Player Matchup

Hercules
Hercules
Silver II
adriadrianpazexp
Hercules
Silver II
Level 125
God Stats
5W - 8L
1,270 SR
Queue Stats
173W - 239L
1,150 MMR
Party 1
Discordia
Discordia
Silver III
chupavty
Discordia
Silver III
Level 155
God Stats
9W - 17L
1,537 SR
Queue Stats
454W - 560L
1,129 MMR
Solo
Hachiman
Hachiman
Silver IV
glv_16
Hachiman
Silver IV
Level 122
God Stats
11W - 12L
1,439 SR
Queue Stats
183W - 274L
834 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,415 SR
1,038 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,574 SR
998 MMR
Ne Zha
Ne Zha
Silver III
MarcDrifter99
Ne Zha
Silver III
Level 119
God Stats
1W - 1L
1,812 SR
Queue Stats
29W - 48L
1,243 MMR
Solo
Vulcan
Vulcan
Silver V
frozenfox666
Vulcan
Silver V
Level 73
God Stats
0W - 2L
1,323 SR
Queue Stats
67W - 112L
757 MMR
Solo
Hou Yi
Hou Yi
Silver III
niletee09
Hou Yi
Silver III
Level 103
God Stats
1W - 3L
1,589 SR
Queue Stats
98W - 147L
995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
11,258
751
7,450
15,799
16,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
chupavty
Discordia
14
4 / 2 / 4
11,084
739
12,979
9,570
3,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
glv_16
Hachiman
15
4 / 1 / 8
11,609
774
11,668
11,302
4,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeThothAchillesAh Muzen CabKuzenbo

VS

Bans
ChaacKukulkanAnhurBaba YagaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
10,380
692
8,096
14,218
8,861
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
12
3 / 5 / 1
10,544
703
12,308
10,900
5,180
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
niletee09
Hou Yi
13
3 / 4 / 3
10,816
721
8,050
13,099
5,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
7
7
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
4
4
7
1.88
W
Discordia
chupavty
Discordia
4
2
4
3
L
Vulcan
3
5
1
0.7
W
Hachiman
glv_16
Hachiman
4
1
8
8
L
Hou Yi
niletee09
Hou Yi
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
28,454
36,671
Taken
38,217
24,682
Mitigated
19,585
12,332
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,096
3,408
0
4,182
14,218
8,861
545
4,784
8,996
0
24,632
W
7,450
1,028
365
6,051
15,799
16,993
627
4,309
11,490
2,640
23,606
W
Discordia
chupavty
Discordia
12,979
140
250
3,864
9,570
3,310
352
3,666
5,904
52,115
0
L
Vulcan
12,308
3,973
0
1,288
10,900
5,180
576
3,913
6,721
45,749
0
W
Hachiman
glv_16
Hachiman
11,668
6,022
0
1,802
11,302
4,379
1,910
4,670
6,632
0
54,656
L
Hou Yi
niletee09
Hou Yi
8,050
3,847
0
230
13,099
5,544
550
5,993
6,858
0
35,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
31,740
184
Minions Killed
121
0
Camps Cleared
0
789,831
Distance Traveled
794,347
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,380
692
33
2
0
301,068
0
W
Hercules
11,258
751
40
3
0
254,850
5
W
Discordia
11,084
739
61
4
0
257,612
0
L
Vulcan
10,544
703
36
2
0
264,029
0
W
Hachiman
11,609
774
83
6
0
277,369
2
L
Hou Yi
10,816
721
52
3
0
229,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role