Player Matchup

Morgan Le Fay
Morgan Le Fay
Jackerboi
Morgan Le Fay
Level 108
God Stats
8W - 5L
1,570 SR
Queue Stats
123W - 101L
1,524 Elo+
Solo
Hachiman
Hachiman
Mithicalraptor
Hachiman
Level 86
God Stats
1W - 2L
1,861 SR
Queue Stats
31W - 21L
1,511 Elo+
Solo
Surtr
Surtr
Pinatalllama
Surtr
Level 126
God Stats
4W - 6L
1,590 SR
Queue Stats
164W - 168L
1,484 Elo+
Solo
Atlas
Atlas
xCFxColossus
Atlas
Level 51
God Stats
2W - 6L
1,379 SR
Queue Stats
7W - 14L
1,199 Elo+
Party 1
Nemesis
Nemesis
xCFxPred4tor
Nemesis
Level 109
God Stats
6W - 11L
1,474 SR
Queue Stats
21W - 24L
1,433 Elo+
Party 1
Team Averages
Level 96
1,575 SR
1,430 Elo+

VS

Team Averages
Level 126
1,511 SR
1,480 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Riskoe97
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 210L
1,486 Elo+
Solo
Jormungandr
Jormungandr
V1ctr0n
Jormungandr
Level 117
God Stats
18W - 14L
1,618 SR
Queue Stats
366W - 383L
1,445 Elo+
Solo
Mercury
Mercury
drewbear6
Mercury
Level 109
God Stats
26W - 27L
1,564 SR
Queue Stats
141W - 122L
1,504 Elo+
Solo
Vamana
Vamana
xoHADOUKEN
Vamana
Level 110
God Stats
21W - 25L
1,373 SR
Queue Stats
666W - 720L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jackerboi
Morgan Le Fay
8
2 / 1 / 0
4,089
682
3,555
3,027
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
1
0 / 0 / 0
1,095
183
0
0
0
7
1 / 1 / 0
4,196
699
3,225
5,718
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 1 / 0
3,091
515
749
2,779
1,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
xCFxPred4tor
Nemesis
6
0 / 0 / 1
3,386
564
346
4,975
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 1
3,790
632
2,180
1,509
485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Riskoe97
Morgan Le Fay
7
0 / 2 / 1
3,946
658
764
3,756
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
V1ctr0n
Jormungandr
6
0 / 0 / 1
3,561
594
1,815
3,387
1,762
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
drewbear6
Mercury
7
2 / 0 / 1
4,196
699
1,548
3,592
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vamana
xoHADOUKEN
Vamana
7
1 / 1 / 0
3,869
645
2,399
4,198
2,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
3
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Morgan Le Fay
Jackerboi
Morgan Le Fay
2
1
0
2
L
Hachiman
0
0
0
0
L
1
1
0
1
W
Morgan Le Fay
Riskoe97
Morgan Le Fay
0
2
1
0.25
W
Jormungandr
V1ctr0n
Jormungandr
0
0
1
0.5
W
Mercury
drewbear6
Mercury
2
0
1
2.5
L
0
1
0
0
L
Nemesis
xCFxPred4tor
Nemesis
0
0
1
0.5
W
Vamana
xoHADOUKEN
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,875
Damage
8,706
16,499
Taken
16,442
6,464
Mitigated
6,605
4,222
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,180
1,057
98
380
1,509
485
840
516
993
0
18,570
L
Morgan Le Fay
Jackerboi
Morgan Le Fay
3,555
220
0
639
3,027
994
0
764
2,263
22,887
0
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
3,225
1,581
0
1,707
5,718
2,337
0
0
5,394
612
24,334
W
Morgan Le Fay
Riskoe97
Morgan Le Fay
764
0
0
500
3,756
1,361
0
3,198
558
20,676
0
W
Jormungandr
V1ctr0n
Jormungandr
1,815
531
0
757
3,387
1,762
51
233
3,154
15,854
0
W
Mercury
drewbear6
Mercury
1,548
1,154
0
490
3,592
980
0
384
3,208
0
17,332
L
749
278
61
335
2,779
1,756
0
789
1,990
3,485
0
L
Nemesis
xCFxPred4tor
Nemesis
346
0
0
1,480
4,975
1,377
0
1,026
3,949
0
15,330
W
Vamana
xoHADOUKEN
Vamana
2,399
1,099
0
1,127
4,198
2,017
0
28
4,170
0
18,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,857
Gold Earned
19,362
111
Minions Killed
151
0
Camps Cleared
0
468,872
Distance Traveled
580,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,790
632
34
6
0
103,983
0
L
Morgan Le Fay
4,089
682
33
6
0
115,327
0
L
Hachiman
1,095
183
0
0
0
0
0
L
Surtr
4,196
699
43
7
0
118,417
0
W
Morgan Le Fay
3,946
658
33
6
0
106,212
0
W
Jormungandr
3,561
594
21
4
0
98,121
0
W
Mercury
4,196
699
42
7
0
156,311
0
L
Atlas
3,091
515
6
1
0
94,977
0
L
Nemesis
3,386
564
29
5
0
140,151
0
W
Vamana
3,869
645
21
4
0
116,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role