Player Matchup

Hades
Hades
CountBleck777
Hades
Level 149
God Stats
35W - 31L
1,568 SR
Queue Stats
466W - 425L
1,448 Elo+
Solo
Bacchus
Bacchus
Green Arrow1155
Bacchus
Level 156
God Stats
5W - 3L
1,641 SR
Queue Stats
209W - 228L
1,489 Elo+
Solo
Bellona
Bellona
TheMindOfZayTV
Bellona
Level 154
God Stats
6W - 3L
1,567 SR
Queue Stats
151W - 171L
1,437 Elo+
Solo
Nu Wa
Nu Wa
bwheezey
Nu Wa
Level 120
God Stats
38W - 24L
1,771 SR
Queue Stats
63W - 50L
1,500 Elo+
Solo
Izanami
Izanami
fc5v4txgame
Izanami
Level 35
God Stats
41W - 47L
1,078 SR
Queue Stats
126W - 138L
1,022 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,379 Elo+

VS

Team Averages
Level 109
1,539 SR
1,440 Elo+
Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AsunaXKazuto
Hera
Level 105
God Stats
3W - 5L
1,321 SR
Queue Stats
185W - 197L
1,482 Elo+
Party 1
Surtr
Surtr
DocMercy666
Surtr
Level 126
God Stats
1W - 7L
1,405 SR
Queue Stats
135W - 145L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
JayBlaz35954
Amaterasu
Level 56
God Stats
1W - 2L
1,663 SR
Queue Stats
9W - 20L
1,335 Elo+
Party 2
Chronos
Chronos
When Ur Too Ehh
Chronos
Level 153
God Stats
0W - 1L
1,803 SR
Queue Stats
85W - 108L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 5
8,733
672
10,386
10,223
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 2 / 11
7,579
583
6,331
11,715
12,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 3
7,985
614
6,126
11,628
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
bwheezey
Nu Wa
12
3 / 1 / 7
7,296
561
7,503
5,033
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
fc5v4txgame
Izanami
11
1 / 2 / 1
6,774
521
3,955
5,611
2,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 7 / 1
6,376
490
3,451
10,662
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 3 / 2
6,237
480
6,365
5,390
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 1
7,191
553
3,977
13,388
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
JayBlaz35954
Amaterasu
8
0 / 4 / 1
6,058
466
2,350
11,875
9,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 3 / 0
7,936
610
6,176
10,155
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
5
6
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
7
1
0.36
L
0
3
2
0.33
W
8
0
5
10.5
L
2
2
1
1.25
W
3
2
11
4.25
L
Amaterasu
JayBlaz35954
Amaterasu
0
4
1
0.13
W
4
1
3
5.5
L
1
3
0
0.33
W
Nu Wa
bwheezey
Nu Wa
3
1
7
6.5
W
Izanami
fc5v4txgame
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
22,319
44,210
Taken
51,470
33,550
Mitigated
27,532
17,488
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,451
1,580
152
1,384
10,662
4,268
1,332
7,328
3,334
40,711
4,650
L
6,365
905
65
829
5,390
2,248
0
3,488
1,902
40,581
0
W
10,386
1,059
1,589
9,360
10,223
5,408
198
2,592
7,589
69,563
0
L
3,977
1,881
0
3,703
13,388
6,622
66
4,181
9,207
1,101
58,853
W
6,331
656
0
2,147
11,715
12,155
0
2,929
8,786
23,314
0
L
Amaterasu
JayBlaz35954
Amaterasu
2,350
939
0
2,968
11,875
9,708
216
6,310
5,565
0
13,350
W
6,126
1,977
0
3,388
11,628
10,866
512
5,110
5,963
0
50,451
L
6,176
1,812
0
1,198
10,155
4,686
784
2,913
7,242
63,522
0
W
Nu Wa
bwheezey
Nu Wa
7,503
2,356
0
500
5,033
2,967
521
2,171
2,811
42,344
0
W
Izanami
fc5v4txgame
Izanami
3,955
2,401
0
504
5,611
2,154
1,618
2,415
3,147
0
44,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
33,798
383
Minions Killed
358
0
Camps Cleared
0
1,288,123
Distance Traveled
1,271,437
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,376
490
68
5
0
215,050
0
L
Hera
6,237
480
65
5
0
243,360
0
W
Hades
8,733
672
123
9
0
291,169
0
L
Surtr
7,191
553
87
7
0
299,934
3
W
Bacchus
7,579
583
26
2
0
274,408
1
L
Amaterasu
6,058
466
19
1
0
269,105
0
W
Bellona
7,985
614
89
7
0
226,398
0
L
Chronos
7,936
610
119
9
0
243,988
0
W
Nu Wa
7,296
561
55
4
0
257,600
4
W
Izanami
6,774
521
90
7
0
238,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role