Player Matchup

Tyr
Tyr
Calculizor
Tyr
Level 81
God Stats
17W - 16L
1,506 SR
Queue Stats
166W - 159L
1,430 Elo+
Solo
Nu Wa
Nu Wa
JinxJamz
Nu Wa
Level 95
God Stats
52W - 38L
1,601 SR
Queue Stats
132W - 115L
1,441 Elo+
Party 1
Pele
Pele
MyMMRis3
Pele
Level 169
God Stats
4W - 7L
1,395 SR
Queue Stats
637W - 639L
1,383 Elo+
Solo
Jormungandr
Jormungandr
deltapuma
Jormungandr
Level 49
God Stats
4W - 5L
1,617 SR
Queue Stats
125W - 113L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
tigga111
Cernunnos
Level 154
God Stats
26W - 23L
1,607 SR
Queue Stats
562W - 566L
1,463 Elo+
Solo
Team Averages
Level 110
1,545 SR
1,431 Elo+

VS

Team Averages
Level 86
1,483 SR
1,398 Elo+
Cupid
Cupid
ChnkyDluffy420
Cupid
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 91L
1,229 Elo+
Solo
Tiamat
Tiamat
MarlonZatara
Tiamat
Level 103
God Stats
9W - 6L
1,762 SR
Queue Stats
726W - 715L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
R3act
Kumbhakarna
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Solo
Mulan
Mulan
imyukimura
Mulan
Level 120
God Stats
11W - 9L
1,317 SR
Queue Stats
334W - 314L
1,438 Elo+
Solo
Mercury
Mercury
vMaciNA
Mercury
Level 34
God Stats
4W - 6L
1,338 SR
Queue Stats
37W - 60L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,536
594
2,533
7,898
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
JinxJamz
Nu Wa
11
3 / 0 / 3
6,828
621
8,549
3,908
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
4 / 1 / 2
6,914
629
4,809
8,502
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
deltapuma
Jormungandr
8
2 / 3 / 3
5,882
535
3,057
7,443
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
tigga111
Cernunnos
10
3 / 0 / 1
6,401
582
4,777
4,234
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,122
466
4,373
6,544
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
9
0 / 3 / 0
5,360
487
2,649
7,273
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
R3act
Kumbhakarna
9
0 / 2 / 3
5,302
482
2,606
6,526
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
10
0 / 2 / 0
5,373
488
4,782
10,119
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
vMaciNA
Mercury
9
0 / 4 / 2
5,195
472
1,810
8,783
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
3
4
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
3
3
0
1
W
Nu Wa
JinxJamz
Nu Wa
3
0
3
4.5
L
Tiamat
0
3
0
0
W
Pele
4
1
2
5
L
Kumbhakarna
R3act
Kumbhakarna
0
2
3
0.75
W
Jormungandr
deltapuma
Jormungandr
2
3
3
1.17
L
Mulan
0
2
0
0
W
Cernunnos
tigga111
Cernunnos
3
0
1
3.5
L
Mercury
vMaciNA
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,725
Damage
16,220
31,985
Taken
39,245
14,878
Mitigated
16,839
8,851
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,533
326
0
2,710
7,898
3,152
0
12
7,886
0
42,276
L
4,373
2,280
52
1,821
6,544
2,018
0
1,466
5,078
0
20,444
W
Nu Wa
JinxJamz
Nu Wa
8,549
2,659
0
625
3,908
1,450
849
2,466
1,442
42,098
0
L
Tiamat
2,649
126
0
1,643
7,273
3,193
0
4,549
2,724
38,309
0
W
Pele
4,809
2,128
0
2,181
8,502
2,823
766
432
8,070
0
49,419
L
Kumbhakarna
R3act
Kumbhakarna
2,606
262
0
782
6,526
4,572
0
2,269
4,257
15,407
0
W
Jormungandr
deltapuma
Jormungandr
3,057
1,064
0
1,048
7,443
5,753
0
1,636
5,807
17,662
0
L
Mulan
4,782
443
0
3,423
10,119
4,357
0
1,155
8,964
0
36,938
W
Cernunnos
tigga111
Cernunnos
4,777
2,038
0
2,287
4,234
1,700
336
709
3,525
0
33,904
L
Mercury
vMaciNA
Mercury
1,810
1,667
0
1,383
8,783
2,699
0
2,167
6,616
0
31,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,561
Gold Earned
26,352
291
Minions Killed
241
0
Camps Cleared
0
967,857
Distance Traveled
990,127
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,536
594
68
6
0
202,669
0
L
Cupid
5,122
466
40
4
0
165,387
0
W
Nu Wa
6,828
621
60
5
0
188,438
0
L
Tiamat
5,360
487
72
7
0
185,145
0
W
Pele
6,914
629
83
8
0
231,317
2
L
Kumbhakarna
5,302
482
11
1
0
214,940
5
W
Jormungandr
5,882
535
25
2
0
191,482
0
L
Mulan
5,373
488
58
5
0
196,102
0
W
Cernunnos
6,401
582
55
5
0
153,951
2
L
Mercury
5,195
472
60
5
0
228,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role