Player Matchup

Neith
Neith
Bastii1809
Neith
Level 41
God Stats
1W - 1L
1,247 SR
Queue Stats
14W - 21L
1,233 Elo+
Solo
Mercury
Mercury
Bo KnoWs757
Mercury
Level 124
God Stats
19W - 19L
1,377 SR
Queue Stats
165W - 180L
1,466 Elo+
Party 1
Vulcan
Vulcan
XLoneWolfX383
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,426 Elo+
Solo
Skadi
Skadi
highN1nja
Skadi
Level 127
God Stats
19W - 10L
1,587 SR
Queue Stats
177W - 183L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
killakobugi
Ne Zha
Level 171
God Stats
17W - 22L
1,410 SR
Queue Stats
391W - 393L
1,457 Elo+
Party 1
Team Averages
Level 114
1,424 SR
1,401 Elo+

VS

Team Averages
Level 107
1,485 SR
1,417 Elo+
Sol
Sol
Italiantarheel89
Sol
Level 101
God Stats
6W - 9L
1,379 SR
Queue Stats
218W - 223L
1,446 Elo+
Solo
Cthulhu
Cthulhu
SpartanDragon47
Cthulhu
Level 62
God Stats
2W - 3L
1,419 SR
Queue Stats
6W - 13L
1,246 Elo+
Solo
Osiris
Osiris
TheDemiGodOW
Osiris
Level 137
God Stats
5W - 5L
1,582 SR
Queue Stats
431W - 465L
1,411 Elo+
Solo
Cupid
Cupid
saparmurat
Cupid
Level 108
God Stats
5W - 5L
1,447 SR
Queue Stats
149W - 145L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
wyd_stepbro699
Baron Samedi
Level 129
God Stats
340W - 289L
1,600 SR
Queue Stats
1,455W - 1,416L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
2
0 / 0 / 0
4,353
335
0
80
15
Mercury
Bo KnoWs757
Mercury
14
8 / 1 / 2
8,445
650
8,665
11,098
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
7,086
545
7,268
4,966
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
highN1nja
Skadi
12
1 / 0 / 4
7,459
574
4,182
7,755
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
12
1 / 0 / 6
7,654
589
4,963
9,790
6,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,124
548
4,543
5,747
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 5 / 0
5,756
443
4,748
15,440
8,375
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
13
0 / 3 / 1
7,335
564
3,947
13,340
8,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
12
3 / 1 / 0
7,345
565
5,085
10,034
3,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
wyd_stepbro699
Baron Samedi
3
0 / 1 / 0
4,704
362
446
1,863
716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
3
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
0
0
W
Mercury
Bo KnoWs757
Mercury
8
1
2
9
L
0
1
0
0
L
0
5
0
0
L
Osiris
0
3
1
0.17
W
1
2
1
0.75
W
Skadi
highN1nja
Skadi
1
0
4
3
W
Ne Zha
1
0
6
4
L
Cupid
3
1
0
3
L
Baron Samedi
wyd_stepbro699
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
18,769
33,689
Taken
46,424
15,495
Mitigated
23,140
6,858
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
0
0
0
0
80
15
0
0
80
0
0
W
Mercury
Bo KnoWs757
Mercury
8,665
5,460
0
1,315
11,098
4,320
0
2,058
9,040
0
66,195
L
4,543
1,280
0
3,641
5,747
2,199
0
48
5,699
52,181
8,089
L
4,748
1,609
92
3,976
15,440
8,375
282
2,128
13,312
29,223
0
L
Osiris
3,947
1,927
0
4,736
13,340
8,094
0
1,212
12,128
0
64,607
W
7,268
1,490
24
697
4,966
1,724
0
0
4,966
45,970
0
W
Skadi
highN1nja
Skadi
4,182
1,917
0
1,411
7,755
2,880
751
4,499
3,256
0
50,158
W
Ne Zha
4,963
1,467
0
3,411
9,790
6,556
222
3,295
6,495
86
38,113
L
Cupid
5,085
2,226
133
5,240
10,034
3,756
256
3,966
6,068
0
58,163
L
Baron Samedi
wyd_stepbro699
Baron Samedi
446
0
36
310
1,863
716
0
0
1,863
4,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,997
Gold Earned
32,264
287
Minions Killed
373
0
Camps Cleared
0
1,062,305
Distance Traveled
1,022,648
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,353
335
0
0
0
17,558
0
W
Mercury
8,445
650
88
7
0
344,833
0
L
Sol
7,124
548
110
8
0
207,540
1
L
Cthulhu
5,756
443
40
3
0
228,818
1
L
Osiris
7,335
564
106
8
0
277,960
1
W
Vulcan
7,086
545
68
5
0
230,143
0
W
Skadi
7,459
574
80
6
0
250,080
2
W
Ne Zha
7,654
589
51
4
0
219,691
0
L
Cupid
7,345
565
112
9
0
257,053
0
L
Baron Samedi
4,704
362
5
0
0
51,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role