Elo+

VS

Team Averages
Level 85
1,534 SR
1,473 Elo+
Ravana
Ravana
BatmanWitDaPump
Ravana
Level 89
God Stats
8W - 6L
1,459 SR
Queue Stats
340W - 363L
1,416 Elo+
Solo
Ymir
Ymir
Brainiakt
Ymir
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Imadexerec
Ah Puch
Level 63
God Stats
5W - 10L
1,497 SR
Queue Stats
309W - 313L
1,465 Elo+
Solo
Loki
Loki
Kenriic
Loki
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 106L
1,481 Elo+
Solo
Freya
Freya
theyeetus47
Freya
Level 85
God Stats
19W - 9L
1,713 SR
Queue Stats
165W - 120L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
1
0 / 0 / 0
3,237
360
0
0
0
9
1 / 1 / 3
4,619
513
2,045
5,527
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
8
3 / 2 / 1
5,044
560
3,590
8,131
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,040
560
4,590
4,383
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 2
5,310
590
3,592
10,769
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,308
590
4,849
7,629
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 2 / 4
5,346
594
1,145
7,569
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Imadexerec
Ah Puch
9
0 / 0 / 2
5,151
572
4,121
4,043
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Kenriic
Loki
11
5 / 2 / 1
6,175
686
4,253
7,794
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 1
5,616
624
2,416
2,649
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
8
8
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Ymir
0
2
4
1
W
Ah Puch
Imadexerec
Ah Puch
0
0
2
1
W
Loki
Kenriic
Loki
5
2
1
2.75
L
Charybdis
0
0
0
0
L
1
1
3
2.5
L
Achilles
3
2
1
1.75
L
1
1
0
1
W
2
1
1
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
16,784
28,810
Taken
29,684
15,103
Mitigated
12,540
7,654
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,849
814
0
2,688
7,629
2,794
0
147
7,482
0
27,176
W
Ymir
1,145
420
0
850
7,569
4,733
50
1,973
5,596
17,939
0
W
Ah Puch
Imadexerec
Ah Puch
4,121
180
0
1,663
4,043
1,532
0
1,946
2,097
37,772
0
W
Loki
Kenriic
Loki
4,253
1,665
0
4,368
7,794
2,470
0
1,543
6,251
0
38,975
L
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
2,045
412
0
1,334
5,527
3,633
0
2,337
3,021
17,264
0
L
Achilles
3,590
829
0
3,569
8,131
3,199
0
1,380
6,735
0
26,621
L
4,590
2,151
0
1,736
4,383
1,508
0
2,106
2,220
34,278
0
W
2,416
550
0
1,097
2,649
1,011
501
1,026
1,623
34,793
0
L
3,592
914
0
1,015
10,769
6,763
0
1,560
9,152
0
26,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,250
Gold Earned
27,596
187
Minions Killed
266
0
Camps Cleared
0
683,392
Distance Traveled
944,343
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,308
590
37
4
0
167,912
3
W
Ymir
5,346
594
22
2
0
196,778
2
W
Ah Puch
5,151
572
73
8
0
171,408
0
W
Loki
6,175
686
60
7
0
218,081
0
L
Charybdis
3,237
360
0
0
0
0
0
L
Charon
4,619
513
24
3
0
158,189
4
L
Achilles
5,044
560
45
5
0
209,332
2
L
Nu Wa
5,040
560
69
8
0
164,829
0
W
Freya
5,616
624
74
8
0
190,164
1
L
Odin
5,310
590
49
5
0
151,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role