Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Kulkukant
Pele
Level 99
God Stats
15W - 12L
1,560 SR
Queue Stats
574W - 557L
1,385 Elo+
Solo
Ra
Ra
PERROTERRORISTA
Ra
Level 67
God Stats
0W - 1L
1,556 SR
Queue Stats
8W - 9L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 125
God Stats
290W - 272L
1,498 SR
Queue Stats
306W - 296L
1,432 Elo+
Solo
Hercules
Hercules
revivemeguys
Hercules
Level 113
God Stats
1W - 2L
1,288 SR
Queue Stats
23W - 36L
1,379 Elo+
Solo
Team Averages
Level 112
1,480 SR
1,429 Elo+

VS

Team Averages
Level 86
1,360 SR
1,442 Elo+
Zeus
Zeus
FG Luckyflea
Zeus
Level 98
God Stats
5W - 3L
1,458 SR
Queue Stats
84W - 87L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
JohnV0rtex7
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,408 Elo+
Solo
Heimdallr
Heimdallr
MrFotnite
Heimdallr
Level 79
God Stats
4W - 9L
1,220 SR
Queue Stats
289W - 267L
1,503 Elo+
Party 1
Bacchus
Bacchus
majymaj16
Bacchus
Level 116
God Stats
1W - 1L
1,317 SR
Queue Stats
129W - 124L
1,441 Elo+
Solo
Hel
Hel
riydogg
Hel
Level 69
God Stats
1W - 6L
1,303 SR
Queue Stats
104W - 97L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 1 / 0
3,237
647
2,895
3,184
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
4
0 / 3 / 0
3,085
617
1,048
3,890
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
2,430
486
0
0
0
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
7
1 / 0 / 0
3,880
776
1,207
847
267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
revivemeguys
Hercules
5
0 / 0 / 0
3,554
711
1,430
4,704
2,380
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,908
782
1,958
1,934
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
JohnV0rtex7
Sun Wukong
6
0 / 1 / 1
3,519
704
626
4,154
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
MrFotnite
Heimdallr
6
1 / 0 / 0
3,354
671
2,222
3,184
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
majymaj16
Bacchus
5
0 / 0 / 0
3,550
710
1,756
3,291
2,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
6
2 / 0 / 0
3,939
788
762
3,359
709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
1
1
2
2
W
Sun Wukong
JohnV0rtex7
Sun Wukong
0
1
1
0.5
L
Pele
0
3
0
0
W
Heimdallr
MrFotnite
Heimdallr
1
0
0
1
L
0
0
0
0
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
1
0
0
1
W
Bacchus
majymaj16
Bacchus
0
0
0
0
L
Hercules
revivemeguys
Hercules
0
0
0
0
W
Hel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,580
Damage
7,324
12,625
Taken
15,922
4,702
Mitigated
5,975
4,027
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,895
1,576
0
1,089
3,184
893
92
672
2,512
21,158
0
W
1,958
330
0
250
1,934
345
561
0
1,934
16,730
0
W
Sun Wukong
JohnV0rtex7
Sun Wukong
626
113
0
777
4,154
1,843
0
1,207
2,947
0
16,467
L
Pele
1,048
354
0
128
3,890
1,162
0
1,994
1,896
0
11,350
W
Heimdallr
MrFotnite
Heimdallr
2,222
1,242
0
657
3,184
1,045
0
1,667
1,517
0
15,990
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
1,207
435
0
56
847
267
0
0
847
22,170
0
W
Bacchus
majymaj16
Bacchus
1,756
267
0
1,174
3,291
2,033
0
1,228
2,063
9,982
0
L
Hercules
revivemeguys
Hercules
1,430
558
763
1,991
4,704
2,380
0
1,810
2,894
0
8,355
W
Hel
762
325
215
710
3,359
709
488
0
3,359
17,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,186
Gold Earned
18,270
100
Minions Killed
147
0
Camps Cleared
0
357,121
Distance Traveled
549,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,237
647
35
7
0
92,236
0
W
Zeus
3,908
782
34
7
0
97,040
0
W
Sun Wukong
3,519
704
37
7
0
128,866
0
L
Pele
3,085
617
22
4
0
77,779
0
W
Heimdallr
3,354
671
28
6
0
111,683
0
L
Ra
2,430
486
0
0
0
0
0
L
Morgan Le Fay
3,880
776
31
6
0
75,525
0
W
Bacchus
3,550
710
13
3
0
107,713
0
L
Hercules
3,554
711
12
2
0
111,581
0
W
Hel
3,939
788
35
7
0
104,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role