Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
El Dubbo
Da Ji
Level 159
God Stats
7W - 7L
1,708 SR
Queue Stats
473W - 464L
1,529 Elo+
Party 2
Chernobog
Chernobog
EndlessCryKZX
Chernobog
Level 109
God Stats
1W - 2L
1,725 SR
Queue Stats
322W - 304L
1,557 Elo+
Party 1
Fafnir
Fafnir
Yabuk
Fafnir
Level 159
God Stats
48W - 40L
1,597 SR
Queue Stats
650W - 596L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
vFredd
Sun Wukong
Level 138
God Stats
9W - 13L
1,533 SR
Queue Stats
83W - 95L
1,521 Elo+
Party 2
Team Averages
Level 144
1,613 SR
1,533 Elo+

VS

Team Averages
Level 152
1,667 SR
1,564 Elo+
Fenrir
Fenrir
Axhilis
Fenrir
Level 149
God Stats
4W - 2L
1,824 SR
Queue Stats
294W - 319L
1,595 Elo+
Solo
Hou Yi
Hou Yi
TralionaZ
Hou Yi
Level 146
God Stats
4W - 3L
1,451 SR
Queue Stats
103W - 101L
1,532 Elo+
Solo
Nu Wa
Nu Wa
da96nimy
Nu Wa
Level 126
God Stats
58W - 45L
1,623 SR
Queue Stats
199W - 204L
1,519 Elo+
Solo
Anubis
Anubis
gkcong
Anubis
Level 199
God Stats
39W - 39L
1,625 SR
Queue Stats
867W - 838L
1,643 Elo+
Solo
Sylvanus
Sylvanus
isnarf
Sylvanus
Level 138
God Stats
9W - 1L
1,814 SR
Queue Stats
87W - 61L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 2 / 4
7,072
505
5,013
7,797
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
El Dubbo
Da Ji
13
7 / 4 / 1
7,450
532
9,105
14,769
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
EndlessCryKZX
Chernobog
9
0 / 2 / 2
5,887
421
4,077
6,370
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Yabuk
Fafnir
12
2 / 1 / 1
7,380
527
3,963
10,215
11,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
vFredd
Sun Wukong
13
1 / 2 / 3
7,552
539
4,376
14,577
11,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axhilis
Fenrir
14
5 / 1 / 3
8,354
597
7,804
11,687
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
TralionaZ
Hou Yi
14
3 / 1 / 1
8,084
577
5,889
9,334
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
da96nimy
Nu Wa
14
1 / 4 / 3
8,771
627
10,270
7,038
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
gkcong
Anubis
13
0 / 4 / 3
7,949
568
7,467
10,405
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
isnarf
Sylvanus
12
2 / 0 / 4
7,808
558
5,272
8,902
7,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
11
11
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
4
1
W
Fenrir
Axhilis
Fenrir
5
1
3
6.5
L
Da Ji
El Dubbo
Da Ji
7
4
1
1.88
L
Chernobog
EndlessCryKZX
Chernobog
0
2
2
0.5
W
Hou Yi
TralionaZ
Hou Yi
3
1
1
3.5
L
Fafnir
Yabuk
Fafnir
2
1
1
2.5
W
Nu Wa
da96nimy
Nu Wa
1
4
3
0.63
W
Anubis
gkcong
Anubis
0
4
3
0.38
W
Sylvanus
isnarf
Sylvanus
2
0
4
4
L
Sun Wukong
vFredd
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
36,702
53,728
Taken
47,366
34,510
Mitigated
25,940
11,616
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,013
571
0
1,837
7,797
4,441
0
3,841
3,918
42,765
0
W
Fenrir
Axhilis
Fenrir
7,804
1,648
0
2,072
11,687
5,521
0
1,197
10,414
0
65,611
L
Da Ji
El Dubbo
Da Ji
9,105
2,827
0
1,260
14,769
5,635
0
5,183
9,520
0
46,605
L
Chernobog
EndlessCryKZX
Chernobog
4,077
2,721
0
2,026
6,370
2,037
0
1,730
4,600
0
35,969
W
Hou Yi
TralionaZ
Hou Yi
5,889
1,873
0
5,181
9,334
3,735
825
1,370
7,936
0
54,663
L
Fafnir
Yabuk
Fafnir
3,963
1,376
0
2,966
10,215
11,290
0
3,430
6,717
18,195
0
W
Nu Wa
da96nimy
Nu Wa
10,270
5,755
0
862
7,038
3,637
168
0
7,038
73,438
0
W
Anubis
gkcong
Anubis
7,467
383
0
5,039
10,405
5,134
200
3,508
6,579
82,204
0
W
Sylvanus
isnarf
Sylvanus
5,272
1,781
1,143
3,749
8,902
7,913
0
2,343
6,423
23,635
0
L
Sun Wukong
vFredd
Sun Wukong
4,376
799
0
3,527
14,577
11,107
0
8,245
5,964
0
72,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
40,966
354
Minions Killed
476
0
Camps Cleared
0
1,323,869
Distance Traveled
1,308,378
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,072
505
103
7
0
278,077
2
W
Fenrir
8,354
597
97
7
0
316,536
0
L
Da Ji
7,450
532
66
5
0
291,067
3
L
Chernobog
5,887
421
59
4
0
178,915
0
W
Hou Yi
8,084
577
89
6
0
221,967
0
L
Fafnir
7,380
527
20
1
0
308,486
2
W
Nu Wa
8,771
627
127
9
0
234,127
2
W
Anubis
7,949
568
145
10
0
261,488
3
W
Sylvanus
7,808
558
18
1
0
274,260
3
L
Sun Wukong
7,552
539
106
8
0
267,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role