Player Matchup

Thanatos
Thanatos
Austinitus
Thanatos
Level 129
God Stats
1W - 2L
1,526 SR
Queue Stats
48W - 38L
1,444 Elo+
Solo
Tiamat
Tiamat
BaTMaN 1979
Tiamat
Level 158
God Stats
4W - 2L
1,591 SR
Queue Stats
202W - 194L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
Samurai_Zach94
Cu Chulainn
Level 123
God Stats
15W - 17L
1,619 SR
Queue Stats
402W - 370L
1,461 Elo+
Solo
Hou Yi
Hou Yi
TorchCoral3
Hou Yi
Level 40
God Stats
2W - 1L
1,846 SR
Queue Stats
85W - 28L
1,756 Elo+
Solo
Nemesis
Nemesis
ney_guysfr09
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 90
1,616 SR
1,553 Elo+

VS

Team Averages
Level 132
1,478 SR
1,444 Elo+
Loki
Loki
DEATHOFTHEPIG
Loki
Level 165
God Stats
1W - 0L
1,368 SR
Queue Stats
4W - 7L
1,307 Elo+
Solo
Poseidon
Poseidon
Supernovaluv750
Poseidon
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,435 Elo+
Solo
Osiris
Osiris
Trungledoor
Osiris
Level 86
God Stats
1W - 5L
1,536 SR
Queue Stats
238W - 200L
1,542 Elo+
Solo
Ymir
Ymir
kingrican95
Ymir
Level 157
God Stats
699W - 702L
1,548 SR
Queue Stats
699W - 703L
1,513 Elo+
Solo
Danzaburou
Danzaburou
tsunami11555
Danzaburou
Level 129
God Stats
74W - 82L
1,437 SR
Queue Stats
74W - 84L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Austinitus
Thanatos
14
2 / 4 / 5
7,998
727
5,996
13,004
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
16
1 / 0 / 8
8,867
806
15,304
7,228
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Samurai_Zach94
Cu Chulainn
15
1 / 2 / 9
8,121
738
6,047
10,869
9,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
17
10 / 1 / 1
9,575
870
9,346
7,770
4,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ney_guysfr09
Nemesis
11
0 / 6 / 3
6,693
608
1,251
7,155
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
7,753
705
5,972
11,504
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
14
1 / 4 / 6
7,842
713
2,784
7,144
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
5 / 1 / 8
8,903
809
13,916
10,941
11,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 5
8,968
815
7,192
8,676
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
tsunami11555
Danzaburou
15
1 / 1 / 6
8,392
763
6,443
11,158
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
14
Kills
13
13
Deaths
14
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Austinitus
Thanatos
2
4
5
1.13
L
Tiamat
1
0
8
5
W
1
7
6
0.57
L
Cu Chulainn
Samurai_Zach94
Cu Chulainn
1
2
9
2.75
W
Poseidon
1
4
6
1
L
Hou Yi
10
1
1
10.5
W
Osiris
5
1
8
9
W
5
1
5
7.5
L
Nemesis
ney_guysfr09
Nemesis
0
6
3
0.25
W
Danzaburou
tsunami11555
Danzaburou
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,944
Damage
36,307
46,026
Taken
49,423
28,802
Mitigated
29,959
5,135
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Austinitus
Thanatos
5,996
1,572
0
3,273
13,004
6,098
0
2,102
10,760
0
20,656
L
Tiamat
15,304
445
0
876
7,228
5,963
0
1,510
5,600
47,273
0
W
5,972
979
0
353
11,504
4,593
0
2,140
9,193
0
22,937
L
Cu Chulainn
Samurai_Zach94
Cu Chulainn
6,047
351
0
504
10,869
9,722
0
3,113
7,460
0
23,188
W
Poseidon
2,784
451
156
632
7,144
2,092
283
1,173
5,915
25,361
0
L
Hou Yi
9,346
5,975
0
460
7,770
4,044
0
303
7,467
0
39,606
W
Osiris
13,916
4,273
0
3,047
10,941
11,131
0
2,990
7,753
0
32,682
W
7,192
1,592
383
1,013
8,676
7,332
0
3,807
4,626
24,768
0
L
Nemesis
ney_guysfr09
Nemesis
1,251
544
0
22
7,155
2,975
0
2,268
4,763
0
3,583
W
Danzaburou
tsunami11555
Danzaburou
6,443
1,719
0
4,248
11,158
4,811
2,298
4,214
6,632
0
31,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
41,858
231
Minions Killed
232
0
Camps Cleared
0
1,037,847
Distance Traveled
1,087,816
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,998
727
23
2
0
258,838
2
L
Tiamat
8,867
806
88
8
0
230,408
0
W
Loki
7,753
705
29
3
0
223,169
1
L
Cu Chulainn
8,121
738
37
3
0
227,392
0
W
Poseidon
7,842
713
52
5
0
166,143
0
L
Hou Yi
9,575
870
73
7
0
206,965
0
W
Osiris
8,903
809
41
4
0
257,849
0
W
Ymir
8,968
815
48
4
0
230,779
4
L
Nemesis
6,693
608
10
1
0
114,244
0
W
Danzaburou
8,392
763
62
6
0
209,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role