Player Matchup

Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Death2UkraineZ
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,452 Elo+
Party 2
Kali
Kali
Doppio1997
Kali
Level 39
God Stats
1W - 2L
1,693 SR
Queue Stats
10W - 15L
1,458 Elo+
Party 2
Merlin
Merlin
Fincharus
Merlin
Level 79
God Stats
6W - 5L
1,585 SR
Queue Stats
52W - 43L
1,471 Elo+
Solo
Danzaburou
Danzaburou
SanesSnow
Danzaburou
Level 38
God Stats
30W - 34L
1,477 SR
Queue Stats
30W - 36L
1,415 Elo+
Party 2
Team Averages
Level 46
1,551 SR
1,459 Elo+

VS

Team Averages
Level 67
1,532 SR
1,401 Elo+
Chernobog
Chernobog
 
Chernobog
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
LEITA54
Aphrodite
Level 39
God Stats
12W - 9L
1,500 SR
Queue Stats
80W - 84L
1,378 Elo+
Party 1
Pele
Pele
Vxynq
Pele
Level 40
God Stats
6W - 5L
1,450 SR
Queue Stats
45W - 67L
1,234 Elo+
Solo
Sun Wukong
Sun Wukong
Zarpas02
Sun Wukong
Level 122
God Stats
10W - 4L
1,709 SR
Queue Stats
146W - 143L
1,475 Elo+
Party 1
Thoth
Thoth
diegobouso_
Thoth
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 64L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
1 / 5 / 0
5,166
470
4,257
10,625
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
5,448
495
2,720
8,464
2,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,511
501
5,235
11,069
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Fincharus
Merlin
11
1 / 0 / 0
5,880
535
2,768
3,464
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SanesSnow
Danzaburou
7
0 / 4 / 1
4,606
419
5,880
7,559
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
5 / 1 / 4
6,601
600
10,605
11,343
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LEITA54
Aphrodite
10
3 / 1 / 7
7,016
638
4,109
7,487
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Vxynq
Pele
12
5 / 1 / 0
6,728
612
6,381
8,528
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Zarpas02
Sun Wukong
13
4 / 0 / 0
7,950
723
5,137
7,103
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 3
6,205
564
2,069
3,571
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
17
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
0
0.2
W
Chernobog
 
Chernobog
5
1
4
7
L
0
5
0
0
L
1
3
1
0.5
L
Merlin
Fincharus
Merlin
1
0
0
1
W
Aphrodite
LEITA54
Aphrodite
3
1
7
6.5
L
Danzaburou
SanesSnow
Danzaburou
0
4
1
0.13
W
Pele
Vxynq
Pele
5
1
0
5
W
Sun Wukong
Zarpas02
Sun Wukong
4
0
0
4
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
28,301
41,181
Taken
38,032
18,281
Mitigated
17,960
9,445
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,257
248
133
3,150
10,625
7,377
0
2,857
7,768
12,144
0
W
Chernobog
 
Chernobog
10,605
6,589
0
4,208
11,343
4,520
336
2,689
8,647
0
48,201
L
2,720
1,448
0
1,843
8,464
2,576
0
115
8,349
0
41,483
L
5,235
2,895
0
2,201
11,069
4,753
0
1,249
9,820
0
35,781
L
Merlin
Fincharus
Merlin
2,768
0
0
443
3,464
1,053
0
706
2,758
41,561
0
W
Aphrodite
LEITA54
Aphrodite
4,109
1,561
1,893
4,376
7,487
4,951
266
1,721
5,766
20,506
0
L
Danzaburou
SanesSnow
Danzaburou
5,880
2,600
0
1,675
7,559
2,522
0
1,251
6,308
0
28,527
W
Pele
Vxynq
Pele
6,381
1,891
0
1,399
8,528
2,980
0
496
8,032
0
57,258
W
Sun Wukong
Zarpas02
Sun Wukong
5,137
661
0
2,982
7,103
4,293
763
0
7,103
0
64,974
W
2,069
5
0
500
3,571
1,216
0
2,079
1,459
38,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
34,500
280
Minions Killed
369
0
Camps Cleared
0
1,006,918
Distance Traveled
1,092,599
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,166
470
15
1
0
201,197
1
W
Chernobog
6,601
600
80
7
0
192,813
0
L
Izanami
5,448
495
79
7
0
186,687
0
L
Kali
5,511
501
59
5
0
212,435
0
L
Merlin
5,880
535
90
8
0
217,370
1
W
Aphrodite
7,016
638
29
3
0
190,346
0
L
Danzaburou
4,606
419
37
3
0
189,229
0
W
Pele
6,728
612
74
7
0
276,280
0
W
Sun Wukong
7,950
723
114
10
0
210,902
0
W
Thoth
6,205
564
72
7
0
222,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role