Player Matchup

Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BobyBlue91
Izanami
Level 69
God Stats
9W - 12L
1,422 SR
Queue Stats
288W - 296L
1,449 Elo+
Party 1
Pele
Pele
PlugawySzyderca
Pele
Level 129
God Stats
6W - 12L
1,323 SR
Queue Stats
403W - 395L
1,512 Elo+
Solo
Bacchus
Bacchus
Z0DIACKE
Bacchus
Level 123
God Stats
9W - 15L
1,248 SR
Queue Stats
138W - 163L
1,382 Elo+
Solo
Nox
Nox
anyaonsmite
Nox
Level 64
God Stats
5W - 8L
1,433 SR
Queue Stats
182W - 204L
1,547 Elo+
Party 1
Team Averages
Level 99
1,385 SR
1,478 Elo+

VS

Team Averages
Level 123
1,584 SR
1,473 Elo+
Fenrir
Fenrir
BowlOfCereal397
Fenrir
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 142L
1,443 Elo+
Solo
Rama
Rama
D4rkS1lver02
Rama
Level 129
God Stats
8W - 2L
1,874 SR
Queue Stats
172W - 154L
1,494 Elo+
Solo
Scylla
Scylla
LupoDio
Scylla
Level 150
God Stats
15W - 16L
1,396 SR
Queue Stats
89W - 86L
1,499 Elo+
Solo
Sobek
Sobek
Ragnar_AI86
Sobek
Level 128
God Stats
7W - 10L
1,435 SR
Queue Stats
512W - 520L
1,428 Elo+
Solo
Erlang Shen
Erlang Shen
soloturtle9442
Erlang Shen
Level 123
God Stats
6W - 4L
1,713 SR
Queue Stats
39W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
8 / 4 / 1
8,628
664
9,324
13,514
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
BobyBlue91
Izanami
11
0 / 3 / 1
6,635
510
7,701
7,610
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 3
7,835
603
8,421
14,076
9,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
Z0DIACKE
Bacchus
10
0 / 0 / 3
6,373
490
4,937
8,478
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 6 / 1
5,949
458
1,489
8,577
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 2
8,034
618
6,401
11,227
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 1
7,173
552
5,522
9,223
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
LupoDio
Scylla
13
3 / 1 / 6
8,468
651
12,317
5,987
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
5,750
442
2,654
10,865
7,191
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
soloturtle9442
Erlang Shen
14
3 / 2 / 3
8,371
644
9,621
13,376
9,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
16
16
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
8
4
1
2.13
L
Izanami
BobyBlue91
Izanami
0
3
1
0.17
W
8
4
2
2.25
W
1
2
1
0.75
W
Scylla
LupoDio
Scylla
3
1
6
6
L
1
3
3
0.83
W
1
1
2
2
L
Bacchus
Z0DIACKE
Bacchus
0
0
3
1.5
L
0
6
1
0.08
W
Erlang Shen
soloturtle9442
Erlang Shen
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
36,515
52,255
Taken
50,678
27,092
Mitigated
27,093
14,917
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,324
2,793
0
6,946
13,514
4,661
14
4,270
9,244
54,034
0
L
Izanami
BobyBlue91
Izanami
7,701
4,908
0
1,418
7,610
2,608
990
1,377
6,233
0
58,651
W
6,401
1,838
0
1,298
11,227
4,939
0
4,277
6,950
0
47,083
W
5,522
4,929
0
3,527
9,223
3,389
905
2,970
6,253
0
55,075
W
Scylla
LupoDio
Scylla
12,317
1,569
0
1,587
5,987
2,209
642
3,159
2,748
59,407
0
L
8,421
2,163
0
3,846
14,076
9,357
0
957
13,119
0
64,568
W
2,654
257
0
3,371
10,865
7,191
0
3,189
7,676
18,987
0
L
Bacchus
Z0DIACKE
Bacchus
4,937
588
197
2,010
8,478
7,195
0
3,190
5,288
22,603
0
L
1,489
454
0
500
8,577
3,271
0
5,177
3,400
27,415
0
W
Erlang Shen
soloturtle9442
Erlang Shen
9,621
5,951
0
5,654
13,376
9,365
0
2,075
11,301
0
61,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
37,796
344
Minions Killed
391
0
Camps Cleared
0
1,192,983
Distance Traveled
1,328,497
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,628
664
85
7
0
250,903
0
L
Izanami
6,635
510
100
8
0
229,935
2
W
Fenrir
8,034
618
67
5
0
313,671
1
W
Rama
7,173
552
106
8
0
225,017
4
W
Scylla
8,468
651
99
8
0
257,802
2
L
Pele
7,835
603
103
8
0
240,808
0
W
Sobek
5,750
442
17
1
0
281,106
2
L
Bacchus
6,373
490
22
2
0
279,790
2
L
Nox
5,949
458
34
3
0
191,547
0
W
Erlang Shen
8,371
644
102
8
0
250,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role