Player Matchup

Neith
Neith
DEBRlS
Neith
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 43L
1,248 Elo+
Party 2
Anhur
Anhur
SaG3 Logo
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,258 Elo+
Party 2
Hades
Hades
TomVitalgamer
Hades
Level 111
God Stats
127W - 135L
1,494 SR
Queue Stats
200W - 239L
1,341 Elo+
Solo
Team Averages
Level 68
1,498 SR
1,282 Elo+

VS

Team Averages
Level 78
1,467 SR
1,315 Elo+
Anubis
Anubis
DeathEaterMagic
Anubis
Level 99
God Stats
4W - 7L
1,401 SR
Queue Stats
48W - 51L
1,293 Elo+
Party 1
Cernunnos
Cernunnos
ImToxicBaby
Cernunnos
Level 85
God Stats
7W - 7L
1,475 SR
Queue Stats
247W - 265L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Jakandcrash
Cthulhu
Level 51
God Stats
65W - 42L
1,524 SR
Queue Stats
381W - 426L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEBRlS
Neith
14
3 / 3 / 5
10,841
723
9,032
8,914
3,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
SaG3 Logo
Anhur
13
2 / 6 / 4
10,465
698
8,174
12,160
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 7 / 5
10,596
706
9,733
15,953
10,493
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 5
12,782
852
14,911
10,876
5,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ImToxicBaby
Cernunnos
16
6 / 3 / 9
12,395
826
14,075
12,263
5,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Jakandcrash
Cthulhu
13
1 / 2 / 12
11,023
735
3,416
12,993
12,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
8
Kills
16
16
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
DEBRlS
Neith
3
3
5
1.83
W
9
3
5
3.83
W
Cernunnos
ImToxicBaby
Cernunnos
6
3
9
3.5
W
Cthulhu
Jakandcrash
Cthulhu
1
2
12
3.5
L
Anhur
SaG3 Logo
Anhur
2
6
4
0.67
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,939
Damage
32,402
37,027
Taken
36,132
17,806
Mitigated
22,992
5,171
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DEBRlS
Neith
9,032
4,096
0
1,928
8,914
3,699
848
4,024
4,890
0
31,789
W
14,911
288
764
3,739
10,876
5,488
504
3,594
7,282
55,699
0
W
Cernunnos
ImToxicBaby
Cernunnos
14,075
7,878
0
3,599
12,263
5,170
2,114
3,357
8,906
0
54,755
W
Cthulhu
Jakandcrash
Cthulhu
3,416
158
334
218
12,993
12,334
479
3,517
9,476
19,839
0
L
Anhur
SaG3 Logo
Anhur
8,174
4,243
0
0
12,160
3,614
494
6,542
5,618
0
35,249
L
9,733
453
120
3,123
15,953
10,493
232
8,355
7,598
40,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,902
Gold Earned
36,200
135
Minions Killed
157
0
Camps Cleared
0
653,285
Distance Traveled
817,840
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,841
723
43
3
0
233,360
2
W
Anubis
12,782
852
70
5
0
252,295
4
W
Cernunnos
12,395
826
68
5
0
280,673
0
W
Cthulhu
11,023
735
19
1
0
284,872
6
L
Anhur
10,465
698
45
3
0
219,680
2
L
Hades
10,596
706
47
3
0
200,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role