Player Matchup

He Bo
He Bo
Absolry
He Bo
Level 142
God Stats
10W - 5L
1,570 SR
Queue Stats
498W - 427L
1,618 Elo+
Party 1
Ullr
Ullr
InferNova7
Ullr
Level 123
God Stats
5W - 4L
1,607 SR
Queue Stats
206W - 171L
1,607 Elo+
Party 1
Thanatos
Thanatos
Wyvern86
Thanatos
Level 163
God Stats
14W - 7L
1,780 SR
Queue Stats
663W - 574L
1,643 Elo+
Party 1
Xing Tian
Xing Tian
ripparoni
Xing Tian
Level 29
God Stats
6W - 4L
1,412 SR
Queue Stats
10W - 6L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
xXDeathNinja89Xx
Gilgamesh
Level 164
God Stats
4W - 1L
1,774 SR
Queue Stats
328W - 319L
1,479 Elo+
Solo
Team Averages
Level 124
1,629 SR
1,572 Elo+

VS

Team Averages
Level 129
1,534 SR
1,599 Elo+
Mercury
Mercury
FatMuscles
Mercury
Level 109
God Stats
10W - 10L
1,568 SR
Queue Stats
339W - 299L
1,549 Elo+
Party 3
Tyr
Tyr
ItsJustLeet
Tyr
Level 138
God Stats
0W - 2L
1,376 SR
Queue Stats
105W - 84L
1,590 Elo+
Party 2
Martichoras
Martichoras
KyA4
Martichoras
Level 142
God Stats
11W - 9L
1,727 SR
Queue Stats
309W - 291L
1,632 Elo+
Solo
Ix Chel
Ix Chel
RoosterCogburn23
Ix Chel
Level 147
God Stats
13W - 19L
1,477 SR
Queue Stats
222W - 202L
1,601 Elo+
Party 2
Ymir
Ymir
YoungPliskers
Ymir
Level 108
God Stats
9W - 7L
1,522 SR
Queue Stats
147W - 125L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Absolry
He Bo
16
5 / 2 / 0
9,814
613
8,278
7,864
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 5
8,223
514
5,439
8,543
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Wyvern86
Thanatos
15
5 / 1 / 6
8,762
548
11,577
11,250
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
ripparoni
Xing Tian
11
0 / 0 / 4
6,872
430
1,865
9,657
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
14
2 / 3 / 0
8,476
530
10,232
15,332
12,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FatMuscles
Mercury
13
1 / 3 / 3
7,776
486
6,119
13,497
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 3
8,867
554
9,100
13,467
15,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
KyA4
Martichoras
13
1 / 1 / 0
8,208
513
6,879
7,444
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 0
8,515
532
6,018
9,438
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 4
7,557
472
4,404
14,155
13,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
7
7
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
Absolry
He Bo
5
2
0
2.5
L
Mercury
FatMuscles
Mercury
1
3
3
0.83
W
1
1
5
3.5
L
1
2
3
1.25
L
Martichoras
KyA4
Martichoras
1
1
0
1
L
4
5
0
0.8
W
Thanatos
Wyvern86
Thanatos
5
1
6
8
L
0
2
4
1
W
Xing Tian
ripparoni
Xing Tian
0
0
4
2
W
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
32,520
52,646
Taken
58,001
33,175
Mitigated
40,262
23,020
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Absolry
He Bo
8,278
0
0
1,004
7,864
3,141
109
2,850
4,834
89,832
0
L
Mercury
FatMuscles
Mercury
6,119
4,056
0
1,000
13,497
4,854
0
1,187
12,310
0
66,505
W
5,439
2,219
0
3,600
8,543
4,010
213
437
8,106
0
73,946
L
9,100
1,706
0
5,126
13,467
15,119
0
491
12,976
0
69,806
L
Martichoras
KyA4
Martichoras
6,879
2,206
0
2,919
7,444
3,442
549
84
7,360
0
74,203
L
6,018
715
1,470
2,100
9,438
2,919
0
5,100
4,338
56,324
0
W
Thanatos
Wyvern86
Thanatos
11,577
3,741
0
12,006
11,250
4,932
0
3,041
8,101
0
72,363
L
4,404
1,243
0
2,739
14,155
13,928
0
4,089
10,066
35,503
0
W
Xing Tian
ripparoni
Xing Tian
1,865
149
0
1,245
9,657
8,324
0
2,358
7,207
12,263
0
W
Gilgamesh
10,232
3,395
0
5,165
15,332
12,768
0
1,246
13,976
491
64,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
40,923
524
Minions Killed
489
0
Camps Cleared
0
1,630,876
Distance Traveled
1,596,186
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,814
613
175
11
0
341,257
1
L
Mercury
7,776
486
93
6
0
396,801
0
W
Ullr
8,223
514
113
7
0
302,012
1
L
Tyr
8,867
554
112
7
0
320,086
2
L
Martichoras
8,208
513
138
9
0
261,956
0
L
Ix Chel
8,515
532
109
7
0
322,564
3
W
Thanatos
8,762
548
103
6
0
376,318
0
L
Ymir
7,557
472
37
2
0
294,779
2
W
Xing Tian
6,872
430
20
1
0
320,451
5
W
Gilgamesh
8,476
530
113
7
0
290,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role