Player Matchup

Sylvanus
Sylvanus
ALIBRAHIM624
Sylvanus
Level 17
God Stats
2W - 3L
1,507 SR
Queue Stats
6W - 9L
1,409 Elo+
Party 1
Ravana
Ravana
Aurorraaa
Ravana
Level 92
God Stats
12W - 10L
1,726 SR
Queue Stats
239W - 213L
1,564 Elo+
Solo
Cupid
Cupid
InSaNeQ8
Cupid
Level 158
God Stats
3W - 4L
1,601 SR
Queue Stats
498W - 518L
1,463 Elo+
Party 1
Ra
Ra
NoName872
Ra
Level 155
God Stats
4W - 7L
1,389 SR
Queue Stats
282W - 302L
1,444 Elo+
Party 1
Mercury
Mercury
saifnasee
Mercury
Level 165
God Stats
7W - 5L
1,325 SR
Queue Stats
101W - 131L
1,342 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,444 Elo+

VS

Team Averages
Level 136
1,479 SR
1,544 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CptMikester
Zhong Kui
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 226L
1,621 Elo+
Solo
Nox
Nox
Hyper Mage6862
Nox
Level 165
God Stats
21W - 28L
1,494 SR
Queue Stats
523W - 526L
1,527 Elo+
Solo
Hercules
Hercules
ItsnotAbby
Hercules
Level 108
God Stats
4W - 5L
1,553 SR
Queue Stats
207W - 190L
1,559 Elo+
Solo
Hun Batz
Hun Batz
Ralum
Hun Batz
Level 88
God Stats
0W - 1L
1,347 SR
Queue Stats
108W - 94L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALIBRAHIM624
Sylvanus
11
0 / 4 / 8
7,445
532
6,064
14,916
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Aurorraaa
Ravana
14
0 / 1 / 1
8,483
606
9,999
11,717
7,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
InSaNeQ8
Cupid
14
2 / 2 / 5
8,247
589
9,229
11,152
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 1 / 4
8,661
619
8,785
8,153
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
saifnasee
Mercury
14
5 / 2 / 3
8,539
610
5,001
12,338
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 2 / 2
6,597
471
6,850
10,717
3,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
CptMikester
Zhong Kui
12
2 / 4 / 1
7,362
526
7,736
11,012
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 3 / 5
7,041
503
9,427
11,914
6,384
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
ItsnotAbby
Hercules
14
3 / 0 / 0
7,899
564
9,771
13,503
14,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Ralum
Hun Batz
12
1 / 5 / 4
7,040
503
5,115
13,031
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
10
10
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
2
1.5
W
Sylvanus
ALIBRAHIM624
Sylvanus
0
4
8
1
W
Ravana
Aurorraaa
Ravana
0
1
1
0.5
L
Zhong Kui
CptMikester
Zhong Kui
2
4
1
0.63
L
2
3
5
1.5
W
Cupid
InSaNeQ8
Cupid
2
2
5
2.25
L
Hercules
ItsnotAbby
Hercules
3
0
0
3
W
7
1
4
9
L
Hun Batz
Ralum
Hun Batz
1
5
4
0.6
W
Mercury
saifnasee
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
38,899
58,276
Taken
60,177
36,529
Mitigated
36,754
22,648
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,850
4,150
0
4,730
10,717
3,802
0
1,682
9,015
0
40,958
W
Sylvanus
ALIBRAHIM624
Sylvanus
6,064
1,580
1,392
3,623
14,916
14,704
0
7,310
7,512
18,857
0
W
Ravana
Aurorraaa
Ravana
9,999
3,040
0
4,856
11,717
7,911
0
1,207
9,854
0
69,363
L
Zhong Kui
CptMikester
Zhong Kui
7,736
739
0
3,612
11,012
7,166
0
5,517
5,084
61,545
0
L
9,427
1,302
252
3,589
11,914
6,384
0
3,811
7,891
37,831
0
W
Cupid
InSaNeQ8
Cupid
9,229
5,885
108
6,067
11,152
4,308
291
1,665
9,487
0
65,704
L
Hercules
ItsnotAbby
Hercules
9,771
3,854
0
6,166
13,503
14,596
0
385
13,118
0
60,458
W
8,785
266
1,324
2,367
8,153
3,951
0
4,742
3,411
76,732
0
L
Hun Batz
Ralum
Hun Batz
5,115
1,154
0
1,050
13,031
4,806
0
2,626
10,220
0
54,719
W
Mercury
saifnasee
Mercury
5,001
2,533
0
2,911
12,338
5,655
0
2,964
9,374
0
66,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
35,939
466
Minions Killed
422
0
Camps Cleared
0
1,472,471
Distance Traveled
1,454,177
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,597
471
71
5
0
282,540
2
W
Sylvanus
7,445
532
17
1
0
268,919
0
W
Ravana
8,483
606
127
9
0
284,657
0
L
Zhong Kui
7,362
526
116
8
0
249,054
6
L
Nox
7,041
503
30
2
0
295,787
4
W
Cupid
8,247
589
106
8
0
279,792
2
L
Hercules
7,899
564
115
8
0
295,140
0
W
Ra
8,661
619
117
8
0
315,854
0
L
Hun Batz
7,040
503
90
6
0
331,656
0
W
Mercury
8,539
610
99
7
0
323,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role