Player Matchup

Maui
Maui
BigGucciJakJak
Maui
Level 83
God Stats
1W - 1L
1,760 SR
Queue Stats
119W - 117L
1,438 Elo+
Party 2
Medusa
Medusa
Jaytay241910
Medusa
Level 55
God Stats
1W - 4L
1,119 SR
Queue Stats
88W - 88L
1,422 Elo+
Solo
Merlin
Merlin
MinatoThe4th
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Party 2
Team Averages
Level 47
1,460 SR
1,453 Elo+

VS

Team Averages
Level 60
1,564 SR
1,469 Elo+
Erlang Shen
Erlang Shen
BMOE52
Erlang Shen
Level 64
God Stats
19W - 11L
1,517 SR
Queue Stats
379W - 363L
1,498 Elo+
Party 1
Hera
Hera
Eurynomousz
Hera
Level 46
God Stats
44W - 30L
1,586 SR
Queue Stats
75W - 95L
1,465 Elo+
Party 1
Mulan
Mulan
SomeCallMeSp
Mulan
Level 69
God Stats
143W - 111L
1,587 SR
Queue Stats
473W - 514L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,782
778
3,317
12,378
7,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
9
2 / 7 / 0
7,522
752
5,402
12,288
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
0 / 8 / 3
7,028
703
8,054
9,529
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BMOE52
Erlang Shen
11
7 / 1 / 12
9,292
929
8,468
9,262
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
12 / 2 / 7
10,481
1,048
11,732
6,210
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 16
9,194
919
10,251
9,489
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
22
22
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BMOE52
Erlang Shen
7
1
12
13
L
1
7
2
0.29
W
12
2
7
7.75
L
Medusa
2
7
0
0.29
L
Merlin
0
8
3
0.19
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
30,451
34,195
Taken
24,961
15,723
Mitigated
17,668
1,162
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BMOE52
Erlang Shen
8,468
5,360
0
2,945
9,262
7,488
341
3,822
5,334
0
20,488
L
3,317
930
0
0
12,378
7,956
0
4,396
7,668
12,014
0
W
11,732
2,145
0
480
6,210
2,382
1,522
2,477
3,685
46,331
0
L
Medusa
5,402
1,953
0
712
12,288
4,635
0
4,295
7,822
0
21,472
L
Merlin
8,054
1,173
0
450
9,529
3,132
0
4,382
4,946
23,092
0
W
10,251
1,348
0
934
9,489
7,798
480
4,785
4,416
998
19,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,332
Gold Earned
28,967
78
Minions Killed
91
0
Camps Cleared
0
483,868
Distance Traveled
626,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,292
929
10
1
0
221,041
0
L
Maui
7,782
778
18
2
0
164,649
0
W
Hera
10,481
1,048
64
6
0
194,372
0
L
Medusa
7,522
752
29
3
0
165,000
0
L
Merlin
7,028
703
31
3
0
154,219
0
W
Mulan
9,194
919
17
2
0
211,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role