Player Matchup

Serqet
Serqet
 
Serqet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KatreiMatem
Xbalanque
Level 116
God Stats
1W - 3L
1,164 SR
Queue Stats
42W - 48L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
S0ulBr3ak3r
Aphrodite
Level 17
God Stats
1W - 1L
1,225 SR
Queue Stats
1W - 4L
1,099 Elo+
Solo
Atlas
Atlas
Samme137
Atlas
Level 66
God Stats
4W - 1L
1,452 SR
Queue Stats
242W - 215L
1,546 Elo+
Solo
Raijin
Raijin
lamLeg3nD
Raijin
Level 108
God Stats
1W - 1L
1,268 SR
Queue Stats
29W - 37L
1,453 Elo+
Party 1
Team Averages
Level 75
1,322 SR
1,413 Elo+

VS

Team Averages
Level 136
1,525 SR
1,468 Elo+
Hel
Hel
ElCajon
Hel
Level 127
God Stats
4W - 4L
1,337 SR
Queue Stats
414W - 440L
1,434 Elo+
Solo
Hachiman
Hachiman
Schelix93
Hachiman
Level 127
God Stats
4W - 6L
1,473 SR
Queue Stats
166W - 170L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
Torch-_Char7ie
Ratatoskr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,494 Elo+
Solo
Tiamat
Tiamat
VeNiNnO
Tiamat
Level 156
God Stats
4W - 3L
1,746 SR
Queue Stats
356W - 351L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
junts_pel_si
Kuzenbo
Level 145
God Stats
4W - 3L
1,568 SR
Queue Stats
134W - 141L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 2 / 8
7,851
785
7,839
11,387
14,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
KatreiMatem
Xbalanque
14
6 / 1 / 6
8,778
878
12,669
7,912
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
S0ulBr3ak3r
Aphrodite
14
0 / 0 / 8
7,747
775
5,967
6,011
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Samme137
Atlas
16
2 / 1 / 12
9,235
924
10,394
11,469
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
lamLeg3nD
Raijin
14
4 / 2 / 7
8,477
848
10,881
7,088
3,529
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 3 / 3
6,917
692
3,113
8,415
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Schelix93
Hachiman
13
1 / 4 / 3
7,388
739
9,336
9,348
4,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ratatoskr
Torch-_Char7ie
Ratatoskr
15
2 / 1 / 2
8,319
832
8,189
11,934
7,754
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
VeNiNnO
Tiamat
14
3 / 4 / 3
8,023
802
12,200
11,739
11,008
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
junts_pel_si
Kuzenbo
13
0 / 2 / 2
7,487
749
4,702
11,576
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
14
Kills
6
6
Deaths
14
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
8
3
L
Hel
0
3
3
0.5
W
Xbalanque
KatreiMatem
Xbalanque
6
1
6
9
W
Aphrodite
S0ulBr3ak3r
Aphrodite
0
0
8
4
W
Atlas
Samme137
Atlas
2
1
12
8
L
Hachiman
Schelix93
Hachiman
1
4
3
0.63
L
Ratatoskr
Torch-_Char7ie
Ratatoskr
2
1
2
3
L
Tiamat
VeNiNnO
Tiamat
3
4
3
1.13
L
Kuzenbo
junts_pel_si
Kuzenbo
0
2
2
0.5
W
Raijin
lamLeg3nD
Raijin
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,750
Damage
37,540
43,867
Taken
53,012
37,157
Mitigated
42,962
24,060
Healing
24,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,839
1,145
779
2,039
11,387
14,240
32
5,352
5,439
0
10,212
L
Hel
3,113
297
8,348
3,516
8,415
4,366
0
4,284
3,923
8,977
0
W
Xbalanque
KatreiMatem
Xbalanque
12,669
5,985
648
841
7,912
3,915
1,671
3,765
4,013
0
25,325
W
Aphrodite
S0ulBr3ak3r
Aphrodite
5,967
652
7,329
4,639
6,011
3,637
579
2,521
3,490
17,713
0
W
Atlas
Samme137
Atlas
10,394
4,006
1,762
2,728
11,469
11,836
300
3,562
7,679
25,110
0
L
Hachiman
Schelix93
Hachiman
9,336
4,135
403
273
9,348
4,735
0
6,026
3,239
0
19,156
L
Ratatoskr
Torch-_Char7ie
Ratatoskr
8,189
1,149
975
4,842
11,934
7,754
0
5,785
6,011
0
17,848
L
Tiamat
VeNiNnO
Tiamat
12,200
445
947
1,848
11,739
11,008
0
5,931
5,499
23,612
0
L
Kuzenbo
junts_pel_si
Kuzenbo
4,702
1,739
273
2,725
11,576
15,099
0
5,216
6,360
11,289
0
W
Raijin
lamLeg3nD
Raijin
10,881
943
1,431
1,864
7,088
3,529
0
4,815
2,234
22,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,088
Gold Earned
38,134
126
Minions Killed
105
0
Camps Cleared
0
973,507
Distance Traveled
974,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,851
785
2
0
0
186,232
0
L
Hel
6,917
692
14
1
0
198,221
0
W
Xbalanque
8,778
878
35
4
0
188,706
0
W
Aphrodite
7,747
775
31
3
0
218,050
0
W
Atlas
9,235
924
26
3
0
202,004
0
L
Hachiman
7,388
739
20
2
0
170,091
0
L
Ratatoskr
8,319
832
28
3
0
223,030
0
L
Tiamat
8,023
802
22
2
0
194,167
0
L
Kuzenbo
7,487
749
21
2
0
189,185
0
W
Raijin
8,477
848
32
3
0
178,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role