Player Matchup

Sobek
Sobek
Cko6a
Sobek
Level 130
God Stats
1W - 1L
1,261 SR
Queue Stats
100W - 104L
1,455 Elo+
Solo
Thor
Thor
Elacan
Thor
Level 141
God Stats
3W - 6L
1,348 SR
Queue Stats
321W - 317L
1,590 Elo+
Solo
Chang'e
Chang'e
IMAGNUMI
Chang'e
Level 139
God Stats
4W - 5L
1,369 SR
Queue Stats
321W - 323L
1,474 Elo+
Solo
Sol
Sol
Rabbit x Chaser
Sol
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 101L
1,467 Elo+
Solo
Achilles
Achilles
Zazo032
Achilles
Level 88
God Stats
3W - 1L
1,317 SR
Queue Stats
145W - 79L
1,562 Elo+
Solo
Team Averages
Level 128
1,359 SR
1,510 Elo+

VS

Team Averages
Level 116
1,607 SR
1,471 Elo+
Guan Yu
Guan Yu
DonRobo7
Guan Yu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
443W - 507L
1,397 Elo+
Solo
He Bo
He Bo
NeeYroN
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,523 Elo+
Solo
Bellona
Bellona
juan_yet
Bellona
Level 148
God Stats
5W - 6L
1,438 SR
Queue Stats
769W - 786L
1,503 Elo+
Solo
Jormungandr
Jormungandr
knightmare530
Jormungandr
Level 152
God Stats
4W - 2L
1,925 SR
Queue Stats
227W - 219L
1,417 Elo+
Solo
Ullr
Ullr
xXShannaro_7354X
Ullr
Level 150
God Stats
2W - 3L
1,671 SR
Queue Stats
311W - 325L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cko6a
Sobek
16
4 / 1 / 9
9,299
930
6,119
13,561
13,560
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Elacan
Thor
14
4 / 2 / 5
8,289
829
9,845
8,000
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
IMAGNUMI
Chang'e
14
2 / 0 / 8
7,767
777
7,084
9,299
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 9
8,065
807
19,364
12,147
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Zazo032
Achilles
15
4 / 2 / 9
8,756
876
7,896
13,352
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DonRobo7
Guan Yu
8
0 / 1 / 1
5,896
590
2,294
9,894
6,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
NeeYroN
He Bo
15
4 / 4 / 2
8,416
842
9,681
9,183
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
juan_yet
Bellona
13
0 / 4 / 2
6,749
675
7,400
12,576
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
knightmare530
Jormungandr
14
1 / 4 / 3
7,052
705
17,264
11,925
6,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 1
7,178
718
5,609
9,989
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
16
Kills
6
6
Deaths
16
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cko6a
Sobek
4
1
9
8.5
L
Guan Yu
DonRobo7
Guan Yu
0
1
1
0.5
W
Thor
Elacan
Thor
4
2
5
3.25
W
Chang'e
IMAGNUMI
Chang'e
2
0
8
6
L
He Bo
NeeYroN
He Bo
4
4
2
1.25
W
2
1
9
6.5
W
Achilles
Zazo032
Achilles
4
2
9
4.25
L
Bellona
juan_yet
Bellona
0
4
2
0.25
L
Jormungandr
knightmare530
Jormungandr
1
4
3
0.63
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,308
Damage
42,248
56,359
Taken
53,567
41,179
Mitigated
36,387
31,530
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cko6a
Sobek
6,119
171
724
3,460
13,561
13,560
0
5,469
7,838
11,955
0
L
Guan Yu
DonRobo7
Guan Yu
2,294
232
3,569
3,780
9,894
6,656
0
5,496
4,110
0
4,812
W
Thor
Elacan
Thor
9,845
866
663
382
8,000
3,470
0
5,101
2,860
0
17,254
W
Chang'e
IMAGNUMI
Chang'e
7,084
413
14,430
6,111
9,299
4,345
34
4,570
4,583
14,324
0
L
He Bo
NeeYroN
He Bo
9,681
205
503
1,035
9,183
4,024
0
5,439
3,705
16,070
0
W
19,364
4,844
938
2,440
12,147
5,603
1,401
5,764
6,072
36,869
0
W
Achilles
Zazo032
Achilles
7,896
1,801
749
1,633
13,352
14,201
70
6,041
7,044
788
15,077
L
Bellona
juan_yet
Bellona
7,400
1,241
557
1,574
12,576
14,383
0
7,531
4,732
0
12,243
L
Jormungandr
knightmare530
Jormungandr
17,264
716
98
375
11,925
6,584
0
7,889
3,839
31,769
0
L
5,609
2,310
347
1,341
9,989
4,740
0
6,528
3,325
0
18,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
35,291
109
Minions Killed
87
0
Camps Cleared
0
1,008,129
Distance Traveled
867,286
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,299
930
9
1
0
216,942
0
L
Guan Yu
5,896
590
4
0
0
148,143
2
W
Thor
8,289
829
19
2
0
159,349
0
W
Chang'e
7,767
777
26
3
0
237,378
0
L
He Bo
8,416
842
13
1
0
179,585
0
W
Sol
8,065
807
32
3
0
198,096
0
W
Achilles
8,756
876
23
2
0
196,364
0
L
Bellona
6,749
675
17
2
0
187,028
0
L
Jormungandr
7,052
705
23
2
0
194,698
0
L
Ullr
7,178
718
30
3
0
157,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role