Player Matchup

He Bo
He Bo
FearMyNemesis
He Bo
Level 127
God Stats
14W - 20L
1,482 SR
Queue Stats
511W - 499L
1,608 Elo+
Party 1
Atlas
Atlas
FosterWalshYo
Atlas
Level 17
God Stats
2W - 1L
1,302 SR
Queue Stats
5W - 4L
1,393 Elo+
Party 1
Medusa
Medusa
MinxieMMoo
Medusa
Level 35
God Stats
4W - 2L
1,302 SR
Queue Stats
18W - 17L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
Sheetelba
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 13L
1,686 Elo+
Party 1
Bastet
Bastet
еstrogen
Bastet
Level 24
God Stats
6W - 1L
1,320 SR
Queue Stats
163W - 49L
1,774 Elo+
Party 1
Team Averages
Level 66
1,381 SR
1,610 Elo+

VS

Team Averages
Level 117
1,495 SR
1,485 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Acetykoala
Anhur
Level 84
God Stats
0W - 3L
1,289 SR
Queue Stats
106W - 110L
1,303 Elo+
Solo
Cliodhna
Cliodhna
Cheese670
Cliodhna
Level 69
God Stats
9W - 5L
1,488 SR
Queue Stats
550W - 488L
1,525 Elo+
Solo
Nu Wa
Nu Wa
NatPinkerton
Nu Wa
Level 132
God Stats
23W - 12L
1,698 SR
Queue Stats
513W - 446L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
6,903
690
5,378
4,700
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 1
4,776
478
2,002
6,549
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
MinxieMMoo
Medusa
8
0 / 1 / 1
4,662
466
3,320
4,320
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Sheetelba
Kuzenbo
10
0 / 1 / 4
5,592
559
3,345
8,663
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
еstrogen
Bastet
11
2 / 1 / 5
6,312
631
4,822
6,723
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 1
5,691
569
2,396
4,625
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
7
1 / 2 / 0
5,213
521
4,414
6,623
4,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
9
0 / 0 / 1
5,146
515
2,226
4,225
1,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Cheese670
Cliodhna
9
0 / 2 / 1
5,005
501
2,952
8,055
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
6,095
610
5,636
5,069
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
L
Ne Zha
 
Ne Zha
1
2
0
0.5
L
Anhur
0
0
1
0.5
L
Cliodhna
Cheese670
Cliodhna
0
2
1
0.25
W
8
0
1
8.5
W
0
0
1
0.5
W
Medusa
MinxieMMoo
Medusa
0
1
1
0.5
L
2
3
0
0.67
W
Kuzenbo
Sheetelba
Kuzenbo
0
1
4
2
W
Bastet
еstrogen
Bastet
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
17,624
30,955
Taken
28,597
13,044
Mitigated
11,964
11,463
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,396
190
0
700
4,625
1,370
0
1,156
3,469
42,022
0
L
Ne Zha
 
Ne Zha
4,414
442
0
2,014
6,623
4,354
0
3,226
3,369
0
19,584
L
Anhur
2,226
1,193
0
1,941
4,225
1,452
0
914
3,311
0
33,183
L
Cliodhna
Cheese670
Cliodhna
2,952
334
0
4,000
8,055
2,879
0
1,635
6,420
0
35,570
W
5,378
635
0
2,026
4,700
1,225
0
1,005
3,577
41,987
0
W
2,002
605
0
2,562
6,549
2,989
0
179
6,354
10,744
0
W
Medusa
MinxieMMoo
Medusa
3,320
675
0
1,438
4,320
952
0
302
3,984
0
31,235
L
5,636
1,065
0
1,018
5,069
1,909
0
3,576
1,303
43,443
0
W
Kuzenbo
Sheetelba
Kuzenbo
3,345
1,143
0
3,127
8,663
5,649
4
4,290
4,134
32,329
0
W
Bastet
еstrogen
Bastet
4,822
1,136
0
2,310
6,723
2,229
0
1,732
4,874
0
41,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
27,150
281
Minions Killed
320
0
Camps Cleared
0
1,049,669
Distance Traveled
1,020,342
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,691
569
86
9
0
215,058
2
L
Ne Zha
5,213
521
22
2
0
224,785
2
L
Anhur
5,146
515
67
7
0
171,833
1
L
Cliodhna
5,005
501
65
7
0
226,614
0
W
He Bo
6,903
690
73
7
0
239,346
0
W
Atlas
4,776
478
7
1
0
181,652
4
W
Medusa
4,662
466
58
6
0
168,049
0
L
Nu Wa
6,095
610
80
8
0
182,052
0
W
Kuzenbo
5,592
559
66
7
0
198,988
0
W
Bastet
6,312
631
77
8
0
261,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role