Player Matchup

Geb
Geb
Bac4n
Geb
Level 68
God Stats
0W - 1L
1,870 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ravana
Ravana
BodaciousC02
Ravana
Level 107
God Stats
2W - 4L
1,387 SR
Queue Stats
346W - 321L
1,476 Elo+
Solo
Ishtar
Ishtar
FearKamii
Ishtar
Level 106
God Stats
0W - 2L
1,452 SR
Queue Stats
220W - 209L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
M4sterM3ister
Gilgamesh
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Sol
Sol
NicRatOfficial
Sol
Level 59
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Team Averages
Level 70
1,524 SR
1,368 Elo+

VS

Team Averages
Level 104
1,508 SR
1,492 Elo+
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DTMBunny
Thanatos
Level 65
God Stats
14W - 16L
1,474 SR
Queue Stats
191W - 195L
1,453 Elo+
Party 1
Ymir
Ymir
Locke2911
Ymir
Level 139
God Stats
21W - 21L
1,554 SR
Queue Stats
295W - 282L
1,502 Elo+
Solo
Mulan
Mulan
jumbo_mullet8
Mulan
Level 99
God Stats
28W - 32L
1,458 SR
Queue Stats
457W - 467L
1,484 Elo+
Solo
Izanami
Izanami
owain71
Izanami
Level 67
God Stats
16W - 12L
1,552 SR
Queue Stats
183W - 178L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bac4n
Geb
8
1 / 3 / 0
5,165
517
3,017
6,367
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
9
0 / 2 / 0
5,066
507
2,387
7,472
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
FearKamii
Ishtar
10
1 / 0 / 0
5,496
550
4,382
5,151
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
M4sterM3ister
Gilgamesh
9
0 / 1 / 0
4,557
456
2,255
7,358
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 1
4,934
493
2,708
4,665
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 1 / 4
5,869
587
3,603
3,861
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DTMBunny
Thanatos
10
3 / 0 / 2
6,134
613
4,095
7,406
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
3 / 0 / 3
6,275
628
4,425
5,376
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 0 / 0
7,191
719
5,626
6,941
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
owain71
Izanami
10
0 / 1 / 1
5,998
600
1,938
5,138
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
1
4
3
L
Geb
Bac4n
Geb
1
3
0
0.33
L
Ravana
0
2
0
0
W
Thanatos
DTMBunny
Thanatos
3
0
2
4
L
Ishtar
FearKamii
Ishtar
1
0
0
1
W
Ymir
3
0
3
4.5
L
Gilgamesh
M4sterM3ister
Gilgamesh
0
1
0
0
L
0
2
1
0.25
W
1
0
0
1
W
Izanami
owain71
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,749
Damage
19,687
31,013
Taken
28,722
15,666
Mitigated
14,990
8,251
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,603
146
150
1,199
3,861
1,618
0
2,351
1,510
35,504
0
L
Geb
Bac4n
Geb
3,017
450
0
812
6,367
4,616
0
2,719
3,648
7,137
0
L
Ravana
2,387
951
0
1,679
7,472
2,556
0
1,601
5,871
0
31,778
W
Thanatos
DTMBunny
Thanatos
4,095
1,062
0
7,095
7,406
2,690
724
991
6,415
0
43,049
L
Ishtar
FearKamii
Ishtar
4,382
2,788
0
3,200
5,151
1,721
0
443
4,708
0
45,897
W
Ymir
4,425
970
0
1,921
5,376
4,652
0
1,849
3,527
15,579
0
L
Gilgamesh
M4sterM3ister
Gilgamesh
2,255
357
0
1,542
7,358
5,020
0
0
7,358
0
11,376
L
2,708
523
0
1,018
4,665
1,753
0
3,265
1,400
24,106
0
W
5,626
1,114
0
2,419
6,941
4,022
280
0
6,420
0
53,917
W
Izanami
owain71
Izanami
1,938
1,095
0
1,485
5,138
2,008
0
534
4,604
0
51,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
31,467
209
Minions Killed
303
0
Camps Cleared
0
987,268
Distance Traveled
1,014,436
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,869
587
56
6
0
207,053
0
L
Geb
5,165
517
9
1
0
216,662
2
L
Ravana
5,066
507
52
5
0
215,153
0
W
Thanatos
6,134
613
54
5
0
236,635
0
L
Ishtar
5,496
550
87
9
0
188,129
0
W
Ymir
6,275
628
15
2
0
196,020
0
L
Gilgamesh
4,557
456
23
2
0
186,237
0
L
Sol
4,934
493
38
4
0
181,087
0
W
Mulan
7,191
719
84
8
0
202,530
0
W
Izanami
5,998
600
94
9
0
172,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role