Player Matchup

Bellona
Bellona
 
Bellona
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DylDeal45
Ah Puch
Level 71
God Stats
30W - 21L
1,594 SR
Queue Stats
343W - 341L
1,454 Elo+
Solo
Cernunnos
Cernunnos
Pandamonium1299
Cernunnos
Level 122
God Stats
4W - 1L
1,459 SR
Queue Stats
40W - 46L
1,367 Elo+
Solo
Team Averages
Level 115
1,518 SR
1,440 Elo+

VS

Team Averages
Level 61
1,376 SR
1,374 Elo+
Bastet
Bastet
Artemis1364
Bastet
Level 104
God Stats
3W - 1L
1,447 SR
Queue Stats
132W - 122L
1,446 Elo+
Solo
Cthulhu
Cthulhu
DanIT404
Cthulhu
Level 20
God Stats
3W - 15L
1,152 SR
Queue Stats
4W - 17L
1,215 Elo+
Party 1
Chang'e
Chang'e
SpottySpiderpig
Chang'e
Level 58
God Stats
63W - 64L
1,529 SR
Queue Stats
551W - 595L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 1 / 4
7,145
715
4,839
9,884
7,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
DylDeal45
Ah Puch
12
3 / 0 / 5
8,286
829
11,754
3,407
1,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Pandamonium1299
Cernunnos
11
4 / 2 / 3
8,403
840
8,297
8,478
2,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 2 / 1
7,303
730
7,221
7,829
2,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
DanIT404
Cthulhu
9
0 / 1 / 3
6,820
682
2,583
12,679
8,131
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 5 / 1
6,831
683
4,315
9,362
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
4
3
L
Bastet
2
2
1
1.25
L
Cthulhu
DanIT404
Cthulhu
0
1
3
1.5
W
Ah Puch
DylDeal45
Ah Puch
3
0
5
5.5
W
Cernunnos
Pandamonium1299
Cernunnos
4
2
3
2.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,890
Damage
14,119
21,769
Taken
29,870
11,741
Mitigated
14,332
4,660
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,839
1,337
59
873
9,884
7,607
121
4,528
5,356
0
19,295
L
Bastet
7,221
1,841
0
1,167
7,829
2,948
0
3,368
4,461
0
14,940
L
Cthulhu
DanIT404
Cthulhu
2,583
187
67
1,136
12,679
8,131
0
4,737
7,942
10,440
0
W
Ah Puch
DylDeal45
Ah Puch
11,754
835
583
463
3,407
1,259
328
877
2,530
42,662
0
W
Cernunnos
Pandamonium1299
Cernunnos
8,297
4,407
0
2,682
8,478
2,875
2,168
2,212
6,266
0
30,864
L
4,315
356
600
1,903
9,362
3,253
0
3,981
5,381
19,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,834
Gold Earned
20,954
118
Minions Killed
61
0
Camps Cleared
0
521,092
Distance Traveled
526,086
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,145
715
17
2
0
190,556
0
L
Bastet
7,303
730
23
2
0
199,356
0
L
Cthulhu
6,820
682
16
2
0
168,426
0
W
Ah Puch
8,286
829
57
6
0
180,481
1
W
Cernunnos
8,403
840
44
4
0
150,055
0
L
Chang'e
6,831
683
22
2
0
158,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role