Player Matchup

Danzaburou
Danzaburou
Rizz-kalifa
Danzaburou
Level 16
God Stats
8W - 8L
1,477 SR
Queue Stats
19W - 26L
1,371 Elo+
Party 1
Hercules
Hercules
Silent_Melody13
Hercules
Level 128
God Stats
41W - 49L
1,421 SR
Queue Stats
405W - 431L
1,473 Elo+
Party 1
Sol
Sol
candibunni
Sol
Level 75
God Stats
65W - 65L
1,467 SR
Queue Stats
457W - 476L
1,393 Elo+
Party 1
Team Averages
Level 73
1,455 SR
1,412 Elo+

VS

Team Averages
Level 81
1,480 SR
1,422 Elo+
Martichoras
Martichoras
 
Martichoras
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BackkWoods--
Geb
Level 63
God Stats
12W - 14L
1,439 SR
Queue Stats
98W - 108L
1,358 Elo+
Solo
Raijin
Raijin
KingLuca_7K
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 443L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rizz-kalifa
Danzaburou
10
1 / 2 / 6
7,560
756
5,975
8,113
3,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
4 / 4 / 5
8,054
805
7,613
9,557
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 2 / 4
8,463
846
9,249
9,463
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
1 / 4 / 4
7,165
717
5,999
9,740
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 2 / 3
8,003
800
6,926
9,212
8,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
10
1 / 3 / 4
7,683
768
3,960
7,238
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
5
8
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
4
4
0.75
L
3
2
3
2.25
L
Raijin
1
3
4
1
W
Danzaburou
Rizz-kalifa
Danzaburou
1
2
6
2
W
Hercules
4
4
5
1.63
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
16,885
27,133
Taken
26,190
13,490
Mitigated
16,078
8,576
Healing
1,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,999
2,254
0
597
9,740
4,446
0
3,624
5,762
0
19,085
L
6,926
701
0
760
9,212
8,665
0
2,875
6,099
16,587
0
L
Raijin
3,960
197
0
495
7,238
2,967
0
3,074
4,119
23,157
0
W
Danzaburou
Rizz-kalifa
Danzaburou
5,975
3,054
0
1,560
8,113
3,197
335
3,821
4,292
0
22,487
W
Hercules
7,613
2,433
0
2,846
9,557
7,031
0
3,606
5,951
0
18,828
W
9,249
2,508
0
4,170
9,463
3,262
1,178
3,741
5,722
36,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
22,851
94
Minions Killed
83
0
Camps Cleared
0
550,089
Distance Traveled
519,465
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,165
717
18
2
0
174,303
0
L
Geb
8,003
800
16
2
0
190,381
0
L
Raijin
7,683
768
49
5
0
154,781
2
W
Danzaburou
7,560
756
28
3
0
185,133
0
W
Hercules
8,054
805
19
2
0
176,458
0
W
Sol
8,463
846
47
5
0
188,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role