Player Matchup

Janus
Janus
GoogleAdultFilms
Janus
Level 58
God Stats
23W - 18L
1,527 SR
Queue Stats
178W - 83L
1,505 Elo+
Solo
Anubis
Anubis
KhaoticWitch
Anubis
Level 42
God Stats
7W - 10L
1,312 SR
Queue Stats
65W - 144L
1,203 Elo+
Party 1
Thoth
Thoth
Reverend Z8349
Thoth
Level 46
God Stats
1W - 6L
1,217 SR
Queue Stats
76W - 155L
1,210 Elo+
Party 1
Team Averages
Level 49
1,352 SR
1,306 Elo+

VS

Team Averages
Level 37
1,566 SR
1,506 Elo+
Thanatos
Thanatos
Hannielmartinez
Thanatos
Level 42
God Stats
53W - 56L
1,443 SR
Queue Stats
177W - 163L
1,319 Elo+
Solo
Cthulhu
Cthulhu
tentacleloli
Cthulhu
Level 41
God Stats
2W - 2L
1,481 SR
Queue Stats
16W - 8L
1,699 Elo+
Party 2
Hou Yi
Hou Yi
wholeboyfriend
Hou Yi
Level 28
God Stats
1W - 2L
1,774 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
7,044
704
7,219
6,667
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
8
0 / 5 / 1
6,614
661
2,131
7,292
2,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 7 / 1
6,554
655
3,830
7,962
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
7 / 0 / 4
9,203
920
5,939
8,310
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
tentacleloli
Cthulhu
11
5 / 1 / 9
9,181
918
7,281
9,071
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 10
8,783
878
7,138
5,545
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
16
16
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Thanatos
7
0
4
9
L
Anubis
0
5
1
0.1
L
0
7
1
0.07
W
Cthulhu
tentacleloli
Cthulhu
5
1
9
9.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
20,358
21,921
Taken
22,926
6,573
Mitigated
12,811
398
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,219
185
0
32
6,667
2,015
0
2,410
3,871
17,769
0
W
Thanatos
5,939
542
0
8,859
8,310
3,359
123
4,352
3,958
0
38,000
L
Anubis
2,131
208
0
366
7,292
2,436
0
1,916
5,296
9,509
0
L
3,830
409
0
0
7,962
2,122
0
2,212
5,473
13,556
0
W
Cthulhu
tentacleloli
Cthulhu
7,281
239
331
3,036
9,071
7,557
360
5,249
3,822
24,704
0
W
7,138
3,538
0
1,930
5,545
1,895
1,944
4,278
1,267
0
25,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,212
Gold Earned
27,167
54
Minions Killed
96
0
Camps Cleared
0
503,341
Distance Traveled
599,861
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,044
704
22
2
0
163,485
1
W
Thanatos
9,203
920
49
5
0
234,788
1
L
Anubis
6,614
661
15
2
0
175,877
0
L
Thoth
6,554
655
17
2
0
163,979
0
W
Cthulhu
9,181
918
28
3
0
177,718
0
W
Hou Yi
8,783
878
19
2
0
187,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role