Player Matchup

Atlas
Atlas
Dante5469
Atlas
Level 53
God Stats
5W - 4L
1,559 SR
Queue Stats
162W - 188L
1,394 Elo+
Solo
Janus
Janus
Elias1201_03
Janus
Level 69
God Stats
14W - 22L
1,340 SR
Queue Stats
123W - 135L
1,451 Elo+
Party 1
Martichoras
Martichoras
Sharktinator
Martichoras
Level 108
God Stats
200W - 202L
1,500 SR
Queue Stats
556W - 555L
1,432 Elo+
Solo
Hades
Hades
immune_bassist7
Hades
Level 153
God Stats
35W - 25L
1,636 SR
Queue Stats
831W - 797L
1,355 Elo+
Solo
Pele
Pele
jln1
Pele
Level 37
God Stats
5W - 1L
1,392 SR
Queue Stats
71W - 70L
1,439 Elo+
Party 1
Team Averages
Level 84
1,485 SR
1,414 Elo+

VS

Team Averages
Level 41
1,301 SR
1,296 Elo+
Bakasura
Bakasura
JokersPoision
Bakasura
Level 28
God Stats
0W - 3L
1,296 SR
Queue Stats
5W - 29L
1,090 Elo+
Party 2
Amaterasu
Amaterasu
KeithKillsyou
Amaterasu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,175 Elo+
Party 2
Cupid
Cupid
XxMeMoitaxX
Cupid
Level 49
God Stats
0W - 5L
1,003 SR
Queue Stats
228W - 236L
1,456 Elo+
Solo
Vulcan
Vulcan
jimmyuso565
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,601 Elo+
Solo
Anubis
Anubis
rafalus79
Anubis
Level 25
God Stats
0W - 2L
1,206 SR
Queue Stats
8W - 32L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dante5469
Atlas
14
2 / 2 / 5
9,056
477
7,290
11,938
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 1 / 9
11,782
620
15,705
9,707
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
Sharktinator
Martichoras
15
3 / 2 / 2
10,567
556
12,837
7,280
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 3
10,567
556
12,725
21,253
12,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
jln1
Pele
16
10 / 1 / 6
10,932
575
16,584
13,278
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JokersPoision
Bakasura
13
2 / 8 / 3
8,462
445
8,885
22,969
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
KeithKillsyou
Amaterasu
15
2 / 1 / 2
8,706
458
5,632
18,381
15,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 7 / 2
7,203
379
3,587
17,138
4,958
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
15
2 / 8 / 0
8,855
466
5,739
11,840
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
rafalus79
Anubis
16
3 / 5 / 4
9,785
515
11,369
16,885
7,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
29
Kills
9
9
Deaths
29
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dante5469
Atlas
2
2
5
2.25
W
10
1
9
14.5
L
Bakasura
JokersPoision
Bakasura
2
8
3
0.44
L
Amaterasu
KeithKillsyou
Amaterasu
2
1
2
3
W
Martichoras
Sharktinator
Martichoras
3
2
2
2
L
0
7
2
0.14
W
4
3
3
1.83
L
Vulcan
2
8
0
0.25
W
Pele
jln1
Pele
10
1
6
13
L
Anubis
rafalus79
Anubis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,141
Damage
35,212
63,456
Taken
87,213
29,168
Mitigated
39,125
13,549
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dante5469
Atlas
7,290
2,502
0
237
11,938
5,195
0
4,067
7,771
42,344
0
W
15,705
1,537
0
595
9,707
4,121
1,850
3,592
5,905
93,955
0
L
Bakasura
JokersPoision
Bakasura
8,885
5,568
0
1,751
22,969
7,509
0
9,764
12,964
0
50,372
L
Amaterasu
KeithKillsyou
Amaterasu
5,632
1,682
93
5,743
18,381
15,478
0
4,749
13,384
0
42,488
W
Martichoras
Sharktinator
Martichoras
12,837
4,231
0
1,224
7,280
2,589
1,191
2,190
5,009
0
87,422
L
3,587
1,106
1,220
3,739
17,138
4,958
0
7,481
9,347
0
37,360
W
12,725
564
180
9,250
21,253
12,124
285
6,427
14,001
97,071
0
L
Vulcan
5,739
1,979
63
613
11,840
3,949
38
4,691
6,687
60,994
0
W
Pele
jln1
Pele
16,584
2,945
0
2,063
13,278
5,139
572
2,306
10,412
0
75,333
L
Anubis
rafalus79
Anubis
11,369
722
69
5,166
16,885
7,231
0
7,566
9,111
65,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,904
Gold Earned
43,011
580
Minions Killed
403
0
Camps Cleared
0
1,910,253
Distance Traveled
1,882,020
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,056
477
76
4
0
366,022
0
W
Janus
11,782
620
133
7
0
400,063
0
L
Bakasura
8,462
445
81
4
0
416,945
0
L
Amaterasu
8,706
458
66
3
0
392,583
0
W
Martichoras
10,567
556
130
7
0
360,920
0
L
Cupid
7,203
379
53
3
0
354,142
3
W
Hades
10,567
556
137
7
0
341,882
0
L
Vulcan
8,855
466
99
5
0
367,412
0
W
Pele
10,932
575
104
5
0
441,366
0
L
Anubis
9,785
515
104
5
0
350,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role