Player Matchup

Bastet
Bastet
 
Bastet
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ARMON-97
Erlang Shen
Level 107
God Stats
3W - 3L
1,365 SR
Queue Stats
239W - 212L
1,482 Elo+
Solo
Neith
Neith
EganJr
Neith
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,519 Elo+
Party 1
Osiris
Osiris
Mushify
Osiris
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,525 Elo+
Party 1
Agni
Agni
SharCrash
Agni
Level 128
God Stats
3W - 2L
1,597 SR
Queue Stats
290W - 282L
1,456 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,496 Elo+

VS

Team Averages
Level 123
1,512 SR
1,476 Elo+
He Bo
He Bo
Jvousken-
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 177L
1,442 Elo+
Solo
Merlin
Merlin
Kingking66
Merlin
Level 59
God Stats
3W - 7L
1,189 SR
Queue Stats
200W - 207L
1,474 Elo+
Solo
Agni
Agni
Lurkowski
Agni
Level 147
God Stats
1W - 1L
1,773 SR
Queue Stats
97W - 99L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Snow_Ice90
Zhong Kui
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
304W - 310L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
socforlife
Ah Muzen Cab
Level 125
God Stats
4W - 4L
1,598 SR
Queue Stats
390W - 387L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 2 / 12
8,445
704
6,360
9,362
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
ARMON-97
Erlang Shen
17
8 / 5 / 13
10,273
856
6,811
17,534
18,010
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
EganJr
Neith
17
8 / 2 / 11
10,561
880
22,242
12,641
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Mushify
Osiris
16
4 / 3 / 8
9,322
777
5,435
11,768
14,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
18
6 / 2 / 15
10,833
903
13,536
9,558
5,140
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jvousken-
He Bo
14
0 / 6 / 7
7,953
663
4,991
12,813
4,056
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Kingking66
Merlin
16
1 / 5 / 7
8,742
729
7,431
9,807
4,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
16
3 / 6 / 4
8,921
743
11,459
9,765
3,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Snow_Ice90
Zhong Kui
15
2 / 6 / 7
8,851
738
7,786
14,110
9,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
socforlife
Ah Muzen Cab
17
7 / 4 / 3
9,950
829
12,724
10,835
4,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
27
Kills
13
14
Deaths
27
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
12
3.5
W
Erlang Shen
ARMON-97
Erlang Shen
8
5
13
2.9
W
Neith
EganJr
Neith
8
2
11
6.75
L
He Bo
Jvousken-
He Bo
0
6
7
0.58
L
Merlin
Kingking66
Merlin
1
5
7
0.9
L
Agni
3
6
4
0.83
W
Osiris
Mushify
Osiris
4
3
8
2.67
W
Agni
6
2
15
6.75
L
Zhong Kui
Snow_Ice90
Zhong Kui
2
6
7
0.92
L
Ah Muzen Cab
socforlife
Ah Muzen Cab
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,384
Damage
44,391
60,863
Taken
57,330
46,748
Mitigated
25,961
20,201
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,360
2,201
467
1,607
9,362
3,835
369
6,378
2,984
0
11,240
W
Erlang Shen
ARMON-97
Erlang Shen
6,811
2,318
1,725
5,028
17,534
18,010
690
5,686
11,848
0
12,779
W
Neith
EganJr
Neith
22,242
4,762
1,625
4,976
12,641
5,662
102
8,519
4,122
0
42,850
L
He Bo
Jvousken-
He Bo
4,991
213
529
2,787
12,813
4,056
0
4,084
8,729
12,763
0
L
Merlin
Kingking66
Merlin
7,431
119
409
452
9,807
4,432
102
3,127
6,680
21,824
0
L
Agni
11,459
381
620
993
9,765
3,661
106
887
8,878
19,389
0
W
Osiris
Mushify
Osiris
5,435
525
1,087
1,463
11,768
14,101
423
5,776
5,992
0
15,078
W
Agni
13,536
653
473
1,750
9,558
5,140
1,826
5,308
4,250
29,987
0
L
Zhong Kui
Snow_Ice90
Zhong Kui
7,786
380
874
3,546
14,110
9,031
0
2,963
11,147
16,367
0
L
Ah Muzen Cab
socforlife
Ah Muzen Cab
12,724
4,866
369
1,030
10,835
4,781
0
2,475
8,360
0
27,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
44,417
139
Minions Killed
141
0
Camps Cleared
0
1,217,558
Distance Traveled
1,015,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,445
704
11
1
0
275,555
0
W
Erlang Shen
10,273
856
21
2
0
241,054
0
W
Neith
10,561
880
50
4
0
217,703
0
L
He Bo
7,953
663
15
1
0
232,196
0
L
Merlin
8,742
729
35
3
0
174,225
0
L
Agni
8,921
743
21
2
0
212,840
0
W
Osiris
9,322
777
18
2
0
255,007
0
W
Agni
10,833
903
39
3
0
228,239
0
L
Zhong Kui
8,851
738
33
3
0
199,004
0
L
Ah Muzen Cab
9,950
829
37
3
0
196,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role