Player Matchup

Ah Puch
Ah Puch
BEASTWARLOCK
Ah Puch
Level 141
God Stats
10W - 4L
1,500 SR
Queue Stats
57W - 53L
1,430 Elo+
Party 1
Achilles
Achilles
Demσn
Achilles
Level 104
God Stats
12W - 16L
1,485 SR
Queue Stats
193W - 195L
1,477 Elo+
Party 1
Merlin
Merlin
SNF002
Merlin
Level 109
God Stats
49W - 33L
1,629 SR
Queue Stats
193W - 195L
1,477 Elo+
Party 1
Team Averages
Level 118
1,538 SR
1,461 Elo+

VS

Team Averages
Level 136
1,562 SR
1,514 Elo+
Charon
Charon
IPSYCH0SIS
Charon
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,562 Elo+
Party 2
Fenrir
Fenrir
OG Behemoth
Fenrir
Level 147
God Stats
1W - 1L
1,767 SR
Queue Stats
33W - 33L
1,575 Elo+
Party 2
Olorun
Olorun
The_MackkyBOY
Olorun
Level 121
God Stats
15W - 23L
1,420 SR
Queue Stats
959W - 1,008L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BEASTWARLOCK
Ah Puch
11
5 / 2 / 8
8,750
875
12,896
7,879
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Demσn
Achilles
10
4 / 1 / 9
8,494
849
7,582
11,216
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
SNF002
Merlin
13
6 / 0 / 8
9,484
948
10,657
4,203
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
IPSYCH0SIS
Charon
9
1 / 1 / 2
7,286
729
5,358
10,830
7,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
9
2 / 6 / 0
7,496
750
4,499
13,844
10,268
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 3
7,250
725
5,544
11,262
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BEASTWARLOCK
Ah Puch
5
2
8
4.5
W
Achilles
Demσn
Achilles
4
1
9
8.5
L
Charon
IPSYCH0SIS
Charon
1
1
2
2
L
Fenrir
2
6
0
0.33
W
Merlin
SNF002
Merlin
6
0
8
10
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,135
Damage
15,401
23,298
Taken
35,936
16,102
Mitigated
21,675
6,069
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BEASTWARLOCK
Ah Puch
12,896
695
0
1,920
7,879
3,253
728
3,704
4,175
27,322
0
W
Achilles
Demσn
Achilles
7,582
1,422
159
3,490
11,216
11,129
0
5,442
5,774
0
13,907
L
Charon
IPSYCH0SIS
Charon
5,358
1,460
0
1,208
10,830
7,205
0
7,089
3,080
17,404
0
L
Fenrir
4,499
1,139
0
2,137
13,844
10,268
0
8,501
4,691
0
15,514
W
Merlin
SNF002
Merlin
10,657
240
0
500
4,203
1,720
241
1,971
2,232
46,067
0
L
5,544
2,460
451
1,084
11,262
4,202
0
7,047
3,432
20,543
1,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,728
Gold Earned
22,032
113
Minions Killed
75
0
Camps Cleared
0
568,967
Distance Traveled
521,383
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,750
875
28
3
0
166,943
1
W
Achilles
8,494
849
12
1
0
200,899
0
L
Charon
7,286
729
13
1
0
181,710
0
L
Fenrir
7,496
750
24
2
0
190,159
0
W
Merlin
9,484
948
73
7
0
201,125
0
L
Olorun
7,250
725
38
4
0
149,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role