Player Matchup

Raijin
Raijin
MundaneMalice
Raijin
Level 64
God Stats
8W - 8L
1,743 SR
Queue Stats
156W - 146L
1,547 Elo+
Solo
Artemis
Artemis
Nierly__
Artemis
Level 126
God Stats
1W - 4L
1,170 SR
Queue Stats
138W - 110L
1,495 Elo+
Solo
Thanatos
Thanatos
Spin_2005
Thanatos
Level 39
God Stats
13W - 14L
1,405 SR
Queue Stats
56W - 72L
1,363 Elo+
Party 2
Kuzenbo
Kuzenbo
marcopro72
Kuzenbo
Level 17
God Stats
0W - 1L
1,162 SR
Queue Stats
1W - 4L
1,110 Elo+
Party 2
Guan Yu
Guan Yu
sMzT-1
Guan Yu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,351 Elo+
Party 2
Team Averages
Level 57
1,396 SR
1,373 Elo+

VS

Team Averages
Level 95
1,503 SR
1,476 Elo+
Baron Samedi
Baron Samedi
CoosaBoy69
Baron Samedi
Level 108
God Stats
1W - 3L
1,514 SR
Queue Stats
136W - 115L
1,505 Elo+
Solo
Osiris
Osiris
Ragnoraok
Osiris
Level 126
God Stats
3W - 4L
1,474 SR
Queue Stats
198W - 174L
1,522 Elo+
Solo
Hachiman
Hachiman
RhythmiCali
Hachiman
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Sparklez1771
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,452 Elo+
Party 1
Bellona
Bellona
TheRealMeta
Bellona
Level 145
God Stats
43W - 37L
1,525 SR
Queue Stats
178W - 184L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,942
534
6,880
6,077
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Nierly__
Artemis
11
1 / 5 / 3
6,536
503
8,932
11,086
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Spin_2005
Thanatos
12
2 / 1 / 0
6,723
517
2,493
8,784
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
marcopro72
Kuzenbo
10
1 / 1 / 2
6,262
482
2,331
6,629
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
sMzT-1
Guan Yu
12
0 / 3 / 0
6,542
503
4,799
11,980
7,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoosaBoy69
Baron Samedi
13
1 / 0 / 0
7,578
583
3,783
6,054
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Ragnoraok
Osiris
13
2 / 0 / 1
7,699
592
7,253
10,758
10,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
RhythmiCali
Hachiman
11
3 / 3 / 1
6,883
529
5,085
11,367
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Sparklez1771
Cthulhu
11
2 / 1 / 5
7,325
563
5,172
9,611
6,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
TheRealMeta
Bellona
13
3 / 1 / 2
7,685
591
5,026
11,467
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CoosaBoy69
Baron Samedi
1
0
0
1
L
0
1
0
0
L
Artemis
Nierly__
Artemis
1
5
3
0.5
W
Osiris
Ragnoraok
Osiris
2
0
1
2.5
W
Hachiman
RhythmiCali
Hachiman
3
3
1
1.17
W
Cthulhu
Sparklez1771
Cthulhu
2
1
5
4.5
L
Thanatos
Spin_2005
Thanatos
2
1
0
2
W
Bellona
TheRealMeta
Bellona
3
1
2
4
L
Kuzenbo
marcopro72
Kuzenbo
1
1
2
2
L
Guan Yu
sMzT-1
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
26,319
44,556
Taken
49,257
24,246
Mitigated
29,960
17,592
Healing
23,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CoosaBoy69
Baron Samedi
3,783
269
192
1,823
6,054
2,900
0
2,973
2,876
56,567
0
L
6,880
587
0
2,000
6,077
2,228
0
3,020
2,875
61,959
0
L
Artemis
Nierly__
Artemis
8,932
4,659
0
3,073
11,086
4,009
0
1,522
9,564
0
47,472
W
Osiris
Ragnoraok
Osiris
7,253
4,083
0
6,699
10,758
10,553
352
0
10,758
438
49,200
W
Hachiman
RhythmiCali
Hachiman
5,085
2,736
0
4,013
11,367
3,443
0
1,095
10,232
0
44,280
W
Cthulhu
Sparklez1771
Cthulhu
5,172
606
1,601
2,443
9,611
6,366
0
2,864
6,643
27,068
0
L
Thanatos
Spin_2005
Thanatos
2,493
371
0
6,322
8,784
3,510
0
618
8,142
0
53,362
W
Bellona
TheRealMeta
Bellona
5,026
2,147
0
6,361
11,467
6,698
765
1,913
9,426
0
66,805
L
Kuzenbo
marcopro72
Kuzenbo
2,331
1,491
0
1,466
6,629
7,123
70
2,846
3,760
17,374
0
L
Guan Yu
sMzT-1
Guan Yu
4,799
716
0
4,731
11,980
7,376
0
856
11,084
0
40,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
37,170
389
Minions Killed
418
0
Camps Cleared
0
1,270,346
Distance Traveled
1,273,770
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,578
583
121
9
0
245,504
2
L
Raijin
6,942
534
123
9
0
251,741
0
L
Artemis
6,536
503
84
6
0
207,823
1
W
Osiris
7,699
592
68
5
0
237,159
0
W
Hachiman
6,883
529
75
6
0
236,423
0
W
Cthulhu
7,325
563
36
3
0
253,225
2
L
Thanatos
6,723
517
84
6
0
292,885
0
W
Bellona
7,685
591
118
9
0
301,459
0
L
Kuzenbo
6,262
482
24
2
0
253,166
0
L
Guan Yu
6,542
503
74
6
0
264,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role